Jeffrey Jacobson Coauthor index pubzone.org

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DBLP keys2011
j5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jeffrey Jacobson: Digital Dome versus Desktop Display in an Educational Game: Gates of Horus. IJGCMS 3(1): 13-32 (2011)
2008
c6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Charles Henden, Erik Champion, Ralf Mühlberger, Jeffrey Jacobson: A Surround Display Warp-Mesh Utility to Enhance Player Engagement. ICEC 2008: 46-56
c5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Kerry Handron, Jeffrey Jacobson: Dome Displays for Educational Games and Activities in the Museum and on the Road. ICEC 2008: 217-220
2005
j4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc Le Renard, Alok Nandi, Jeffrey Jacobson, Sean Crooks: Intelligent virtual environments for virtual reality art. Computers & Graphics 29(6): 852-861 (2005)
j3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jeffrey Jacobson, Michael Lewis: Game Engine Virtual Reality with CaveUT. IEEE Computer 38(4): 79-82 (2005)
c4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin, Marc Cavazza: The CaveUT system: immersive entertainment based on a game engine. Advances in Computer Entertainment Technology 2005: 184-187
2003
c3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jeffrey Jacobson: Using "CaveUT" to build immersive displays with the unreal tournament engine and a PC cluster. SI3D 2003: 221-222
c2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jeffrey Jacobson: Common Office Equipment and CaveUT Make a Cheap Portable Cave. VR 2003: 311
2002
j2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Michael Lewis, Jeffrey Jacobson: Game engines in scientific research - Introduction. Commun. ACM 45(1): 27-31 (2002)
j1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jeffrey Jacobson, Zimmy Hwang: Unreal tournament for immersive interactive theater. Commun. ACM 45(1): 39-42 (2002)
2001
c1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Jeffrey Jacobson, Mark S. Redfern, Joseph M. Furman, Susan L. Whitney, Patrick J. Sparto, Jeffrey B. Wilson, Larry F. Hodges: Balance NAVE: a virtual reality facility for research and rehabilitation of balance disorders. VRST 2001: 103-109

Coauthor Index

1Marc Cavazza
[j4] [c4]
2Erik Champion
[c6]
3Sean Crooks
[j4]
4Joseph M. Furman
[c1]
5Kerry Handron
[c5]
6Simon Hartley
[j4]
7Charles Henden
[c6]
8Larry F. Hodges
[c1]
9Zimmy Hwang
[j1]
10Michael Lewis
[j3] [j2]
11Jean-Luc Lugrin
[j4] [c4]
12Ralf Mühlberger
[c6]
13Alok Nandi
[j4]
14Mark S. Redfern
[c1]
15Marc Le Renard
[j4] [c4]
16Patrick J. Sparto
[c1]
17Susan L. Whitney
[c1]
18Jeffrey B. Wilson
[c1]

Colors in the list of coauthors

Last update Sun May 26 08:42:13 2013 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page