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Markus H. Gross
2010 – today
- 2013
[j130]Tanja Käser, Gian-Marco Baschera, Alberto Giovanni Busetto, Severin Klingler, Barbara Solenthaler, Joachim M. Buhmann, Markus H. Gross: Towards a Framework for Modelling Engagement Dynamics in Multiple Learning Domains. I. J. Artificial Intelligence in Education 22(1-2): 59-83 (2013)
[j129]Peter Kaufmann, Oliver Wang, Alexander Sorkine-Hornung, Olga Sorkine-Hornung, Aljoscha Smolic, Markus H. Gross: Finite Element Image Warping. Comput. Graph. Forum 32(2): 31-39 (2013)
[j128]Jan Rüegg, Oliver Wang, Aljoscha Smolic, Markus H. Gross: DuctTake: Spatiotemporal Video Compositing. Comput. Graph. Forum 32(2): 51-61 (2013)
[j127]Simon Wenner, Jean Charles Bazin, Alexander Sorkine-Hornung, Changil Kim, Markus H. Gross: Scalable Music: Automatic Music Retargeting and Synthesis. Comput. Graph. Forum 32(2): 345-354 (2013)
[j126]Pierre Greisen, Marian Runo, Patrice Guillet, Simon Heinzle, Aljoscha Smolic, Hubert Kaeslin, Markus H. Gross: Evaluation and FPGA Implementation of Sparse Linear Solvers for Video Processing Applications. IEEE Trans. Circuits Syst. Video Techn. 23(8): 1402-1407 (2013)
[j125]Gioacchino Noris, Alexander Hornung, Robert W. Sumner, Maryann Simmons, Markus H. Gross: Topology-driven vectorization of clean line drawings. ACM Trans. Graph. 32(1): 4 (2013)
[j124]Changil Kim, Henning Zimmer, Yael Pritch, Alexander Sorkine-Hornung, Markus H. Gross: Scene reconstruction from high spatio-angular resolution light fields. ACM Trans. Graph. 32(4): 73 (2013)
[j123]Mélina Skouras, Bernhard Thomaszewski, Stelian Coros, Bernd Bickel, Markus H. Gross: Computational design of actuated deformable characters. ACM Trans. Graph. 32(4): 82 (2013)
[j122]Marios Papas, Christian Regg, Wojciech Jarosz, Bernd Bickel, Philip Jackson, Wojciech Matusik, Steve Marschner, Markus H. Gross: Fabricating translucent materials using continuous pigment mixtures. ACM Trans. Graph. 32(4): 146 (2013)
[c113]Tanja Käser, Alberto Giovanni Busetto, Barbara Solenthaler, Juliane Kohn, Michael von Aster, Markus H. Gross: Cluster-Based Prediction of Mathematical Learning Patterns. AIED 2013: 389-399
[c112]Christine Chen, Oliver Wang, Simon Heinzle, Peter Carr, Aljoscha Smolic, Markus H. Gross: Computational sports broadcasting: Automated director assistance for live sports. ICME 2013: 1-6
[c111]A. Cengiz Öztireli, Ilya Baran, Tiberiu Popa, Boris Dalstein, Robert W. Sumner, Markus H. Gross: Differential blending for expressive sketch-based posing. Symposium on Computer Animation 2013: 155-164
[c110]Fabian Hahn, Bernhard Thomaszewski, Stelian Coros, Robert W. Sumner, Markus H. Gross: Efficient simulation of secondary motion in rig-space. Symposium on Computer Animation 2013: 165-171
[i1]Mario Paolucci, Donald Kossmann, Rosaria Conte, Paul Lukowicz, Panos Argyrakis, Ann Blandford, Giulia Bonelli, Stuart Anderson, Sara de Freitas, Bruce Edmonds, Nigel Gilbert, Markus H. Gross, Jörn Kohlhammer, Petros Koumoutsakos, Andreas Krause, Björn-Ola Linnér, Philipp Slusallek, Olga Sorkine, Robert W. Sumner, Dirk Helbing: Towards a living earth simulator. CoRR abs/1304.1903 (2013)- 2012
[j121]Huw Bowles, Kenny Mitchell, Robert W. Sumner, Jeremy Moore, Markus H. Gross: Iterative Image Warping. Comput. Graph. Forum 31(2): 237-246 (2012)
[j120]Marcel Germann, Tiberiu Popa, Richard Keiser, Remo Ziegler, Markus H. Gross: Novel-View Synthesis of Outdoor Sport Events Using an Adaptive View-Dependent Geometry. Comput. Graph. Forum 31(2): 325-333 (2012)
[j119]Ilya Baran, Philipp Keller, Derek Bradley, Stelian Coros, Wojciech Jarosz, Derek Nowrouzezahrai, Markus H. Gross: Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images. Comput. Graph. Forum 31(2): 603-610 (2012)
[j118]Mélina Skouras, Bernhard Thomaszewski, Bernd Bickel, Markus H. Gross: Computational Design of Rubber Balloons. Comput. Graph. Forum 31(2): 835-844 (2012)
[j117]Nicola Ranieri, Simon Heinzle, Quinn Smithwick, Daniel Reetz, Lanny S. Smoot, Wojciech Matusik, Markus H. Gross: Multi-Layered Automultiscopic Displays. Comput. Graph. Forum 31(7-2): 2135-2143 (2012)
[j116]Gioacchino Noris, Daniel Sýkora, A. Shamir, Stelian Coros, Brian Whited, Maryann Simmons, Alexander Hornung, Markus H. Gross, Robert W. Sumner: Smart Scribbles for Sketch Segmentation. Comput. Graph. Forum 31(8): 2516-2527 (2012)
[j115]Hyeon-Joong Kim, A. Cengiz Öztireli, Markus H. Gross, Soo-Mi Choi: Adaptive surface splatting for facial rendering. Journal of Visualization and Computer Animation 23(3-4): 363-373 (2012)
[j114]Pierre Greisen, Michael Schaffner, Simon Heinzle, Marian Runo, Aljoscha Smolic, Andreas Burg, Hubert Kaeslin, Markus H. Gross: Analysis and VLSI Implementation of EWA Rendering for Real-Time HD Video Applications. IEEE Trans. Circuits Syst. Video Techn. 22(11): 1577-1589 (2012)
[j113]Manuel Lang, Oliver Wang, Tunc Aydin, Aljoscha Smolic, Markus H. Gross: Practical temporal consistency for image-based graphics applications. ACM Trans. Graph. 31(4): 34 (2012)
[j112]Stelian Coros, Sebastian Martin, Bernhard Thomaszewski, Christian Schumacher, Robert W. Sumner, Markus H. Gross: Deformable objects alive! ACM Trans. Graph. 31(4): 69 (2012)
[j111]Fabian Hahn, Sebastian Martin, Bernhard Thomaszewski, Robert W. Sumner, Stelian Coros, Markus H. Gross: Rig-space physics. ACM Trans. Graph. 31(4): 72 (2012)
[j110]Tobias Pfaff, Nils Thürey, Markus H. Gross: Lagrangian vortex sheets for animating fluids. ACM Trans. Graph. 31(4): 112 (2012)
[j109]Thabo Beeler, Bernd Bickel, Gioacchino Noris, Paul A. Beardsley, Steve Marschner, Robert W. Sumner, Markus H. Gross: Coupled 3D reconstruction of sparse facial hair and skin. ACM Trans. Graph. 31(4): 117 (2012)
[j108]Bernd Bickel, Peter Kaufmann, Mélina Skouras, Bernhard Thomaszewski, Derek Bradley, Thabo Beeler, Philip Jackson, Steve Marschner, Wojciech Matusik, Markus H. Gross: Physical face cloning. ACM Trans. Graph. 31(4): 118 (2012)
[j107]A. Cengiz Öztireli, Markus H. Gross: Analysis and synthesis of point distributions based on pair correlation. ACM Trans. Graph. 31(6): 170 (2012)
[j106]Claudia Kuster, Tiberiu Popa, Jean Charles Bazin, Craig Gotsman, Markus H. Gross: Gaze correction for home video conferencing. ACM Trans. Graph. 31(6): 174 (2012)
[j105]Marios Papas, Thomas Houit, Derek Nowrouzezahrai, Markus H. Gross, Wojciech Jarosz: The magic lens: refractive steganography. ACM Trans. Graph. 31(6): 186 (2012)
[j104]Hyunjung Shim, Rolf Adelsberger, James Dokyoon Kim, Seon-Min Rhee, Taehyun Rhee, Jae-Young Sim, Markus H. Gross, Changyeong Kim: Time-of-flight sensor and color camera calibration for multi-view acquisition. The Visual Computer 28(12): 1139-1151 (2012)
[c109]Thomas Oskam, Alexander Hornung, Robert W. Sumner, Markus H. Gross: Fast and Stable Color Balancing for Images and Augmented Reality. 3DIMPVT 2012: 49-56
[c108]Jeroen van Baar, Paul A. Beardsley, Marc Pollefeys, Markus H. Gross: Sensor Fusion for Depth Estimation, including TOF and Thermal Sensors. 3DIMPVT 2012: 472-478
[c107]Thabo Beeler, Derek Bradley, Henning Zimmer, Markus H. Gross: Improved Reconstruction of Deforming Surfaces by Cancelling Ambient Occlusion. ECCV (1) 2012: 30-43
[c106]Tanja Käser, Alberto Giovanni Busetto, Gian-Marco Baschera, Juliane Kohn, Karin Kucian, Michael von Aster, Markus H. Gross: Modelling and Optimizing the Process of Learning Mathematics. ITS 2012: 389-398
[c105]Christian Schumacher, Bernhard Thomaszewski, Stelian Coros, Sebastian Martin, Robert W. Sumner, Markus H. Gross: Efficient Simulation of Example-Based Materials. Symposium on Computer Animation 2012: 1-8- 2011
[j103]Pierre Greisen, Simon Heinzle, Markus H. Gross, Andreas Burg: An FPGA-based processing pipeline for high-definition stereo video. EURASIP J. Image and Video Processing 2011: 18 (2011)
[j102]Johannes Schmid, Martin Sebastian Senn, Markus H. Gross, Robert W. Sumner: OverCoat: an implicit canvas for 3D painting. ACM Trans. Graph. 30(4): 28 (2011)
[j101]Sebastian Martin, Bernhard Thomaszewski, Eitan Grinspun, Markus H. Gross: Example-based elastic materials. ACM Trans. Graph. 30(4): 72 (2011)
[j100]Thabo Beeler, Fabian Hahn, Derek Bradley, Bernd Bickel, Paul A. Beardsley, Craig Gotsman, Robert W. Sumner, Markus H. Gross: High-quality passive facial performance capture using anchor frames. ACM Trans. Graph. 30(4): 75 (2011)
[j99]Barbara Solenthaler, Markus H. Gross: Two-scale particle simulation. ACM Trans. Graph. 30(4): 81 (2011)
[j98]Simon Heinzle, Pierre Greisen, David Gallup, Christine Chen, Daniel Saner, Aljoscha Smolic, Andreas Burg, Wojciech Matusik, Markus H. Gross: Computational stereo camera system with programmable control loop. ACM Trans. Graph. 30(4): 94 (2011)
[j97]Ilya Baran, Johannes Schmid, Thomas Siegrist, Markus H. Gross, Robert W. Sumner: Mixed-order compositing for 3D paintings. ACM Trans. Graph. 30(6): 132 (2011)
[j96]Thomas Oskam, Alexander Hornung, Huw Bowles, Kenny Mitchell, Markus H. Gross: OSCAM - optimized stereoscopic camera control for interactive 3D. ACM Trans. Graph. 30(6): 189 (2011)
[j95]Changil Kim, Alexander Hornung, Simon Heinzle, Wojciech Matusik, Markus H. Gross: Multi-perspective stereoscopy from light fields. ACM Trans. Graph. 30(6): 190 (2011)
[c104]Marcel Germann, Tiberiu Popa, Remo Ziegler, Richard Keiser, Markus H. Gross: Space-Time Body Pose Estimation in Uncontrolled Environments. 3DIMPVT 2011: 244-251
[c103]Gian-Marco Baschera, Alberto Giovanni Busetto, Severin Klingler, Joachim M. Buhmann, Markus H. Gross: Modeling Engagement Dynamics in Spelling Learning. AIED 2011: 31-38
[c102]Jeroen van Baar, Steven Poulakos, Wojciech Jarosz, Derek Nowrouzezahrai, Rasmus Tamstorf, Markus H. Gross: Perceptually-based compensation of light pollution in display systems. APGV 2011: 45-52
[c101]Yongzhe Wang, Nikolce Stefanoski, Manuel Lang, Alexander Hornung, Aljoscha Smolic, Markus H. Gross: Extending SVC by Content-adaptive Spatial Scalability. ICIP 2011: 3493-3496
[c100]Derek Nowrouzezahrai, Stefan Geiger, Kenny Mitchell, Robert W. Sumner, Wojciech Jarosz, Markus H. Gross: Light factorization for mixed-frequency shadows in augmented reality. ISMAR 2011: 173-179
[c99]Gioacchino Noris, Daniel Sýkora, Stelian Coros, Brian Whited, Maryann Simmons, Alexander Hornung, Markus H. Gross, Robert W. Sumner: Temporal noise control for sketchy animation. NPAR 2011: 93-98
[c98]A. Cengiz Öztireli, U. Uyumaz, Tiberiu Popa, Alla Sheffer, Markus H. Gross: 3D Modeling with a Symmetric Sketch. SBM 2011: 23-30
[c97]Oliver Wang, Manuel Lang, M. Frei, Alexander Hornung, Aljoscha Smolic, Markus H. Gross: StereoBrush: Interactive 2D to 3D Conversion UsingDiscontinuous Warps. SBM 2011: 47-54
[c96]Claudia Kuster, Tiberiu Popa, Christopher Zach, Craig Gotsman, Markus H. Gross: FreeCam: A Hybrid Camera System for Interactive Free-Viewpoint Video. VMV 2011: 17-24
[c95]Barbara Solenthaler, Peter Bucher, Nuttapong Chentanez, Matthias Müller, Markus H. Gross: SPH Based Shallow Water Simulation. VRIPHYS 2011: 39-46- 2010
[j94]Gian-Marco Baschera, Markus H. Gross: Poisson-Based Inference for Perturbation Models in Adaptive Spelling Training. I. J. Artificial Intelligence in Education 20(4): 333-360 (2010)
[j93]Marcel Germann, Alexander Hornung, Richard Keiser, Remo Ziegler, Stephan Würmlin, Markus H. Gross: Articulated Billboards for Video-based Rendering. Comput. Graph. Forum 29(2): 585-594 (2010)
[j92]Brian Whited, Gioacchino Noris, Maryann Simmons, Robert W. Sumner, Markus H. Gross, Jarek Rossignac: BetweenIT: An Interactive Tool for Tight Inbetweening. Comput. Graph. Forum 29(2): 605-614 (2010)
[j91]Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, Tim Weyrich, Tomoyuki Nishita, Markus H. Gross: Motion Blur for EWA Surface Splatting. Comput. Graph. Forum 29(2): 733-742 (2010)
[j90]Hyeon-Joong Kim, Bernd Bickel, Markus H. Gross, Soo-Mi Choi: Subsurface scattering using splat-based diffusion in point-based rendering. SCIENCE CHINA Information Sciences 53(5): 911-919 (2010)
[j89]Thabo Beeler, Bernd Bickel, Paul A. Beardsley, Bob Sumner, Markus H. Gross: High-quality single-shot capture of facial geometry. ACM Trans. Graph. 29(4) (2010)
[j88]Bernd Bickel, Moritz Bächer, Miguel A. Otaduy, Hyunho Richard Lee, Hanspeter Pfister, Markus H. Gross, Wojciech Matusik: Design and fabrication of materials with desired deformation behavior. ACM Trans. Graph. 29(4) (2010)
[j87]Manuel Lang, Alexander Hornung, Oliver Wang, Steven Poulakos, Aljoscha Smolic, Markus H. Gross: Nonlinear disparity mapping for stereoscopic 3D. ACM Trans. Graph. 29(4) (2010)
[j86]Sebastian Martin, Peter Kaufmann, Mario Botsch, Eitan Grinspun, Markus H. Gross: Unified simulation of elastic rods, shells, and solids. ACM Trans. Graph. 29(4) (2010)
[j85]Johannes Schmid, Robert W. Sumner, Huw Bowles, Markus H. Gross: Programmable motion effects. ACM Trans. Graph. 29(4) (2010)
[j84]Nils Thürey, Christopher Wojtan, Markus H. Gross, Greg Turk: A multiscale approach to mesh-based surface tension flows. ACM Trans. Graph. 29(4) (2010)
[j83]Christopher Wojtan, Nils Thürey, Markus H. Gross, Greg Turk: Physics-inspired topology changes for thin fluid features. ACM Trans. Graph. 29(4) (2010)
[j82]Wan-Yen Lo, Jeroen van Baar, Claude Knaus, Matthias Zwicker, Markus H. Gross: Stereoscopic 3D copy & paste. ACM Trans. Graph. 29(6): 147 (2010)
[j81]A. Cengiz Öztireli, Marc Alexa, Markus H. Gross: Spectral sampling of manifolds. ACM Trans. Graph. 29(6): 168 (2010)
[j80]Christian Regg, Szymon Rusinkiewicz, Wojciech Matusik, Markus H. Gross: Computational highlight holography. ACM Trans. Graph. 29(6): 170 (2010)
[j79]Tobias Pfaff, Nils Thürey, Jonathan M. Cohen, Sarah Tariq, Markus H. Gross: Scalable fluid simulation using anisotropic turbulence particles. ACM Trans. Graph. 29(6): 174 (2010)
[c94]Aljoscha Smolic, Yongzhe Wang, Nikolce Stefanoski, Manuel Lang, Alexander Hornung, Markus H. Gross: Non-linear warping and warp coding for content-adaptive prediction in advanced video coding applications. ICIP 2010: 4225-4228
[c93]Thomas Oskam, Robert W. Sumner, Nils Thürey, Markus H. Gross: Visibility Transition Planning for Dynamic Camera Control. MIG 2010: 325
2000 – 2009
- 2009
[j78]Basil Weber, Pascal Müller, Peter Wonka, Markus H. Gross: Interactive Geometric Simulation of 4D Cities. Comput. Graph. Forum 28(2): 481-492 (2009)
[j77]A. Cengiz Öztireli, Gaël Guennebaud, Markus H. Gross: Feature Preserving Point Set Surfaces based on Non-Linear Kernel Regression. Comput. Graph. Forum 28(2): 493-501 (2009)
[j76]Miguel A. Otaduy, Rasmus Tamstorf, Denis Steinemann, Markus H. Gross: Implicit Contact Handling for Deformable Objects. Comput. Graph. Forum 28(2): 559-568 (2009)
[j75]Peter Kaufmann, Sebastian Martin, Mario Botsch, Markus H. Gross: Flexible simulation of deformable models using discontinuous Galerkin FEM. Graphical Models 71(4): 153-167 (2009)
[j74]Denis Steinemann, Miguel A. Otaduy, Markus H. Gross: Splitting meshless deforming objects with explicit surface tracking. Graphical Models 71(6): 209-220 (2009)
[j73]Bernd Bickel, Moritz Bächer, Miguel A. Otaduy, Wojciech Matusik, Hanspeter Pfister, Markus H. Gross: Capture and modeling of non-linear heterogeneous soft tissue. ACM Trans. Graph. 28(3) (2009)
[j72]Peter Kaufmann, Sebastian Martin, Mario Botsch, Eitan Grinspun, Markus H. Gross: Enrichment textures for detailed cutting of shells. ACM Trans. Graph. 28(3) (2009)
[j71]Christopher Wojtan, Nils Thürey, Markus H. Gross, Greg Turk: Deforming meshes that split and merge. ACM Trans. Graph. 28(3) (2009)
[j70]Philipp Krähenbühl, Manuel Lang, Alexander Hornung, Markus H. Gross: A system for retargeting of streaming video. ACM Trans. Graph. 28(5) (2009)
[j69]Tobias Pfaff, Nils Thürey, Andrew Selle, Markus H. Gross: Synthetic turbulence using artificial boundary layers. ACM Trans. Graph. 28(5) (2009)
[c92]Gian-Marco Baschera, Markus H. Gross: A Phoneme-Based Student Model for Adaptive Spelling Training. AIED 2009: 614-616
[c91]Thomas Oskam, Robert W. Sumner, Nils Thürey, Markus H. Gross: Visibility transition planning for dynamic camera control. Symposium on Computer Animation 2009: 55-65
[c90]Sebastian Martin, Christoph Huber, Peter Kaufmann, Markus H. Gross: Shape-Preserving Animation of Deformable Objects. VMV 2009: 65-72
[c89]Markus H. Gross: Light control and 3D video: building blocks for telepresence of the future. VRST 2009: 8- 2008
[j68]Denis Steinemann, Miguel A. Otaduy, Markus H. Gross: Tight and efficient surface bounds in meshless animation. Computers & Graphics 32(2): 235-245 (2008)
[j67]Remo Ziegler, Simone Croci, Markus H. Gross: Lighting and Occlusion in a Wave-Based Framework. Comput. Graph. Forum 27(2): 211-220 (2008)
[j66]Gaël Guennebaud, Marcel Germann, Markus H. Gross: Dynamic Sampling and Rendering of Algebraic Point Set Surfaces. Comput. Graph. Forum 27(2): 653-662 (2008)
[j65]Sebastian Martin, Peter Kaufmann, Mario Botsch, Martin Wicke, Markus H. Gross: Polyhedral Finite Elements Using Harmonic Basis Functions. Comput. Graph. Forum 27(5): 1521-1529 (2008)
[j64]Roland Angst, Nils Thürey, Mario Botsch, Markus H. Gross: Robust and Efficient Wave Simulations on Deforming Meshes. Comput. Graph. Forum 27(7): 1895-1900 (2008)
[j63]Theodore Kim, Nils Thürey, Doug L. James, Markus H. Gross: Wavelet turbulence for fluid simulation. ACM Trans. Graph. 27(3) (2008)
[c88]Simon Heinzle, Gaël Guennebaud, Mario Botsch, Markus H. Gross: A Hardware Processing Unit for Point Sets. Graphics Hardware 2008: 21-31
[c87]Simon Heinzle, Olivier Saurer, Sebastian Axmann, Diego Browarnik, Andreas Schmidt, Flavio Carbognani, Peter Luethi, Norbert Felber, Markus H. Gross: A transform, lighting and setup ASIC for surface splatting. ISCAS 2008: 2813-2816
[c86]Bernd Bickel, Manuel Lang, Mario Botsch, Miguel A. Otaduy, Markus H. Gross: Pose-Space Animation and Transfer of Facial Details. Symposium on Computer Animation 2008: 57-66
[c85]Denis Steinemann, Miguel A. Otaduy, Markus H. Gross: Fast Adaptive Shape Matching Deformations. Symposium on Computer Animation 2008: 87-94
[c84]Peter Kaufmann, Sebastian Martin, Mario Botsch, Markus H. Gross: Flexible Simulation of Deformable Models Using Discontinuous Galerkin FEM. Symposium on Computer Animation 2008: 105-115
[e3]Markus H. Gross, Heinrich Müller, Hans-Peter Seidel, Harry Shum (Eds.): Visual Computing - Convergence of Computer Graphics and Computer Vision. Dagstuhl Seminar Proceedings 07171, Internationales Begegnungs- und Forschungszentrum fuer Informatik (IBFI), Schloss Dagstuhl, Germany 2008
[e2]Markus H. Gross, Doug L. James (Eds.): Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2008, Dublin, Ireland, 2008. Eurographics Association 2008, ISBN 978-3-905674-10-1- 2007
[j62]Markus H. Gross, Christian Voegeli: A multimedia framework for effective language training. Computers & Graphics 31(5): 761-777 (2007)
[j61]Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Markus H. Gross, Ming C. Lin: Soft Articulated Characters with Fast Contact Handling. Comput. Graph. Forum 26(3): 243-253 (2007)
[j60]Mario Botsch, Mark Pauly, Martin Wicke, Markus H. Gross: Adaptive Space Deformations Based on Rigid Cells. Comput. Graph. Forum 26(3): 339-347 (2007)
[j59]Martin Wicke, Mario Botsch, Markus H. Gross: A Finite Element Method on Convex Polyhedra. Comput. Graph. Forum 26(3): 355-364 (2007)
[j58]Remo Ziegler, Simon Bucheli, Lukas Ahrenberg, Marcus A. Magnor, Markus H. Gross: A Bidirectional Light Field - Hologram Transform. Comput. Graph. Forum 26(3): 435-446 (2007)
[j57]Michael Waschbüsch, Stephan Würmlin, Markus H. Gross: 3D Video Billboard Clouds. Comput. Graph. Forum 26(3): 561-569 (2007)
[j56]Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fabio Ganovelli, Markus H. Gross: Texturing Internal Surfaces from a Few Cross Sections. Comput. Graph. Forum 26(3): 637-644 (2007)
[j55]Daniel Cotting, Markus H. Gross: Interactive Visual Workspaces with Dynamic Foveal Areas and Adaptive Composite Interfaces. Comput. Graph. Forum 26(3): 685-694 (2007)
[j54]Daniel Cotting, Michael Waschbüsch, M. Duller, Markus H. Gross: WinSGL: synchronizing displays in parallel graphics using cost-effective software genlocking. Parallel Computing 33(6): 420-437 (2007)
[j53]Michael Waschbüsch, Stephan Würmlin, Daniel Cotting, Markus H. Gross: Point-sampled 3D video of real-world scenes. Sig. Proc.: Image Comm. 22(2): 203-216 (2007)
[j52]
[j51]Bernd Bickel, Mario Botsch, Roland Angst, Wojciech Matusik, Miguel A. Otaduy, Hanspeter Pfister, Markus H. Gross: Multi-scale capture of facial geometry and motion. ACM Trans. Graph. 26(3): 33 (2007)
[j50]Daniel Vlasic, Rolf Adelsberger, Giovanni Vannucci, John Barnwell, Markus H. Gross, Wojciech Matusik, Jovan Popovic: Practical motion capture in everyday surroundings. ACM Trans. Graph. 26(3): 35 (2007)
[j49]Tim Weyrich, Simon Heinzle, Timo Aila, Daniel Bernhard Fasnacht, Stephan Oetiker, Mario Botsch, Cyril Flaig, Simon Mall, Kaspar Rohrer, Norbert Felber, Hubert Kaeslin, Markus H. Gross: A hardware architecture for surface splatting. ACM Trans. Graph. 26(3): 90 (2007)
[j48]Seon-Min Rhee, Remo Ziegler, Jiyoung Park, Martin Naef, Markus H. Gross, Myoung-Hee Kim: Low-Cost Telepresence for Collaborative Virtual Environments. IEEE Trans. Vis. Comput. Graph. 13(1): 156-166 (2007)
[j47]Remo Ziegler, Peter Kaufmann, Markus H. Gross: A Framework for Holographic Scene Representation and Image Synthesis. IEEE Trans. Vis. Comput. Graph. 13(2): 403-415 (2007)
[c83]Markus H. Gross, Heinrich Müller, Hans-Peter Seidel, Harry Shum: 07171 Summary -- Visual Computing -- Convergence of Computer Graphics and Computer Vision. Visual Computing - Convergence of Computer Graphics and Computer Vision 2007
[c82]Markus H. Gross, Heinrich Müller, Hans-Peter Seidel, Harry Shum: 07171 Abstracts Collection -- Visual Computing -- Convergence of Computer Graphics and Computer Vision. Visual Computing - Convergence of Computer Graphics and Computer Vision 2007
[c81]Miguel A. Otaduy, Markus H. Gross: Transparent Rendering of Tool Contact with Compliant Environments. WHC 2007: 225-230
[c80]Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus H. Gross, Ming C. Lin: Accelerated Proximity Queries for Haptic Rendering of Deformable Models. WHC 2007: 591-592
[c79]Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Markus H. Gross, Ming C. Lin: Interactive Haptic Rendering of High-Resolution Deformable Objects. HCI (14) 2007: 215-223
[c78]Doo Young Kwon, Markus H. Gross: A Framework for 3D Spatial Gesture Design and Modeling Using a Wearable Input Device. ISWC 2007: 23-26
[c77]Nils Thürey, Matthias Müller-Fischer, Simon Schirm, Markus H. Gross: Real-time BreakingWaves for Shallow Water Simulations. Pacific Conference on Computer Graphics and Applications 2007: 39-46
[c76]Miguel A. Otaduy, Daniel Germann, Stephane Redon, Markus H. Gross: Adaptive deformations with fast tight bounds. Symposium on Computer Animation 2007: 181-190
[c75]Nils Thürey, Filip Sadlo, Simon Schirm, Matthias Müller-Fischer, Markus H. Gross: Real-time simulations of bubbles and foam within a shallow water framework. Symposium on Computer Animation 2007: 191-198
[c74]Denis Steinemann, Miguel A. Otaduy, Markus H. Gross: Efficient Bounds for Point-Based Animations. SPBG 2007: 57-64
[c73]Doo Young Kwon, Stephan Würmlin, Markus H. Gross: mCube - Towards a Versatile Gesture Input Device for Ubiquitous Computing Environments. UCS 2007: 228-239
[c72]Miguel A. Otaduy, Olivier Chassot, Denis Steinemann, Markus H. Gross: Balanced Hierarchies for Collision Detection between Fracturing Objects. VR 2007: 83-90- 2006
[j46]Markus H. Gross: Getting to the Point...? IEEE Computer Graphics and Applications 26(5): 96-99 (2006)
[j45]Markus H. Gross, Stephan Würmlin, Martin Näf, Edouard Lamboray, Christian P. Spagno: blue-c Räumlich-immersive Projektions- und 3D Video-Portale für Telepräsenz. Teil 1: Konzept, Hardware und Videoverarbeitung. Informatik Spektrum 29(1): 39-47 (2006)
[j44]Markus H. Gross, Stephan Würmlin, Martin Näf, Edouard Lamboray, Christian P. Spagno: blue-c Räumlich-immersive Projektions- und 3D Video-Portale für Telepräsenz. Teil 2: Kommunikation, Systemleistung und Anwendungen. Informatik Spektrum 29(2): 114-120 (2006)
[j43]Mark Pauly, Leif Kobbelt, Markus H. Gross: Point-based multiscale surface representation. ACM Trans. Graph. 25(2): 177-193 (2006)
[j42]Tim Weyrich, Wojciech Matusik, Hanspeter Pfister, Bernd Bickel, Craig Donner, Chien Tu, Janet McAndless, Jinho Lee, Addy Ngan, Henrik Wann Jensen, Markus H. Gross: Analysis of human faces using a measurement-based skin reflectance model. ACM Trans. Graph. 25(3): 1013-1024 (2006)
[j41]Michael Waschbüsch, Stephan Würmlin, Markus H. Gross: Interactive 3D video editing. The Visual Computer 22(9-11): 631-641 (2006)
[c71]Michael Waschbüsch, Daniel Cotting, M. Duller, Markus H. Gross: WinSGL: Software Genlocking for Cost-Effective Display Synchronization under Microsoft Windows . EGPGV 2006: 111-118
[c70]Denis Steinemann, Miguel A. Otaduy, Markus H. Gross: Fast arbitrary splitting of deforming objects. Symposium on Computer Animation 2006: 63-72
[c69]Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus H. Gross, Ming C. Lin: Fast simulation of deformable models in contact using dynamic deformation textures. Symposium on Computer Animation 2006: 73-82
[c68]Mario Botsch, Mark Pauly, Markus H. Gross, Leif Kobbelt: PriMo: coupled prisms for intuitive surface modeling. Symposium on Geometry Processing 2006: 11-20
[c67]Christian Sigg, Tim Weyrich, Mario Botsch, Markus H. Gross: GPU-Based Ray-Casting of Quadratic Surfaces. SPBG 2006: 59-65
[c66]Martin Wicke, Philipp Hatt, Mark Pauly, Matthias Müller, Markus H. Gross: Versatile Virtual Materials Using Implicit Connectivity. SPBG 2006: 137-144
[c65]
[c64]Denis Steinemann, Matthias Harders, Markus H. Gross, Gábor Székely: Hybrid Cutting of Deformable Solids. VR 2006: 35-42- 2005
[j40]Martin Näf, Oliver G. Staadt, Markus H. Gross: Multimedia integration into the blue-c API. Computers & Graphics 29(1): 3-15 (2005)
[j39]Markus Hadwiger, Christian Sigg, Henning Scharsach, Katja Bühler, Markus H. Gross: Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces. Comput. Graph. Forum 24(3): 303-312 (2005)
[j38]Martin Wicke, Denis Steinemann, Markus H. Gross: Efficient Animation of Point-Sampled Thin Shells. Comput. Graph. Forum 24(3): 667-676 (2005)
[j37]Bart Adams, Richard Keiser, Mark Pauly, Leonidas J. Guibas, Markus H. Gross, Philip Dutré: Efficient Raytracing of Deforming Point-Sampled Surfaces. Comput. Graph. Forum 24(3): 677-684 (2005)
[j36]Daniel Cotting, Henry Fuchs, Remo Ziegler, Markus H. Gross: Adaptive Instant Displays: Continuously Calibrated Projections Using Per-Pixel Light Control. Comput. Graph. Forum 24(3): 705-714 (2005)
[j35]Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross: Meshless deformations based on shape matching. ACM Trans. Graph. 24(3): 471-478 (2005)
[j34]Mark Pauly, Richard Keiser, Bart Adams, Philip Dutré, Markus H. Gross, Leonidas J. Guibas: Meshless animation of fracturing solids. ACM Trans. Graph. 24(3): 957-964 (2005)
[j33]Tim Weyrich, Hanspeter Pfister, Markus H. Gross: Rendering Deformable Surface Reflectance Fields. IEEE Trans. Vis. Comput. Graph. 11(1): 48-58 (2005)
[j32]Edouard Lamboray, Stephan Würmlin, Markus H. Gross: Data Streaming in Telepresence Environments. IEEE Trans. Vis. Comput. Graph. 11(6): 637-648 (2005)
[j31]Christoph Niederberger, Markus H. Gross: Level-of-detail for cognitive real-time characters. The Visual Computer 21(3): 188-202 (2005)
[j30]Michael Waschbüsch, Stephan Würmlin, Daniel Cotting, Filip Sadlo, Markus H. Gross: Scalable 3D video of dynamic scenes. The Visual Computer 21(8-10): 629-638 (2005)
[c63]Doo Young Kwon, Markus H. Gross: Combining body sensors and visual sensors for motion training. Advances in Computer Entertainment Technology 2005: 94-101
[c62]Matthias Harders, Denis Steinemann, Markus H. Gross, Gábor Székely: A Hybrid Cutting Approach for Hysteroscopy Simulation. MICCAI (2) 2005: 567-574
[c61]Matthias Müller, Barbara Solenthaler, Richard Keiser, Markus H. Gross: Particle-based fluid-fluid interaction. Symposium on Computer Animation 2005: 237-244
[c60]Mark Pauly, Niloy J. Mitra, Joachim Giesen, Markus H. Gross, Leonidas J. Guibas: Example-Based 3D Scan Completion. Symposium on Geometry Processing 2005: 23-32
[c59]Filip Sadlo, Tim Weyrich, Ronald Peikert, Markus H. Gross: A Practical Structured Light Acquisition System for Point-Based Geometry and Texture. SPBG 2005: 89-98
[c58]Martin Wicke, Sandro Olibet, Markus H. Gross: Conversion of Point-Sampled Models to Textured Meshes. SPBG 2005: 119-124
[c57]Richard Keiser, Bart Adams, Dominique Gasser, Paolo Bazzi, Philip Dutré, Markus H. Gross: A Unified Lagrangian Approach to Solid-Fluid Animation. SPBG 2005: 125-133
[c56]Oliver Staubli, Christian Sigg, Ronald Peikert, Markus H. Gross, Daniel Gubler: Volume rendering of smoke propagation CFD data. IEEE Visualization 2005: 43- 2004
[j29]Stephan Würmlin, Edouard Lamboray, Markus H. Gross: 3D video fragments: dynamic point samples for real-time free-viewpoint video. Computers & Graphics 28(1): 3-14 (2004)
[j28]Hanspeter Pfister, Markus H. Gross: Point-Based Computer Graphics. IEEE Computer Graphics and Applications 24(4): 22-23 (2004)
[j27]Daniel Bielser, Pascal Glardon, Matthias Teschner, Markus H. Gross: A state machine for real-time cutting of tetrahedral meshes. Graphical Models 66(6): 398-417 (2004)
[j26]Matthias Müller, Simon Schirm, Matthias Teschner, Bruno Heidelberger, Markus H. Gross: Interaction of fluids with deformable solids. Journal of Visualization and Computer Animation 15(3-4): 159-171 (2004)
[c55]
[c54]Matthias Müller, Matthias Teschner, Markus H. Gross: Physically-Based Simulation of Objects Represented by Surface Meshes. Computer Graphics International 2004: 26-33
[c53]Christoph Niederberger, Dejan Radovic, Markus H. Gross: Generic Path Planning for Real-Time Applications. Computer Graphics International 2004: 299-306
[c52]Matthias Teschner, Bruno Heidelberger, Matthias Müller, Markus H. Gross: A Versatile and Robust Model for Geometrically Complex Deformable Solids. Computer Graphics International 2004: 312-319
[c51]
[c50]Edouard Lamboray, Stephan Würmlin, Michael Waschbüsch, Markus H. Gross, Hanspeter Pfister: Unconstrained free-viewpoint video coding. ICIP 2004: 3261-3264
[c49]Daniel Cotting, Martin Näf, Markus H. Gross, Henry Fuchs: Embedding Imperceptible Patterns into Projected Images for Simultaneous Acquisition and Display. ISMAR 2004: 100-109
[c48]Andreas Butz, Markus H. Gross, Antonio Krüger: TUISTER: a tangible UI for hierarchical structures. IUI 2004: 223-225
[c47]Martin Wicke, Matthias Teschner, Markus H. Gross: CSG Tree Rendering for Point-Sampled Objects. Pacific Conference on Computer Graphics and Applications 2004: 160-168
[c46]Daniel Cotting, Tim Weyrich, Mark Pauly, Markus H. Gross: Robust Watermarking of Point-Sampled Geometry. SMI 2004: 233-242
[c45]Daniel Cotting, Tim Weyrich, Mark Pauly, Markus H. Gross: Robust Watermarking of Point-Sampled Geometry (Figures 6, 7, 8, 9, 10, 11, 12, 13, and 14). SMI 2004: 392
[c44]Richard Keiser, Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross: Contact Handling for Deformable Point-Based Objects. VMV 2004: 315-322
[c43]Bruno Heidelberger, Matthias Teschner, Richard Keiser, Matthias Müller, Markus H. Gross: Consistent penetration depth estimation for deformable collision response. VMV 2004: 339-346
[c42]Edouard Lamboray, Stephan Würmlin, Markus H. Gross: Real-Time Streaming of Point-Based 3D Video. VR 2004: 91-98
[c41]Edouard Lamboray, Stephan Würmlin, Markus H. Gross: Colorplate: Real-Time Streaming of Point-Based 3D Video. VR 2004: 281
[c40]Martin Naef, Oliver G. Staadt, Markus H. Gross: blue-c API: a multimedia and 3D video enhanced toolkit for collaborative VR and telepresence. VRCAI 2004: 11-18
[c39]Bruno Heidelberger, Matthias Teschner, Markus H. Gross: Detection of Collisions and Self-collisions Using Image-space Techniques. WSCG 2004: 145-152- 2003
[j25]Edouard Lamboray, Aaron Zollinger, Oliver G. Staadt, Markus H. Gross: Interactive multimedia streams in distributed applications. Computers & Graphics 27(5): 735-745 (2003)
[j24]Stephan Würmlin, Edouard Lamboray, Oliver G. Staadt, Markus H. Gross: 3D Video Recorder: a System for Recording and Playing Free-Viewpoint Video. Comput. Graph. Forum 22(2): 181-194 (2003)
[j23]Mark Pauly, Richard Keiser, Markus H. Gross: Multi-scale Feature Extraction on Point-sampled Surfaces. Comput. Graph. Forum 22(3): 281-290 (2003)
[j22]Christoph Niederberger, Markus H. Gross: Hierarchical and Heterogenous Reactive Agents for Real-Time Applications. Comput. Graph. Forum 22(3): 323-332 (2003)
[j21]Mark Pauly, Richard Keiser, Leif Kobbelt, Markus H. Gross: Shape modeling with point-sampled geometry. ACM Trans. Graph. 22(3): 641-650 (2003)
[j20]Markus H. Gross, Stephan Würmlin, Martin Näf, Edouard Lamboray, Christian P. Spagno, Andreas M. Kunz, Esther Koller-Meier, Tomás Svoboda, Luc J. Van Gool, Silke Lang, Kai Strehlke, Andrew Vande Moere, Oliver G. Staadt: blue-c: a spatially immersive display and 3D video portal for telepresence. ACM Trans. Graph. 22(3): 819-827 (2003)
[c38]Daniel Bielser, Pascal Glardon, Matthias Teschner, Markus H. Gross: A State Machine for Real-Time Cutting of Tetrahedral Meshes. Pacific Conference on Computer Graphics and Applications 2003: 377-
[c37]Ming C. Hao, Umeshwar Dayal, Daniel Cotting, Thomas Holenstein, Markus H. Gross: Accelerated Force Computation for Physics-Based Information Visualization. VisSym 2003
[c36]Christian Sigg, Ronald Peikert, Markus H. Gross: Signed Distance Transform Using Graphics Hardware. IEEE Visualization 2003: 83-90
[c35]Silke Lang, Martin Näf, Markus H. Gross, Ludger Hovestadt: IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience. VMV 2003: 3-10
[c34]Matthias Teschner, Bruno Heidelberger, Matthias Müller, Danat Pomerantes, Markus H. Gross: Optimized Spatial Hashing for Collision Detection of Deformable Objects. VMV 2003: 47-54
[c33]Bruno Heidelberger, Matthias Teschner, Markus H. Gross: Real-Time Volumetric Intersections of Deforming Objects. VMV 2003: 461-468
[c32]Martin Näf, Edouard Lamboray, Oliver G. Staadt, Markus H. Gross: The blue-c Distributed Scene Graph. VR 2003: 275-276
[c31]- 2002
[j19]Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus H. Gross: Pointshop 3D: an interactive system for point-based surface editing. ACM Trans. Graph. 21(3): 322-329 (2002)
[j18]Matthias Zwicker, Hanspeter Pfister, Jeroen van Baar, Markus H. Gross: EWA Splatting. IEEE Trans. Vis. Comput. Graph. 8(3): 223-238 (2002)
[c30]Reto Lütolf, Bernt Schiele, Markus H. Gross: The Light Field Oracle. Pacific Conference on Computer Graphics and Applications 2002: 116-126
[c29]Stephan Würmlin, Edouard Lamboray, Oliver G. Staadt, Markus H. Gross: 3D Video Recorder. Pacific Conference on Computer Graphics and Applications 2002: 325-334
[c28]Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus H. Gross: Pointshop 3D: an interactive system for point-based surface editing. SIGGRAPH 2002: 322-329
[c27]Mark Pauly, Markus H. Gross, Leif Kobbelt: Efficient Simplification of Point-Sampled Surfaces. IEEE Visualization 2002: 163-170
[c26]Martin Näf, Oliver G. Staadt, Markus H. Gross: Spatialized audio rendering for immersive virtual environments. VRST 2002: 65-72- 2001
[j17]S. H. Martin Roth, Patrick Diezi, Markus H. Gross: Raytracing Triangular Bézier Patches. Comput. Graph. Forum 20(3): 422-432 (2001)
[j16]Andreas Hubeli, Markus H. Gross: Multiresolution Methods for Nonmanifold Models. IEEE Trans. Vis. Comput. Graph. 7(3): 207-221 (2001)
[c25]Markus H. Gross: Processing and Rendering of Point Sampled Geometry. Pacific Conference on Computer Graphics and Applications 2001: 210-211
[c24]Matthias Zwicker, Hanspeter Pfister, Jeroen van Baar, Markus H. Gross: Surface splatting. SIGGRAPH 2001: 371-378
[c23]
[c22]Andreas Hubeli, Markus H. Gross: Multiresolution Feature Extraction from Unstructured Meshes. IEEE Visualization 2001
[c21]Matthias Zwicker, Hanspeter Pfister, Jeroen van Baar, Markus H. Gross: EWA Volume Splatting. IEEE Visualization 2001- 2000
[j15]A. Dreger, Markus H. Gross, J. Schlegel: Construction of multiresolution triangular B-spline surfaces using hexagonal filters. The Visual Computer 16(6): 339-356 (2000)
[c20]Daniel Bielser, Markus H. Gross: Interactive Simulation of Surgical Cuts. Pacific Conference on Computer Graphics and Applications 2000: 116-125
[c19]S. H. Martin Roth, Patrick Diezi, Markus H. Gross: Triangular Bézier Clippin. Pacific Conference on Computer Graphics and Applications 2000: 413-414
[c18]Hanspeter Pfister, Matthias Zwicker, Jeroen van Baar, Markus H. Gross: Surfels: surface elements as rendering primitives. SIGGRAPH 2000: 335-342
[c17]T. C. Sprenger, R. Brunella, Markus H. Gross: H-BLOB: a hierarchical visual clustering method using implicit surfaces. IEEE Visualization 2000: 61-68
[c16]Andreas Hubeli, Markus H. Gross: Fairing of non-manifolds for visualization. IEEE Visualization 2000: 407-414
1990 – 1999
- 1999
[j14]Daniel Bielser, Volker A. Maiwald, Markus H. Gross: Interactive Cuts through 3-Dimensional Soft Tissue. Comput. Graph. Forum 18(3): 31-38 (1999)
[j13]Markus H. Gross, Lars Lippert, Oliver G. Staadt: Compression methods for visualization. Future Generation Comp. Syst. 15(1): 11-29 (1999)
[e1]David S. Ebert, Markus H. Gross, Bernd Hamann (Eds.): IEEE Visualization 1999, 24-29 October 1999, San Francisco, CA, USA, Proceedings. IEEE Computer Society and ACM 1999, ISBN 0-7803-5897-X- 1998
[j12]S. H. Martin Roth, Markus H. Gross, Silvio Turello, Friedrich R. Carls: A Bernstein-Bézier Based Approach to Soft Tissue Simulation. Comput. Graph. Forum 17(3): 285-294 (1998)
[j11]Rolf M. Koch, Markus H. Gross, Albert Bosshard: Emotion Editing using Finite Elements. Comput. Graph. Forum 17(3): 295-302 (1998)
[c15]A. Dreger, Markus H. Gross, J. Schlegel: Multiresolution Triangular B-Spline Surfaces. Computer Graphics International 1998: 166-177
[c14]T. C. Sprenger, Markus H. Gross, Daniel Bielser, T. Strasser: IVORY - An Object-Oriented Framework for Physics-Based Information Visualization in Java. INFOVIS 1998: 79-86
[c13]Oliver G. Staadt, Markus H. Gross: Progressive tetrahedralizations. IEEE Visualization 1998: 397-402- 1997
[j10]Markus H. Gross, Lars Lippert, R. Dittrich, S. Häring: Two methods for wavelet-based volume rendering. Computers & Graphics 21(2): 237-252 (1997)
[j9]Lars Lippert, Markus H. Gross, C. Kurmann: Compression Domain Volume Rendering for Distributed Environments. Comput. Graph. Forum 16(3): 95-108 (1997)
[c12]
[c11]Markus H. Gross, T. C. Sprenger, J. Finger: Visualizing Information on a Sphere. INFOVIS 1997: 11-16
[c10]Oliver G. Staadt, Markus H. Gross, Roger Weber: Multiresolution compression and reconstruction. IEEE Visualization 1997: 337-346- 1996
[j8]Markus H. Gross, Oliver G. Staadt, Roger Gatti: Efficient Triangular Surface Approximations Using Wavelets and Quadtree Data Structures. IEEE Trans. Vis. Comput. Graph. 2(2): 130-143 (1996)
[j7]Joaquim S. Madeira, André Stork, Markus H. Gross: An approach to computer-supported cartooning. The Visual Computer 12(1): 1-17 (1996)
[c9]Rolf M. Koch, Markus H. Gross, Friedrich R. Carls, Daniel F. von Büren, George Fankhauser, Yoav I. H. Parish: Simulating Facial Surgery Using Finite Element Models. SIGGRAPH 1996: 421-428- 1995
[j6]Markus H. Gross, Lars Lippert, A. Dreger, Rolf M. Koch: A new method to approximate the volume-rendering equation using wavelet bases and piecewise polynomials. Computers & Graphics 19(1): 47-62 (1995)
[j5]Lars Lippert, Markus H. Gross: Fast Wavelet Based Volume Rendering by Accumulation of Transparent Texture Maps. Comput. Graph. Forum 14(3): 431-444 (1995)
[j4]Markus H. Gross, Rolf M. Koch: Visualization of Multidimensional Shape and Texture Features in Laser Range Data Using Complex-Valued Gabor Wavelets. IEEE Trans. Vis. Comput. Graph. 1(1): 44-59 (1995)
[c8]Oliver G. Staadt, Markus H. Gross, Roger Gatti: Fast Multiresolution Surface Meshing. IEEE Visualization 1995: 135-142- 1994
[b2]Markus H. Gross: Visual computing - the integration of computer graphics, visual perception and imaging. Computer graphics: systems and applications, Springer 1994, ISBN 978-3-540-57222-0, pp. I-XV, 1-334
[c7]Markus H. Gross: Integrated Volume Rendering and Data Analysis in Wavelet Spaces. Scientific Visualization 1994: 149-177
[c6]Markus H. Gross, Rolf M. Koch, Lars Lippert, A. Dreger: Multiscale Image Texture Analysis in Wavelet Spaces. ICIP (3) 1994: 412-416- 1993
[j3]Markus H. Gross, Frank Seibert: Visualization of multidimensional image data sets using a neural network. The Visual Computer 10(3): 145-159 (1993)- 1992
[j2]Markus H. Gross: Image analysis for advertisement purposes: A computational model of visual perception. Computers & Graphics 16(2): 213-221 (1992)- 1991
[j1]Markus H. Gross: The analysis of visibility - Environmental interactions between computer graphics, physics, and physiology. Computers & Graphics 15(3): 407-415 (1991)
[c5]Markus H. Gross, Frank Seibert: Multispektralklassifikation von Fernerkundungsdaten mittels Neuronaler Netze. DAGM-Symposium 1991: 88-93
[c4]Markus H. Gross, Frank Seibert: Neural network image analysis for environmental protection. Visualisierung von Umweltdaten 1991: 31-43
[c3]Markus H. Gross, Volker Kühn: Integrating Simulation and Visualization for Environmental Analysis. Informatik für den Umweltschutz 1991: 385-397- 1990
[c2]Markus H. Gross: Effiziente Visualisierungstechniken für den Umweltschutz. Visualisierung von Umweltdaten 1990: 63-75
[c1]Markus H. Gross: Ein integriertes Visualisierungs- und Simulationssystem für den Umweltbereich. Informatik für den Umweltschutz 1990: 808-817
1980 – 1989
- 1989
[b1]Markus H. Gross: Sichtbarkeit von Freileitungen - erster Einsatz der graphischen Datenverarbeitung und Bildanalyse. Universität Saarbrücken 1989, pp. I-V, 1-180
Coauthor Index
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last updated on 2013-10-16 21:29 CEST by the dblp team



