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Alessandro De Gloria
2010 – today
- 2013
[j38]Daniele Mori, Riccardo Berta, Alessandro De Gloria, Valentina Fiore, Lauro Magnani: An easy to author dialogue management system for serious games. JOCCH 6(2): 10 (2013)
[j37]Riccardo Berta, Francesco Bellotti, Alessandro De Gloria, Danu Pranantha, Carlotta Schatten: Electroencephalogram and Physiological Signal Analysis for Assessing Flow in Games. IEEE Trans. Comput. Intellig. and AI in Games 5(2): 164-175 (2013)- 2012
[j36]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Annamaria D'ursi, Valentina Fiore: A serious game model for cultural heritage. JOCCH 5(4): 17 (2012)
[c28]Danu Pranantha, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Puzzle-it: An HTML5 Serious Games Platform for Education - Puzzle Based Serious Games for Education. Edutainment 2012: 134-143
[c27]Danu Pranantha, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: A Format of Serious Games for Higher Technology Education Topics: A Case Study in a Digital Electronic System Course. ICALT 2012: 13-17
[c26]Y. Ling, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Embodied Conversational Human-Machine Interface with Wearable Body Sensors for Improving Geography Teaching. ICALT 2012: 686-687
[c25]A. Plotnikov, N. Stakheika, Alessandro De Gloria, Carlotta Schatten, Francesco Bellotti, Riccardo Berta, C. Fiorini, F. Ansovini: Exploiting Real-Time EEG Analysis for Assessing Flow in Games. ICALT 2012: 688-689
[c24]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Games and Learning Alliance (GaLA) Supporting Education and Training through Hi-Tech Gaming. ICALT 2012: 740-741
[c23]Ilaria Angeloni, Federica Bisio, Alessandro De Gloria, Daniele Mori, Carlotta Capurro, Lauro Magnani: A Virtual Museum for Flemish artworks. A digital reconstruction of Genoese collections. VSMM 2012: 607-610
[c22]Alessandro De Gloria, Francesco Bellotti, Riccardo Berta: Building a Comprehensive R&D Community on Serious Games. VS-GAMES 2012: 1-3
[c21]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, F. Dagnino, M. Ott, Margarida Romero, Mireia Usart, I. S. Mayer: Designing a Course for Stimulating Entrepreneurship in Higher Education through Serious Games. VS-GAMES 2012: 174-186
[e1]Alessandro De Gloria, Sara de Freitas (Eds.): Fourth International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2012, Genoa, Italy, October 29-31, 2012. Procedia Computer Science 15, Elsevier 2012- 2011
[j35]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, A. Ozolina: Investigating the added value of interactivity and serious gaming for educational TV. Computers & Education 57(1): 1137-1148 (2011)
[j34]Francesco Bellotti, Riccardo Berta, Rosario Cardona, Alessandro De Gloria: An architectural approach to efficient 3D urban modeling. Computers & Graphics 35(5): 1001-1012 (2011)
[j33]Cai Luo, Alessandro De Gloria: Designing an Air to Ground Robot Team using Agent-based Technology. ERCIM News 2011(84): 21 (2011)
[c20]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino: Towards a conversational agent architecture to favor knowledge discovery in serious games. Advances in Computer Entertainment Technology 2011: 17
[c19]Cai Luo, Andre Possani Espinosa, Alessandro De Gloria, Roberto Sgherri: Air-ground multi-agent robot team coordination. ICRA 2011- 2010
[j32]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Designing Effective Serious Games: Opportunities and Challenges for Research. iJET 5(SI3): 22-35 (2010)
[j31]Angelos Amditis, Luisa Andreone, Katia Pagle, Gustav Markkula, Enrica Deregibus, Maria Romera Rué, Francesco Bellotti, Andreas Engelsberg, Rino Brouwer, Björn Peters, Alessandro De Gloria: Towards the Automotive HMI of the Future: Overview of the AIDE-Integrated Project Results. IEEE Transactions on Intelligent Transportation Systems 11(3): 567-578 (2010)
[c18]Audrius Jurgelionis, Francesco Bellotti, Alessandro De Gloria, Jukka-Pekka Laulajainen, Philipp Fechteler, Peter Eisert, Haggai David: Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs. AINA Workshops 2010: 1053-1058
2000 – 2009
- 2009
[j30]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: Enhancing the educational value of video games. Computers in Entertainment 7(2) (2009)
[j29]Audrius Jurgelionis, Philipp Fechteler, Peter Eisert, Francesco Bellotti, Haggai David, Jukka-Pekka Laulajainen, Richard Carmichael, Vassilis Poulopoulos, Arto Laikari, Pekka H. J. Perälä, Alessandro De Gloria, Christos Bouras: Platform for Distributed 3D Gaming. Int. J. Computer Games Technology 2009 (2009)
[j28]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: Adaptive Experience Engine for Serious Games. IEEE Trans. Comput. Intellig. and AI in Games 1(4): 264-280 (2009)
[c17]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: A task annotation model for Sandbox Serious Games. CIG 2009: 233-240
[c16]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: Designing Online Virtual Worlds for Cultural Heritage. ENTER 2009: 199-209
[c15]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Ludovica Primavera: Player Experience Evaluation: An Approach Based on the Personal Construct Theory. ICEC 2009: 120-131- 2008
[j27]Francesco Bellotti, Riccardo Berta, Massimiliano Margarone, Alessandro De Gloria: oDect: an RFID-based object detection API to support applications development on mobile devices. Softw., Pract. Exper. 38(12): 1241-1259 (2008)
[c14]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Victor Zappi: Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds. DIMEA 2008: 77-84- 2007
[c13]Alessandro De Gloria, Massimiliano Margarone, Fabrizio Bracco: Using Hypermedia as a Support for Computer Science Courses in Primary School - Design and Evaluation of a Web Based Multimedia Framework for Primary School. WEBIST (3) 2007: 518-522- 2005
[j26]Francesco Bellotti, Alessandro De Gloria, R. Montanari, N. Dosio, D. Morreale: COMUNICAR: designing a multimedia, context-aware human-machine interface for cars. Cognition, Technology & Work 7(1): 36-45 (2005)
[c12]Francesco Bellotti, Edmondo Ferretti, Alessandro De Gloria: Discovering the European Heritage Through the ChiKho Educational Web Game. INTETAIN 2005: 13-22- 2004
[j25]Francesco Bellotti, Alessandro De Gloria, Andrea Poggi, Luisa Andreone, S. Damiani, P. Knoll: Designing configurable automotive dashboards on liquid crystal displays. Cognition, Technology & Work 6(4): 247-265 (2004)
[j24]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Evaluation and optimization of method calls in Java. Softw., Pract. Exper. 34(4): 395-431 (2004)- 2003
[j23]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone: MADE: developing edutainment applications on mobile computers. Computers & Graphics 27(4): 617-634 (2003)
[j22]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Edmondo Ferretti, Massimiliano Margarone: VeGame: Exploring Art and History in Venice. IEEE Computer 36(9): 48-55 (2003)
[c11]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Edmondo Ferretti, Massimiliano Margarone: Designing Mobile Games for a Challenging Experience of the Urban Heritage. Euro-Par 2003: 1129-1136
[c10]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone: Supporting Efficient Design of Mobile HCI. Mobile HCI 2003: 241-255- 2002
[j21]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone: IEEE Pervasive Computing: Integrated Environments - User Testing a Hypermedia Tour Guide. IEEE Distributed Systems Online 3(6) (2002)
[j20]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone: Using 3D Sound to Improve the Effectiveness of the Advanced Driver Assistance Systems. Personal and Ubiquitous Computing 6(3): 155-163 (2002)- 2001
[j19]Francesco Bellotti, Alessandro De Gloria, Marco Risso, Alessandro Villamaina: AutoGraL: a Java 2D graphics library for configurable automotive dashboards. Computers & Graphics 25(2): 259-268 (2001)
[j18]Francesco Bellotti, Alessandro De Gloria, Daniele Grosso, Luca Noli: WLESS-frame: a simulation-based development environment for 802.11 stations. Computer Networks 36(5/6): 625-641 (2001)
[j17]Andrea Barisone, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: JSBricks: a suite of microbenchmarks for the evaluation of Java as a scientific execution environment. Future Generation Comp. Syst. 18(2): 293-306 (2001)
[j16]Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Andrea Poggi: DirectJ: Java APIs for optimized 2D graphics. Softw., Pract. Exper. 31(3): 259-275 (2001)
[c9]Alessandro De Gloria, Mauro Olivieri: An application specific multi-port RAM cell circuit for register renaming units in high speed microprocessors. ISCAS (4) 2001: 934-937- 2000
[j15]Mauro Bertacchi, Alessandro De Gloria, Daniele Grosso, Mauro Olivieri: Semicustom Design of an IEEE 1394-Compliant Reusable IC Core. IEEE Design & Test of Computers 17(3): 95-105 (2000)
[c8]Andrea Barisone, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria: Invocation profile characterization of Java applications. ISPASS 2000: 116-122
1990 – 1999
- 1999
[j14]Alessandro De Gloria: Microprocessor design for embedded system. Journal of Systems Architecture 45(12-13): 1139-1149 (1999)
[c7]Alessandro De Gloria, Paolo Palma, Mauro Olivieri: Delay-Insensitive Synthesis of the MCS 251 Microcontroller Core for Low Power Applications. EUROMICRO 1999: 1244-1247
[c6]Mauro Olivieri, Alessandro Trifiletti, Alessandro De Gloria: A Low-Power Microcontroller with on-Chip Self-Tuning Digital Clock-Generator for Variable-Load Applications. ICCD 1999: 476-481- 1997
[c5]Fabio Ancona, Alessandro De Gloria, Rodolfo Zunino: Parallel VLSI Architectures for Cryptographic Systems. Great Lakes Symposium on VLSI 1997: 176-181- 1996
[j13]Alessandro De Gloria, Mauro Olivieri: Statistical Carry Lookahead Adders. IEEE Trans. Computers 45(3): 340-347 (1996)
[j12]Alessandra Costa, Alessandro De Gloria, Mauro Olivieri: Hardware design of asynchronous fuzzy controllers. IEEE T. Fuzzy Systems 4(3): 328-338 (1996)
[j11]Alessandro De Gloria, Mauro Olivieri: An asynchronous distributed architecture model for the Boltzmann machine control mechanism. IEEE Trans. Neural Netw. Learning Syst. 7(6): 1538-1541 (1996)- 1995
[j10]Alessandro De Gloria, Mauro Olivieri: Efficient semicustom micropipeline design. IEEE Trans. VLSI Syst. 3(3): 464-469 (1995)- 1994
[j9]Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri: Block placement with a Boltzmann Machine. IEEE Trans. on CAD of Integrated Circuits and Systems 13(6): 694-701 (1994)- 1993
[j8]Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri: Delay insensitive micro-pipelined combinational logic. Microprocessing and Microprogramming 36(5): 225-241 (1993)
[j7]Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri: A delay insensitive approach to the VLSI design of a DRAM controller. Microprocessing and Microprogramming 37(1-5): 19-22 (1993)
[j6]Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri: Design of a massively parallel SIMD architecture for the Boltzmann machine. Microprocessing and Microprogramming 37(1-5): 153-156 (1993)
[j5]Alessandra Costa, Alessandro De Gloria, Paolo Faraboschi, Giovanni Nateri, Mauro Olivieri: An asynchronous approach to the RISC design of a micro-controller. Microprocessing and Microprogramming 38(1-5): 447-454 (1993)
[j4]Alessandra Costa, Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri: A parallel architecture for the Color Doppler flow technique in ultrasound imaging. Microprocessing and Microprogramming 38(1-5): 545-551 (1993)
[j3]Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri: Clustered Boltzmann Machines: Massively Parallel Architectures for Constrained Optimization Problems. Parallel Computing 19(2): 163-175 (1993)
[c4]Alessandra Costa, Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri: An analysis of dynamic scheduling techniques for symbolic applications. MICRO 1993: 185-191- 1992
[j2]Alessandro De Gloria, Paolo Faraboschi, Sandro Ridella: A dedicated massively parallel architecture for the Boltzmann machine. Parallel Computing 18(1): 57-73 (1992)
[c3]Alessandro De Gloria, Paolo Faraboschi: Instruction-level Parallelism in Prolog: Analysis and Architectural Support. ISCA 1992: 224-233
[c2]Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri: A non-deterministic scheduler for a software pipelining compiler. MICRO 1992: 41-44- 1991
[j1]Alessandro De Gloria, Paolo Faraboschi: A Boltzmann Machine approach to code optimization. Parallel Computing 17(9): 969-982 (1991)- 1990
[c1]Alessandro De Gloria, Paolo Faraboschi: An evaluation system for application specific architectures. MICRO 1990: 80-89
Coauthor Index
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last updated on 2013-06-19 20:40 CEST by the dblp team



