| 2006 | ||
|---|---|---|
| j7 | John M. Schreiner, Carlos Eduardo Scheidegger, Shachar Fleishman, Cláudio T. Silva: Direct (Re)Meshing for Efficient Surface Processing. Comput. Graph. Forum 25(3): 527-536 (2006) | |
| 2005 | ||
| j6 | Shachar Fleishman, Daniel Cohen-Or, Cláudio T. Silva: Robust moving least-squares fitting with sharp features. ACM Trans. Graph. 24(3): 544-552 (2005) | |
| c8 | Carlos Eduardo Scheidegger, Shachar Fleishman, Cláudio T. Silva: Triangulating Point Set Surfaces with Bounded Error. Symposium on Geometry Processing 2005: 63-72 | |
| c7 | Dirce Uesu, Louis Bavoil, Shachar Fleishman, Jason Shepherd, Cláudio T. Silva: Simplification of Unstructured Tetrahedral Meshes by Point Sampling. Volume Graphics 2005: 157-165 | |
| 2003 | ||
| j5 | Shachar Fleishman, Iddo Drori, Daniel Cohen-Or: Bilateral mesh denoising. ACM Trans. Graph. 22(3): 950-953 (2003) | |
| j4 | Shachar Fleishman, Daniel Cohen-Or, Marc Alexa, Cláudio T. Silva: Progressive point set surfaces. ACM Trans. Graph. 22(4): 997-1011 (2003) | |
| j3 | Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Cláudio T. Silva: Computing and Rendering Point Set Surfaces. IEEE Trans. Vis. Comput. Graph. 9(1): 3-15 (2003) | |
| 2002 | ||
| c6 | Wagner Toledo Corrêa, Shachar Fleishman, Cláudio T. Silva: Towards Point-Based Acquisition and Rendering of Large Real-World Environments. SIBGRAPI 2002: 59- | |
| 2001 | ||
| c5 | Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Cláudio T. Silva: Point Set Surfaces. IEEE Visualization 2001 | |
| 2000 | ||
| j2 | Shachar Fleishman, Daniel Cohen-Or, Dani Lischinski: Automatic Camera Placement for Image-Based Modeling. Comput. Graph. Forum 19(2): 101-110 (2000) | |
| c4 | Tae-Joon Park, Shachar Fleishman, Daniel Cohen-Or, Dani Lischinski: Compression of Indoor Video Sequences Using Homography-Based Segmentation. Pacific Conference on Computer Graphics and Applications 2000: 290-299 | |
| 1999 | ||
| c3 | Shachar Fleishman, Daniel Cohen-Or, Dani Lischinski: Automatic Camera Placement for Image-Based Modeling. Pacific Conference on Computer Graphics and Applications 1999: 12-20 | |
| c2 | Daniel Cohen-Or, Yair Mann, Shachar Fleishman: Deep Compression for Streaming Texture Intensive Animations. SIGGRAPH 1999: 261-268 | |
| c1 | Shachar Fleishman, Baoquan Chen, Arie E. Kaufman, Daniel Cohen-Or: Navigating through sparse views. VRST 1999: 82-87 | |
| 1995 | ||
| j1 | Daniel Cohen-Or, Shachar Fleishman: An Incremental Alignment Algorithm for Parallel Volume Rendering. Comput. Graph. Forum 14(3): 123-134 (1995) | |
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