| 2012 | ||
|---|---|---|
| c9 | Nicolas Feltman, Minjae Lee, Kayvon Fatahalian: SRDH: Specializing BVH Construction and Traversal Order Using Representative Shadow Ray Sets. High Performance Graphics 2012: 49-55 | |
| 2010 | ||
| j7 | Kayvon Fatahalian, Solomon Boulos, James Hegarty, Kurt Akeley, William R. Mark, Henry Moreton, Pat Hanrahan: Reducing shading on GPUs using quad-fragment merging. ACM Trans. Graph. 29(4) (2010) | |
| c8 | J. S. Brunhaver, Kayvon Fatahalian, Pat Hanrahan: Hardware implementation of micropolygon rasterization with motion and defocus blur. High Performance Graphics 2010: 1-9 | |
| c7 | Solomon Boulos, Edward Luong, Kayvon Fatahalian, Henry Moreton, Pat Hanrahan: Space-time hierarchical occlusion culling for micropolygon rendering with motion blur. High Performance Graphics 2010: 11-18 | |
| c6 | Christopher A. Burns, Kayvon Fatahalian, William R. Mark: A lazy object-space shading architecture with decoupled sampling. High Performance Graphics 2010: 19-28 | |
| 2009 | ||
| j6 | Jeremy Sugerman, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, Pat Hanrahan: GRAMPS: A programming model for graphics pipelines. ACM Trans. Graph. 28(1) (2009) | |
| j5 | Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, William R. Mark, Pat Hanrahan: DiagSplit: parallel, crack-free, adaptive tessellation for micropolygon rendering. ACM Trans. Graph. 28(5) (2009) | |
| c5 | Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, Pat Hanrahan: Data-parallel rasterization of micropolygons with defocus and motion blur. High Performance Graphics 2009: 59-68 | |
| 2008 | ||
| j4 | ||
| j3 | ||
| c4 | Mike Houston, Ji Young Park, Manman Ren, Timothy J. Knight, Kayvon Fatahalian, Alex Aiken, William J. Dally, Pat Hanrahan: A portable runtime interface for multi-level memory hierarchies. PPOPP 2008: 143-152 | |
| 2007 | ||
| c3 | Timothy J. Knight, Ji Young Park, Manman Ren, Mike Houston, Mattan Erez, Kayvon Fatahalian, Alex Aiken, William J. Dally, Pat Hanrahan: Compilation for explicitly managed memory hierarchies. PPOPP 2007: 226-236 | |
| 2006 | ||
| c2 | Kayvon Fatahalian, Daniel Reiter Horn, Timothy J. Knight, Larkhoon Leem, Mike Houston, Ji Young Park, Mattan Erez, Manman Ren, Alex Aiken, William J. Dally, Pat Hanrahan: Memory - Sequoia: programming the memory hierarchy. SC 2006: 83 | |
| 2004 | ||
| j2 | Ian Buck, Tim Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan: Brook for GPUs: stream computing on graphics hardware. ACM Trans. Graph. 23(3): 777-786 (2004) | |
| c1 | Kayvon Fatahalian, Jeremy Sugerman, Pat Hanrahan: Understanding the efficiency of GPU algorithms for matrix-matrix multiplication. Graphics Hardware 2004: 133-137 | |
| 2003 | ||
| j1 | Doug L. James, Kayvon Fatahalian: Precomputing interactive dynamic deformable scenes. ACM Trans. Graph. 22(3): 879-887 (2003) | |
Colors in the list of coauthors
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