Please note: This is a beta version of the new dblp website.
You can find the classic dblp view of this page here.
You can find the classic dblp view of this page here.
Mathieu Desbrun
2010 – today
- 2013
[j47]Siwang Li, Jin Huang, Mathieu Desbrun, Xiaogang Jin: Interactive elastic motion editing through space-time position constraints. Journal of Visualization and Computer Animation 24(3-4): 409-417 (2013)
[j46]Fernando de Goes, Pierre Alliez, Houman Owhadi, Mathieu Desbrun: On the equilibrium of simplicial masonry structures. ACM Trans. Graph. 32(4): 93 (2013)- 2012
[j45]Paul Upchurch, Mathieu Desbrun: Tightening the Precision of Perspective Rendering. J. Graphics, GPU, & Game Tools 16(1): 40-56 (2012)
[j44]Fernando de Goes, Katherine Breeden, Victor Ostromoukhov, Mathieu Desbrun: Blue noise through optimal transport. ACM Trans. Graph. 31(6): 171 (2012)- 2011
[j43]Fernando de Goes, Siome Goldenstein, Mathieu Desbrun, Luiz Velho: Exoskeleton: Curve network abstraction for 3D shapes. Computers & Graphics 35(1): 112-121 (2011)
[j42]Fernando de Goes, David Cohen-Steiner, Pierre Alliez, Mathieu Desbrun: An Optimal Transport Approach to Robust Reconstruction and Simplification of 2D Shapes. Comput. Graph. Forum 30(5): 1593-1602 (2011)
[j41]Patrick Mullen, Alexander McKenzie, Dmitry Pavlov, L. Durant, Yiying Tong, Eva Kanso, Jerrold E. Marsden, Mathieu Desbrun: Discrete Lie Advection of Differential Forms. Foundations of Computational Mathematics 11(2): 131-149 (2011)
[j40]Patrick Mullen, Pooran Memari, Fernando de Goes, Mathieu Desbrun: HOT: Hodge-optimized triangulations. ACM Trans. Graph. 30(4): 103 (2011)
[j39]Jin Huang, Yiying Tong, Kun Zhou, Hujun Bao, Mathieu Desbrun: Interactive Shape Interpolation through Controllable Dynamic Deformation. IEEE Trans. Vis. Comput. Graph. 17(7): 983-992 (2011)- 2010
[j38]Kun Zhou, Weiwei Xu, Yiying Tong, Mathieu Desbrun: Deformation Transfer to Multi-Component Objects. Comput. Graph. Forum 29(2): 319-325 (2010)
[j37]Keenan Crane, Mathieu Desbrun, Peter Schröder: Trivial Connections on Discrete Surfaces. Comput. Graph. Forum 29(5): 1525-1533 (2010)
[j36]Patrick Mullen, Fernando de Goes, Mathieu Desbrun, David Cohen-Steiner, Pierre Alliez: Signing the Unsigned: Robust Surface Reconstruction from Raw Pointsets. Comput. Graph. Forum 29(5): 1733-1741 (2010)
2000 – 2009
- 2009
[j35]Marin Kobilarov, Keenan Crane, Mathieu Desbrun: Lie group integrators for animation and control of vehicles. ACM Trans. Graph. 28(2) (2009)
[j34]Liliya Kharevych, Patrick Mullen, Houman Owhadi, Mathieu Desbrun: Numerical coarsening of inhomogeneous elastic materials. ACM Trans. Graph. 28(3) (2009)
[j33]Patrick Mullen, Keenan Crane, Dmitry Pavlov, Yiying Tong, Mathieu Desbrun: Energy-preserving integrators for fluid animation. ACM Trans. Graph. 28(3) (2009)
[j32]Jane Tournois, Camille Wormser, Pierre Alliez, Mathieu Desbrun: Interleaving Delaunay refinement and optimization for practical isotropic tetrahedron mesh generation. ACM Trans. Graph. 28(3) (2009)
[c25]Vedrana Andersen, Mathieu Desbrun, J. Andreas Bærentzen, Henrik Aanæs: Height and Tilt Geometric Texture. ISVC (1) 2009: 656-667- 2008
[j31]Patrick Mullen, Yiying Tong, Pierre Alliez, Mathieu Desbrun: Spectral Conformal Parameterization. Comput. Graph. Forum 27(5): 1487-1494 (2008)
[j30]Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining Guo: Example-based dynamic skinning in real time. ACM Trans. Graph. 27(3) (2008)- 2007
[j29]Joe D. Warren, Scott Schaefer, Anil N. Hirani, Mathieu Desbrun: Barycentric coordinates for convex sets. Adv. Comput. Math. 27(3): 319-338 (2007)
[j28]Mathieu Desbrun, Konrad Polthier: Discrete Differential Geometry. Computer Aided Geometric Design 24(8-9): 427 (2007)
[j27]Ilja Friedel, Peter Schröder, Mathieu Desbrun: Unconstrained Spherical Parameterization. J. Graphics Tools 12(1): 17-26 (2007)
[j26]Sharif Elcott, Yiying Tong, Eva Kanso, Peter Schröder, Mathieu Desbrun: Stable, circulation-preserving, simplicial fluids. ACM Trans. Graph. 26(1) (2007)
[j25]Matthew Fisher, Peter Schröder, Mathieu Desbrun, Hugues Hoppe: Design of tangent vector fields. ACM Trans. Graph. 26(3): 56 (2007)
[j24]Patrick Mullen, Alexander McKenzie, Yiying Tong, Mathieu Desbrun: A variational approach to Eulerian geometry processing. ACM Trans. Graph. 26(3): 66 (2007)
[j23]Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbrun, Hujun Bao, Baining Guo: Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics. ACM Trans. Graph. 26(3): 81 (2007)
[c24]Ilya Eckstein, Anand A. Joshi, C. C. Jay Kuo, Richard M. Leahy, Mathieu Desbrun: Generalized Surface Flows for Deformable Registration and Cortical Matching. MICCAI (1) 2007: 692-700
[c23]Marin Kobilarov, Mathieu Desbrun, Jerrold E. Marsden, Gaurav S. Sukhatme: A Discrete Geometric Optimal Control Framework for Systems with Symmetries. Robotics: Science and Systems 2007
[c22]Pierre Alliez, David Cohen-Steiner, Yiying Tong, Mathieu Desbrun: Voronoi-based variational reconstruction of unoriented point sets. Symposium on Geometry Processing 2007: 39-48
[c21]Ilya Eckstein, Jean-Philippe Pons, Yiying Tong, C. C. Jay Kuo, Mathieu Desbrun: Generalized surface flows for mesh processing. Symposium on Geometry Processing 2007: 183-192- 2006
[j22]Kun Zhou, Xin Huang, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum: Mesh quilting for geometric texture synthesis. ACM Trans. Graph. 25(3): 690-697 (2006)
[j21]Ke Wang, Weiwei Yang, Yiying Tong, Mathieu Desbrun, Peter Schröder: Edge subdivision schemes and the construction of smooth vector fields. ACM Trans. Graph. 25(3): 1041-1048 (2006)
[c20]Mathieu Desbrun: Discrete differential forms and applications to surface tiling. Symposium on Computational Geometry 2006: 40
[c19]Ilya Eckstein, Mathieu Desbrun, C. C. Jay Kuo: Compression of time varying isosurfaces. Graphics Interface 2006: 99-105
[c18]Liliya Kharevych, Weiwei Yang, Yiying Tong, Eva Kanso, Jerrold E. Marsden, Peter Schröder, Mathieu Desbrun: Geometric, variational integrators for computer animation. Symposium on Computer Animation 2006: 43-51
[c17]Yiying Tong, Pierre Alliez, David Cohen-Steiner, Mathieu Desbrun: Designing quadrangulations with discrete harmonic forms. Symposium on Geometry Processing 2006: 201-210- 2005
[j20]Haeyoung Lee, Yiying Tong, Mathieu Desbrun: Geodesics-Based One-to-One Parameterization of 3D Triangle Meshes. IEEE MultiMedia 12(1): 27-33 (2005)
[j19]Pierre Alliez, David Cohen-Steiner, Mariette Yvinec, Mathieu Desbrun: Variational tetrahedral meshing. ACM Trans. Graph. 24(3): 617-625 (2005)
[j18]Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum: TextureMontage. ACM Trans. Graph. 24(3): 1148-1155 (2005)
[c16]Tao Ju, Scott Schaefer, Joe D. Warren, Mathieu Desbrun: A Geometric Construction of Coordinates for Convex Polyhedra using Polar Duals. Symposium on Geometry Processing 2005: 181-186
[c15]Alexander McKenzie, Santiago V. Lombeyda, Mathieu Desbrun: Vector Field Analysis and Visualization through Variational Clustering. EuroVis 2005: 29-35
[e1]Mathieu Desbrun, Helmut Pottmann (Eds.): Third Eurographics Symposium on Geometry Processing, Vienna, Austria, July 4-6, 2005. ACM International Conference Proceeding Series 255, Eurographics Association 2005, ISBN 3-905673-24-X- 2004
[j17]Laehyun Kim, Gaurav S. Sukhatme, Mathieu Desbrun: A Haptic-Rendering Technique Based on Hybrid Surface Representation. IEEE Computer Graphics and Applications 24(2): 66-75 (2004)
[j16]Mathieu Desbrun: Applied Geometry: Discrete Differential Calculus for Graphics. Comput. Graph. Forum 23(3): 269 (2004)
[j15]Zoë J. Wood, Hugues Hoppe, Mathieu Desbrun, Peter Schröder: Removing excess topology from isosurfaces. ACM Trans. Graph. 23(2): 190-208 (2004)
[j14]David Cohen-Steiner, Pierre Alliez, Mathieu Desbrun: Variational shape approximation. ACM Trans. Graph. 23(3): 905-914 (2004)- 2003
[j13]Yiying Tong, Santiago V. Lombeyda, Anil N. Hirani, Mathieu Desbrun: Discrete multiscale vector field decomposition. ACM Trans. Graph. 22(3): 445-452 (2003)
[j12]Haeyoung Lee, Mathieu Desbrun, Peter Schröder: Progressive encoding of complex isosurfaces. ACM Trans. Graph. 22(3): 471-476 (2003)
[j11]Pierre Alliez, David Cohen-Steiner, Olivier Devillers, Bruno Lévy, Mathieu Desbrun: Anisotropic polygonal remeshing. ACM Trans. Graph. 22(3): 485-493 (2003)
[j10]Thouis R. Jones, Frédo Durand, Mathieu Desbrun: Non-iterative, feature-preserving mesh smoothing. ACM Trans. Graph. 22(3): 943-949 (2003)
[c14]Laehyun Kim, Gaurav S. Sukhatme, Mathieu Desbrun: Haptic Editing of Decoration and Material Propertie. HAPTICS 2003: 213-220
[c13]Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frederic H. Pighin: Learning controls for blend shape based realistic facial animation. SIGGRAPH 2003- 2002
[j9]Mathieu Desbrun, Mark Meyer, Pierre Alliez: Intrinsic Parameterizations of Surface Meshes. Comput. Graph. Forum 21(3): 209-218 (2002)
[j8]Haeyoung Lee, Pierre Alliez, Mathieu Desbrun: Angle-Analyzer: A Triangle-Quad Mesh Codec. Comput. Graph. Forum 21(3): 383-392 (2002)
[j7]Andrei Khodakovsky, Pierre Alliez, Mathieu Desbrun, Peter Schröder: Near-Optimal Connectivity Encoding of 2-Manifold Polygon Meshes. Graphical Models 64(3-4): 147-168 (2002)
[j6]Mark Meyer, Alan H. Barr, Haeyoung Lee, Mathieu Desbrun: Generalized Barycentric Coordinates on Irregular Polygons. J. Graphics, GPU, & Game Tools 7(1): 13-22 (2002)
[j5]Pierre Alliez, Mark Meyer, Mathieu Desbrun: Interactive geometry remeshing. ACM Trans. Graph. 21(3): 347-354 (2002)
[c12]Laehyun Kim, Anna Kyrikou, Gaurav S. Sukhatme, Mathieu Desbrun: An implicit-based haptic rendering technique. IROS 2002: 2943-2948
[c11]
[c10]- 2001
[j4]Pierre Alliez, Mathieu Desbrun: Valence-Driven Connectivity Encoding for 3D Meshes. Comput. Graph. Forum 20(3): 480-489 (2001)
[j3]Mark Meyer, Gilles Debunne, Mathieu Desbrun, Alan H. Barr: Interactive animation of cloth-like objects in virtual reality. Journal of Visualization and Computer Animation 12(1): 1-12 (2001)
[c9]Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani, Alan H. Barr: Dynamic real-time deformations using space & time adaptive sampling. SIGGRAPH 2001: 31-36
[c8]Pierre Alliez, Mathieu Desbrun: Progressive compression for lossless transmission of triangle meshes. SIGGRAPH 2001: 195-202- 2000
[c7]Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani, Alan H. Barr: Adaptive Simulation of Soft Bodies in Real-Time. CA 2000: 15-20
[c6]Mathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr: Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data. Graphics Interface 2000: 145-152
[c5]Zoë J. Wood, Peter Schröder, David E. Breen, Mathieu Desbrun: Semi-regular mesh extraction from volumes. IEEE Visualization 2000: 275-282
1990 – 1999
- 1999
[c4]Mathieu Desbrun, Peter Schröder, Alan H. Barr: Interactive Animation of Structured Deformable Objects. Graphics Interface 1999: 1-8
[c3]Mathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr: Implicit Fairing of Irregular Meshes Using Diffusion and Curvature Flow. SIGGRAPH 1999: 317-324- 1998
[c2]Mathieu Desbrun, Marie-Paule Gascuel: Active Implicit Surface for Animation. Graphics Interface 1998: 143-150- 1997
[j2]Marie-Paule Cani, Mathieu Desbrun: Animation of Deformable Models Using Implicit Surfaces. IEEE Trans. Vis. Comput. Graph. 3(1): 39-50 (1997)- 1996
[j1]Mathieu Desbrun, Nicolas Tsingos, Marie-Paule Gascuel: Adaptive Sampling of Implicit Surfaces for Interactive Modelling and Animation. Comput. Graph. Forum 15(5): 319-325 (1996)- 1995
[c1]Mathieu Desbrun, Marie-Paule Gascuel: Animating soft substances with implicit surfaces. SIGGRAPH 1995: 287-290
Coauthor Index
data released under the ODC-BY 1.0 license. See also our legal information page
last updated on 2013-10-02 11:19 CEST by the dblp team



