| 2013 | ||
|---|---|---|
| j21 | Jesús Gumbau, Mateu Sbert, László Szirmay-Kalos, Miguel Chover, Carlos González: Smooth shadow boundaries with exponentially warped Gaussian filtering. Computers & Graphics 37(3): 214-224 (2013) | |
| j20 | Carlos González, Pascual Castelló, Miguel Chover, Mateu Sbert, Miquel Feixas, Jesús Gumbau: Simplification method for textured polygonal meshes based on structural appearance. Signal, Image and Video Processing 7(3): 479-492 (2013) | |
| 2012 | ||
| j19 | Oscar Ripolles, Francisco Ramos, Anna Puig-Centelles, Miguel Chover: Real-time tessellation of terrain on graphics hardware. Computers & Geosciences 41: 147-155 (2012) | |
| c35 | Francisco Ramos, Oscar Ripolles, Miguel Chover: Continuous Level of Detail for Large Scale Rendering of 3D Animated Polygonal Models. AMDO 2012: 194-203 | |
| c34 | Inmaculada Remolar, Jesús Gumbau, Miguel Chover, Cristina Rebollo: Efficient Management of Forests for Real Time Rendering. GRAPP/IVAPP 2012: 87-96 | |
| c33 | Francisco Ramos, Jesús Gumbau, Miguel Chover: An Efficient Approach to Render 3D Meshes by Managing Multiresolution Triangle Strips. GRAPP/IVAPP 2012: 395-403 | |
| 2011 | ||
| j18 | Jesús Gumbau, Miguel Chover, Inmaculada Remolar, Cristina Rebollo: View-dependent pruning for real-time rendering of trees. Computers & Graphics 35(2): 364-374 (2011) | |
| j17 | Pascual Castelló, Carlos González, Miguel Chover, Mateu Sbert, Miquel Feixas: Tsallis Entropy for Geometry Simplification. Entropy 13(10): 1805-1828 (2011) | |
| j16 | Anna Puig-Centelles, Nicolau Sunyer, Oscar Ripolles, Miguel Chover, Mateu Sbert: Rain Simulation in Dynamic Scenes. IJCICG 2(2): 23-36 (2011) | |
| j15 | Inmaculada Remolar, Miguel Chover, Ricardo Quirós, Jesús Gumbau, Pascual Castelló, Cristina Rebollo, Francisco Ramos: Design of a Multiuser Virtual Trade Fair Using a Game Engine. Transactions on Computational Science 12: 118-139 (2011) | |
| j14 | Oscar Ripolles, Miguel Chover, Francisco Ramos: Visualization of level-of-detail meshes on the GPU. The Visual Computer 27(9): 793-809 (2011) | |
| c32 | Jesús Gumbau, Mateu Sbert, László Szirmay-Kalos, Miguel Chover, Carlos González: Shadow map filtering with Gaussian shadow maps. VRCAI 2011: 75-82 | |
| 2010 | ||
| j13 | Francisco Ramos, Anna Puig-Centelles, Miguel Chover, Oscar Ripolles: 3D visualization of sea. J. Visualization 13(4): 277-278 (2010) | |
| c31 | Inmaculada Remolar, Miguel Chover, Ricardo Quirós, Jesús Gumbau, Francisco Ramos, Pascual Castelló, Cristina Rebollo: Virtual Trade Fair: A Multiuser 3D Virtual World for Business. CW 2010: 208-214 | |
| c30 | Carlos González, Pascual Castelló, Miguel Chover, Mateu Sbert, Miquel Feixas: Viewpoint Entropy-driven Simplification Method for Textured Triangle Meshes. GRAPP 2010: 30-37 | |
| c29 | Anna Puig-Centelles, J. Francisco Ramos, Miguel Chover, Oscar Ripolles, Mateu Sbert: Tessellating Ocean Surfaces. GRAPP 2010: 319-322 | |
| c28 | Francisco Ramos, Miguel Chover, Oscar Ripolles: Adaptive Keyframing Animation on the GPU Using Triangle Strips. ICCSA Workshops 2010: 135-142 | |
| 2009 | ||
| b1 | Mateu Sbert, Miquel Feixas, Jaume Rigau, Miguel Chover, Ivan Viola: Information Theory Tools for Computer Graphics. Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers 2009 | |
| j12 | Carlos González, Jesús Gumbau, Miguel Chover, Francisco Ramos, Ricardo Quirós: User-assisted simplification method for triangle meshes preserving boundaries. Computer-Aided Design 41(12): 1095-1106 (2009) | |
| j11 | Oscar Ripolles, Miguel Chover, Jesús Gumbau, Francisco Ramos, Anna Puig-Centelles: Rendering continuous level-of-detail meshes by Masking Strips. Graphical Models 71(5): 184-195 (2009) | |
| j10 | Anna Puig-Centelles, Oscar Ripolles, Miguel Chover: Creation and control of rain in virtual environments. The Visual Computer 25(11): 1037-1052 (2009) | |
| c27 | Anna Puig-Centelles, Oscar Ripolles, Miguel Chover: Optimizing the Management and Rendering of Rain. GRAPP 2009: 373-378 | |
| c26 | Alejandro Garcés, Ricardo Quirós, Miguel Chover, Hebert Pérez-Rosés, Ianisse Quinzán, Pilar Espinosa: Denotational Semantics for Social Communication among Agents. SEDE 2009: 42-46 | |
| 2008 | ||
| j9 | Oscar Ripolles, Miguel Chover: Optimizing the management of continuous level of detail models on GPU. Computers & Graphics 32(3): 307-319 (2008) | |
| j8 | Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas: Viewpoint-driven simplification using mutual information. Computers & Graphics 32(3): 451-463 (2008) | |
| j7 | Anna Puig-Centelles, Oscar Ripolles, Miguel Chover: Surveying the identification of communities. IJWBC 4(3): 334-347 (2008) | |
| j6 | Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas: Viewpoint-based simplification using f-divergences. Inf. Sci. 178(11): 2375-2388 (2008) | |
| c25 | ||
| c24 | Oscar Ripolles, Francisco Ramos, Miguel Chover: Sliding-Tris: A Sliding Window Level-of-Detail Scheme. ICCS (2) 2008: 5-14 | |
| c23 | Francisco Ramos, Miguel Chover, Jindra Parus, Ivana Kolingerová: Level-of-Detail Triangle Strips for Deforming Meshes. ICCS (2) 2008: 86-95 | |
| c22 | Jesús Gumbau, Miguel Chover, Cristina Rebollo, Inmaculada Remolar: Real-Time Illumination of Foliage Using Depth Maps. ICCS (2) 2008: 136-145 | |
| 2007 | ||
| j5 | Cristina Rebollo, Inmaculada Remolar, Miguel Chover, Jesús Gumbau, Oscar Ripolles: A Clustering Framework for Real-time Rendering of Tree Foliage. JCP 2(4): 57-67 (2007) | |
| c21 | Carlos González, Pascual Castelló, Miguel Chover: A texture-based metric extension for simplification methods. GRAPP (GM/R) 2007: 69-76 | |
| c20 | Alejandro Garcés, Ricardo Quirós, Miguel Chover, Joaquín Huerta, Emilio Camahort: E-Commerce Transaction Modeling Using Moderately Open Multi-Agent Systems. ICEIS (4) 2007: 167-172 | |
| 2006 | ||
| c19 | Francisco Ramos, Miguel Chover, Oscar Ripolles, Carlos Granell: Continuous Level of Detail on Graphics Hardware. DGCI 2006: 460-469 | |
| c18 | Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas: Techniques for Computing Viewpoint Entropy of a 3D Scene. International Conference on Computational Science (2) 2006: 263-270 | |
| c17 | Cristina Rebollo, Inmaculada Remolar, Miguel Chover, Jesús Gumbau: Hardware-Oriented Visualisation of Trees. ISCIS 2006: 374-383 | |
| 2005 | ||
| c16 | Pascual Castelló, J. Francisco Ramos, Miguel Chover: A Comparative Study of Acceleration Techniques for Geometric Visualization. International Conference on Computational Science (2) 2005: 240-247 | |
| 2004 | ||
| j4 | Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Marcos Fernández: Efficiently using connectivity information between triangles in a mesh for real-time renderin. Future Generation Comp. Syst. 20(8): 1263-1273 (2004) | |
| c15 | J. Francisco Ramos, Miguel Chover, Carlos Granell: Real-Time Terrain Rendering using LodStrips Multiresolution Model. DEXA Workshops 2004: 819-823 | |
| c14 | J. Francisco Ramos, Miguel Chover: LodStrips: Level of Detail Strips. International Conference on Computational Science 2004: 107-114 | |
| c13 | Inmaculada Remolar, Cristina Rebollo, Miguel Chover, José Ribelles: Real-Time Tree Rendering. International Conference on Computational Science 2004: 173-180 | |
| c12 | ||
| c11 | Cristina Rebollo, Inmaculada Remolar, Miguel Chover, J. Francisco Ramos: A Comparison of Multiresolution Modelling in Real-Time Terrain Visualisation. ICCSA (2) 2004: 703-712 | |
| c10 | J. Francisco Ramos, Miguel Chover: Level of Detail Modelling in a Computer Game Engine. ICEC 2004: 451-454 | |
| c9 | J. Francisco Ramos, Miguel Chover, Oscar Belmonte, Cristina Rebollo: An Approach to Improve Strip-based Multiresolution Schemes. WSCG 2004: 349-354 | |
| 2003 | ||
| c8 | Inmaculada Remolar, Miguel Chover, José Ribelles, Oscar Belmonte: View-Dependent Multiresolution Model For Foliage. WSCG 2003 | |
| 2002 | ||
| j3 | José Ribelles, Angeles López, Oscar Belmonte, Inmaculada Remolar, Miguel Chover: Multiresolution modeling of arbitrary polygonal surfaces: a characterization. Computers & Graphics 26(3): 449-462 (2002) | |
| c7 | Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Marcos Fernández: Efficient Implementation of Multiresolution Triangle Strips. International Conference on Computational Science (2) 2002: 111-120 | |
| c6 | Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Cristina Rebollo, Marcos Fernández: Multiresolution Modelling Using Connectivity Information. WSCG 2002: 71-78 | |
| 2001 | ||
| c5 | Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Cristina Rebollo, Marcos Fernández: Multiresolution Triangle Strips. VIIP 2001: 182-187 | |
| c4 | Oscar Belmonte, José Ribelles, Inmaculada Remolar, Miguel Chover: Searching Triangle Strips Guided by Simplification Criterion. WSCG (Short Papers) 2001: 68-75 | |
| c3 | José Ribelles, Angeles López, Oscar Belmonte, Inmaculada Remolar, Miguel Chover: Variable Resolution Level-of-Detail of Multiresolution Ordered Meshes. WSCG 2001: 299-306 | |
| 2000 | ||
| c2 | José Ribelles, Angeles López, Inmaculada Remolar, Oscar Belmonte, Miguel Chover: Multiresolution Modelling of Polygonal Surface Meshes Using Triangle Fans. DGCI 2000: 431-442 | |
| 1998 | ||
| j2 | Joaquín Huerta, Miguel Chover, José Ribelles, Ricardo Quirós: Multiresolution modeling using binary space partitioning trees. Computer Networks 30(20-21): 1941-1950 (1998) | |
| c1 | José Ribelles, Miguel Chover, Joaquín Huerta, Ricardo Quirós: Multiresolution Ordered Meshes. IV 1998: 198-204 | |
| 1996 | ||
| j1 | Ricardo Quirós, Javier Lluch, Miguel Chover, Roberto Vivó: Geometric substitution using random L-systems. Computers & Graphics 20(5): 713-721 (1996) | |
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