| 2012 | ||
|---|---|---|
| j5 | Francesc Castro, Esteve del Acebo, Mateu Sbert: Energy-saving light positioning using heuristic search. Eng. Appl. of AI 25(3): 566-582 (2012) | |
| 2009 | ||
| c5 | Francesc Castro, Mateu Sbert: Incremental Reuse of Paths in Random Walk Radiosity. LSSC 2009: 379-386 | |
| c4 | Francesc Castro, Esteve del Acebo, Mateu Sbert: Heuristic-Search-Based Light Positioning According to Irradiance Intervals. Smart Graphics 2009: 128-139 | |
| 2008 | ||
| j4 | Francesc Castro, Mateu Sbert, John H. Halton: Efficient reuse of paths for random walk radiosity. Computers & Graphics 32(1): 65-81 (2008) | |
| 2007 | ||
| j3 | Francesc Castro, Gustavo Patow, Mateu Sbert, John H. Halton: Fast GPU-based reuse of paths in radiosity. Monte Carlo Meth. and Appl. 13(4): 253-273 (2007) | |
| 2005 | ||
| c3 | Jordi Rovira, Peter Wonka, Francesc Castro, Mateu Sbert: Point Sampling with Uniformly Distributed Lines. SPBG 2005: 109-118 | |
| 2004 | ||
| j2 | Francesc Castro, Mateu Sbert, László Neumann: Fast Multipath Radiosity using Hierarchical Subscenes. Comput. Graph. Forum 23(1): 43-54 (2004) | |
| c2 | Mateu Sbert, Francesc Castro, John H. Halton: Reuse of Paths in Light Source Animation. Computer Graphics International 2004: 532-535 | |
| c1 | Mateu Sbert, Francesc Castro: Reuse of Paths in Final Gathering Step with Moving Light Sources. International Conference on Computational Science 2004: 189-196 | |
| 2000 | ||
| j1 | Francesc Castro, László Neumann, Mateu Sbert: Extended Ambient Term. J. Graphics, GPU, & Game Tools 5(4): 1-7 (2000) | |
| 1 | Esteve del Acebo | |
| 2 | John H. Halton (J. H. Halton) | |
| 3 | László Neumann | |
| 4 | Gustavo Patow | |
| 5 | Jordi Rovira | |
| 6 | Mateu Sbert | |
| 7 | Peter Wonka |
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