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Andrea Brogni
2010 – today
- 2012
[j7]Victor Zappi, Antonio Pistillo, Sylvain Calinon, Andrea Brogni, Darwin G. Caldwell: Music expression with a robot manipulator used as a bidirectional tangible interface. EURASIP J. Audio, Speech and Music Processing 2012: 2 (2012)
[j6]Mauro Migliardi, Marco Gaudina, Andrea Brogni: Pervasive services and mobile devices may support human memory and enhance daily efficiency. IJSSC 2(3): 175-186 (2012)
[j5]Marco Gaudina, Victor Zappi, Andrea Brogni, Darwin G. Caldwell: Haptic, Audio, and Visual: Multimodal Distribution for Interactive Games. IEEE T. Instrumentation and Measurement 61(11): 3103-3111 (2012)
[c11]Marco Gaudina, Andrea Brogni, Mauro Migliardi, Darwin G. Caldwell: Virtual social multimedia streaming with a novel haptic device. MIPRO 2012: 1009-1016
[c10]Dario Mazzanti, Victor Zappi, Andrea Brogni, Darwin G. Caldwell: Point clouds indexing in real time motion capture. VSMM 2012: 195-202- 2011
[c9]Mauro Migliardi, Marco Gaudina, Andrea Brogni: Enhancing Personal Efficiency with Pervasive Services and Wearable Devices. BWCCA 2011: 152-158
[c8]Marco Gaudina, Andrea Brogni, Darwin G. Caldwell: Irradiating Heat in Virtual Environments: Algorithm and Implementation. HCI (13) 2011: 194-203
[c7]Massimiliano Valente, Davide Sobrero, Andrea Brogni, Darwin G. Caldwell: Intercepting Virtual Ball in Immersive Virtual Environment. HCI (13) 2011: 214-222
[c6]Andrea Brogni, Darwin G. Caldwell, Mel Slater: Touching Sharp Virtual Objects Produces a Haptic Illusion. HCI (13) 2011: 234-242- 2010
[c5]Victor Zappi, Andrea Brogni, Darwin G. Caldwell: Passive hand pose recognition in virtual reality. 3DUI 2010: 143-144
[c4]Victor Zappi, Marco Gaudina, Andrea Brogni, Darwin G. Caldwell: Virtual Sequencing with a Tactile Feedback Device. HAID 2010: 149-159
[e1]Enrico Puppo, Andrea Brogni, Leila De Floriani (Eds.): Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010. Eurographics 2010, ISBN 978-3-905673-80-7
2000 – 2009
- 2008
[j4]Maia Garau, Doron Friedman, Hila Ritter Widenfeld, Angus Antley, Andrea Brogni, Mel Slater: Temporal and Spatial Variations in Presence: Qualitative Analysis of Interviews from an Experiment on Breaks in Presence. Presence 17(3): 293-309 (2008)- 2007
[j3]Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater: Responses of Participants During an Immersive Virtual Environment Experience. IJVR 6(2): 1-10 (2007)- 2006
[j2]Mel Slater, Christoph Guger, Guenter Edlinger, Robert Leeb, Gert Pfurtscheller, Angus Antley, Maia Garau, Andrea Brogni, Doron Friedman: Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment. Presence 15(5): 553-569 (2006)
[j1]Doron Friedman, Andrea Brogni, Christoph Guger, Angus Antley, Anthony Steed, Mel Slater: Sharing and Analyzing Data from Presence Experiments. Presence 15(5): 599-610 (2006)
[c3]Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, Mel Slater: The role of posture in the communication of affect in an immersive virtual environment. VRCIA 2006: 229-236
[c2]Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater: Variations in physiological responses of participants during different stages of an immersive virtual environment experiment. VRST 2006: 376-382- 2003
[c1]Maia Garau, Mel Slater, Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, Martina Angela Sasse: The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. CHI 2003: 529-536
Coauthor Index
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last updated on 2013-06-02 03:08 CEST by the dblp team



