| 1998 | ||
|---|---|---|
| j1 | Lars Bishop, Dave Eberly, Turner Whitted, Mark Finch, Michael Shantz: Designing a PC Game Engine. IEEE Computer Graphics and Applications 18(1): 46-53 (1998) | |
| 1 | Dave Eberly | |
| 2 | Mark Finch | |
| 3 | Michael Shantz | |
| 4 | Turner Whitted |
Data released under the ODC-BY 1.0 license — See also our legal information page