| 2012 | ||
|---|---|---|
| j3 | Jeremy Gow, Robin Baumgarten, Paul A. Cairns, Simon Colton, Paul Miller: Unsupervised Modeling of Player Style With LDA. IEEE Trans. Comput. Intellig. and AI in Games 4(3): 152-166 (2012) | |
| 2011 | ||
| j2 | Noor Shaker, Julian Togelius, Georgios N. Yannakakis, Ben George Weber, Tomoyuki Shimizu, Tomonori Hashiyama, Nathan Sorenson, Philippe Pasquier, Peter A. Mawhorter, Glen Takahashi, Gillian Smith, Robin Baumgarten: The 2010 Mario AI Championship: Level Generation Track. IEEE Trans. Comput. Intellig. and AI in Games 3(4): 332-347 (2011) | |
| 2010 | ||
| c3 | Julian Togelius, Sergey Karakovskiy, Robin Baumgarten: The 2009 Mario AI Competition. IEEE Congress on Evolutionary Computation 2010: 1-8 | |
| c2 | Chong-U Lim, Robin Baumgarten, Simon Colton: Evolving Behaviour Trees for the Commercial Game DEFCON. EvoApplications (1) 2010: 100-110 | |
| 2009 | ||
| j1 | Robin Baumgarten, Simon Colton, Mark Morris: Combining AI Methods for Learning Bots in a Real-Time Strategy Game. Int. J. Computer Games Technology 2009 (2009) | |
| c1 | ||
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