BibTeX records: Quasim H. Mehdi

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@inproceedings{DBLP:conf/cgames/PascualZM15,
  author       = {Maite Frutos Pascual and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Quasim H. Mehdi},
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Adrian P. Lauf and
                  Jerzy W. Jaromczyk and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Dar{-}Jen Chang and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy},
  title        = {Where do they look at? Analysis of gaze interaction in children while
                  playing a puzzle game},
  booktitle    = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and
                  Serious Games , {CGAMES} 2015, Louisville, KY, USA, July 27-29, 2015},
  pages        = {103--106},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/CGames.2015.7272954},
  doi          = {10.1109/CGAMES.2015.7272954},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cgames/PascualZM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/AhmedMME15,
  author       = {Alsanossi M. Ahmed and
                  Quasim H. Mehdi and
                  Robert Moreton and
                  Adel Elmaghraby},
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Adrian P. Lauf and
                  Jerzy W. Jaromczyk and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Dar{-}Jen Chang and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy},
  title        = {Serious games providing opportunities to empower citizen engagement
                  and participation in e-government services},
  booktitle    = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and
                  Serious Games , {CGAMES} 2015, Louisville, KY, USA, July 27-29, 2015},
  pages        = {138--142},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/CGames.2015.7272971},
  doi          = {10.1109/CGAMES.2015.7272971},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/AhmedMME15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/cgames/2015,
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Adrian P. Lauf and
                  Jerzy W. Jaromczyk and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Dar{-}Jen Chang and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy},
  title        = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and
                  Serious Games , {CGAMES} 2015, Louisville, KY, USA, July 27-29, 2015},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/7256527/proceeding},
  isbn         = {978-1-4673-7921-2},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cgames/2015.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/AhmedMME14,
  author       = {Alsanossi M. Ahmed and
                  Quasim H. Mehdi and
                  Robert Moreton and
                  Adel Said Elmaghraby},
  title        = {Towards the use of serious games for effective e-government service},
  booktitle    = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and
                  Serious Games, {CGAMES} 2014, Louisville, KY, USA, July 28-30, 2014},
  pages        = {1--6},
  publisher    = {{IEEE} Computer Society},
  year         = {2014},
  url          = {https://doi.org/10.1109/CGames.2014.6934148},
  doi          = {10.1109/CGAMES.2014.6934148},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/AhmedMME14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/Mehdi13,
  author       = {Quasim H. Mehdi},
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Jerzy W. Jaromczyk and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Dar{-}Jen Chang and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy},
  title        = {Preface},
  booktitle    = {18th International Conference on Computer Games: AI, Animation, Mobile,
                  Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013,
                  Louisville, KY, USA, July 30 - Aug. 1, 2013},
  pages        = {8},
  publisher    = {{IEEE} Computer Society},
  year         = {2013},
  url          = {https://doi.org/10.1109/CGames.2013.6632595},
  doi          = {10.1109/CGAMES.2013.6632595},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/Mehdi13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/SmithHM13,
  author       = {Paul Smith and
                  Thomas P. Hartley and
                  Quasim H. Mehdi},
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Jerzy W. Jaromczyk and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Dar{-}Jen Chang and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy},
  title        = {C{\#} interpreter and unity 3D for educational programming games},
  booktitle    = {18th International Conference on Computer Games: AI, Animation, Mobile,
                  Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013,
                  Louisville, KY, USA, July 30 - Aug. 1, 2013},
  pages        = {41--47},
  publisher    = {{IEEE} Computer Society},
  year         = {2013},
  url          = {https://doi.org/10.1109/CGames.2013.6632602},
  doi          = {10.1109/CGAMES.2013.6632602},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/SmithHM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/BurgessHMM13,
  author       = {Robert Adam Burgess and
                  Thomas P. Hartley and
                  Quasim H. Mehdi and
                  Rana Mehdi},
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Jerzy W. Jaromczyk and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Dar{-}Jen Chang and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy},
  title        = {Monitoring of patient fluid intake using the Xbox Kinect},
  booktitle    = {18th International Conference on Computer Games: AI, Animation, Mobile,
                  Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013,
                  Louisville, KY, USA, July 30 - Aug. 1, 2013},
  pages        = {60--64},
  publisher    = {{IEEE} Computer Society},
  year         = {2013},
  url          = {https://doi.org/10.1109/CGames.2013.6632606},
  doi          = {10.1109/CGAMES.2013.6632606},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/BurgessHMM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/HookwayMHB13,
  author       = {Gary Hookway and
                  Quasim H. Mehdi and
                  Tom Hartley and
                  Nsikak E. Bassey},
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Jerzy W. Jaromczyk and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Dar{-}Jen Chang and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy},
  title        = {Learning physics through computer games},
  booktitle    = {18th International Conference on Computer Games: AI, Animation, Mobile,
                  Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013,
                  Louisville, KY, USA, July 30 - Aug. 1, 2013},
  pages        = {119--126},
  publisher    = {{IEEE} Computer Society},
  year         = {2013},
  url          = {https://doi.org/10.1109/CGames.2013.6632617},
  doi          = {10.1109/CGAMES.2013.6632617},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/HookwayMHB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/cgames/2013,
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Jerzy W. Jaromczyk and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Dar{-}Jen Chang and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy},
  title        = {18th International Conference on Computer Games: AI, Animation, Mobile,
                  Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013,
                  Louisville, KY, USA, July 30 - Aug. 1, 2013},
  publisher    = {{IEEE} Computer Society},
  year         = {2013},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/6605723/proceeding},
  isbn         = {978-1-4799-0818-9},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cgames/2013.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/CarterMH12,
  author       = {Christopher Carter and
                  Quasim H. Mehdi and
                  Thomas P. Hartley},
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Robert Moreton and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy and
                  Nickola Li Zhigiang},
  title        = {Navigational techniques to improve usability and user experience in
                  {RPG} games},
  booktitle    = {17th International Conference on Computer Games, {CGAMES} 2012, Louisville,
                  KY, USA, July 30 - Aug. 1, 2012},
  pages        = {86--93},
  publisher    = {{IEEE} Computer Society},
  year         = {2012},
  url          = {https://doi.org/10.1109/CGames.2012.6314557},
  doi          = {10.1109/CGAMES.2012.6314557},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/CarterMH12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/HartleyM12,
  author       = {Thomas P. Hartley and
                  Quasim H. Mehdi},
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Robert Moreton and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy and
                  Nickola Li Zhigiang},
  title        = {In-game adaptation of a navigation mesh cell path},
  booktitle    = {17th International Conference on Computer Games, {CGAMES} 2012, Louisville,
                  KY, USA, July 30 - Aug. 1, 2012},
  pages        = {230--236},
  publisher    = {{IEEE} Computer Society},
  year         = {2012},
  url          = {https://doi.org/10.1109/CGames.2012.6314580},
  doi          = {10.1109/CGAMES.2012.6314580},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/HartleyM12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/cgames/2012,
  editor       = {Quasim H. Mehdi and
                  Adel Elmaghraby and
                  Ian Marshall and
                  Robert Moreton and
                  Rammohan K. Ragade and
                  Bego{\~{n}}a Garc{\'{\i}}a Zapirain and
                  Julia Chariker and
                  Mostafa M. El{-}Said and
                  Roman V. Yampolskiy and
                  Nickola Li Zhigiang},
  title        = {17th International Conference on Computer Games, {CGAMES} 2012, Louisville,
                  KY, USA, July 30 - Aug. 1, 2012},
  publisher    = {{IEEE} Computer Society},
  year         = {2012},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/6289461/proceeding},
  isbn         = {978-1-4673-1120-5},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cgames/2012.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/HartleyM11,
  author       = {Thomas P. Hartley and
                  Quasim H. Mehdi},
  editor       = {Quasim H. Mehdi and
                  Adel Said Elmaghraby and
                  Robert Moreton and
                  Roman V. Yampolskiy and
                  Julia Chariker},
  title        = {In-game tactic adaptation for interactive computer games},
  booktitle    = {16th International Conference on Computer Games, {CGAMES} 2011, Louisville,
                  KY, USA, 27-30 July, 2011},
  pages        = {41--49},
  publisher    = {{IEEE} Computer Society},
  year         = {2011},
  url          = {https://doi.org/10.1109/CGAMES.2011.6000358},
  doi          = {10.1109/CGAMES.2011.6000358},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/HartleyM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/BasseyMH11,
  author       = {Nsikak E. Bassey and
                  Quasim H. Mehdi and
                  Thomas P. Hartley},
  editor       = {Quasim H. Mehdi and
                  Adel Said Elmaghraby and
                  Robert Moreton and
                  Roman V. Yampolskiy and
                  Julia Chariker},
  title        = {Smart Terrain in Online Tactic Agent decision making process},
  booktitle    = {16th International Conference on Computer Games, {CGAMES} 2011, Louisville,
                  KY, USA, 27-30 July, 2011},
  pages        = {143--147},
  publisher    = {{IEEE} Computer Society},
  year         = {2011},
  url          = {https://doi.org/10.1109/CGAMES.2011.6000329},
  doi          = {10.1109/CGAMES.2011.6000329},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/BasseyMH11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/cgames/2011,
  editor       = {Quasim H. Mehdi and
                  Adel Said Elmaghraby and
                  Robert Moreton and
                  Roman V. Yampolskiy and
                  Julia Chariker},
  title        = {16th International Conference on Computer Games, {CGAMES} 2011, Louisville,
                  KY, USA, 27-30 July, 2011},
  publisher    = {{IEEE} Computer Society},
  year         = {2011},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/5989687/proceeding},
  isbn         = {978-1-4577-1451-1},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cgames/2011.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/HartleyM09,
  author       = {Thomas P. Hartley and
                  Quasim H. Mehdi},
  title        = {Online action adaptation in interactive computer games},
  journal      = {Comput. Entertain.},
  volume       = {7},
  number       = {2},
  pages        = {28:1--28:31},
  year         = {2009},
  url          = {https://doi.org/10.1145/1541895.1541908},
  doi          = {10.1145/1541895.1541908},
  timestamp    = {Sun, 10 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/HartleyM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iv/ZengMG05,
  author       = {Xin Zeng and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {From Visual Semantic Parameterization to Graphic Visualization},
  booktitle    = {9th International Conference on Information Visualisation, {IV} 2005,
                  6-8 July 2005, London, {UK}},
  pages        = {488--493},
  publisher    = {{IEEE} Computer Society},
  year         = {2005},
  url          = {https://doi.org/10.1109/IV.2005.53},
  doi          = {10.1109/IV.2005.53},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/iv/ZengMG05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/icae/AllenMGGM03,
  author       = {Michael J. Allen and
                  Francisco Javier Mar{\'{\i}}n Mart{\'{\i}}n and
                  Francisco Garc{\'{\i}}a{-}Lagos and
                  Norman E. Gough and
                  Quasim H. Mehdi},
  title        = {Fuzzy processing for active vision},
  journal      = {Integr. Comput. Aided Eng.},
  volume       = {10},
  number       = {3},
  pages        = {267--285},
  year         = {2003},
  url          = {https://doi.org/10.3233/ica-2003-10304},
  doi          = {10.3233/ICA-2003-10304},
  timestamp    = {Fri, 10 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/icae/AllenMGGM03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/AllenGMW03,
  author       = {Michael J. Allen and
                  Norman E. Gough and
                  Quasim H. Mehdi and
                  Brian Wink},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough and
                  St{\'{e}}phane Natkin},
  title        = {A Review of Eye-Tracking and Usability in Computer Games},
  booktitle    = {4th International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2003), 19-21 November 2003, London, {UK}},
  pages        = {26},
  publisher    = {{EUROSIS}},
  year         = {2003},
  timestamp    = {Sun, 04 Nov 2012 15:01:41 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/AllenGMW03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/ZengMG03,
  author       = {Xin Zeng and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough and
                  St{\'{e}}phane Natkin},
  title        = {An Inference Methodology for Reasoning About Visual Information for
                  a Virtual Environment},
  booktitle    = {4th International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2003), 19-21 November 2003, London, {UK}},
  pages        = {53},
  publisher    = {{EUROSIS}},
  year         = {2003},
  timestamp    = {Mon, 29 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gameon/ZengMG03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/SulimanMG03,
  author       = {Hussam Suliman and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough and
                  St{\'{e}}phane Natkin},
  title        = {Ontology for Perception in Cognitive Agents and Synthetic Environments},
  booktitle    = {4th International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2003), 19-21 November 2003, London, {UK}},
  pages        = {127},
  publisher    = {{EUROSIS}},
  year         = {2003},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/SulimanMG03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iasse/MehdiZG03,
  author       = {Quasim H. Mehdi and
                  Xin Zeng and
                  Norman E. Gough},
  editor       = {Antony Satyadas and
                  Sergiu M. Dascalu},
  title        = {Story Visualization for Interactive Virtual Environment},
  booktitle    = {Proceedings of the 12th International Conference on Intelligent and
                  Adaptive Systems and Software Engineering, July 9-11, 2003, San Francisco,
                  CA, {USA}},
  pages        = {20--24},
  publisher    = {{ISCA}},
  year         = {2003},
  timestamp    = {Mon, 29 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/iasse/MehdiZG03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iv/ZengMG03,
  author       = {Xin Zeng and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Ebad Banissi and
                  Katy B{\"{o}}rner and
                  Chaomei Chen and
                  Gordon Clapworthy and
                  Carsten Maple and
                  Amy Lobben and
                  Christopher J. Moore and
                  Jonathan C. Roberts and
                  Anna Ursyn and
                  Jian J. Zhang},
  title        = {Shape of the Story: Story Visualization Techniques},
  booktitle    = {Seventh International Conference on Information Visualization, {IV}
                  2003, 16-18 July 2003, London, {UK}},
  pages        = {144--151},
  publisher    = {{IEEE} Computer Society},
  year         = {2003},
  url          = {https://doi.org/10.1109/IV.2003.1217971},
  doi          = {10.1109/IV.2003.1217971},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/iv/ZengMG03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/gameon/2003,
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough and
                  St{\'{e}}phane Natkin},
  title        = {4th International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2003), 19-21 November 2003, London, {UK}},
  publisher    = {{EUROSIS}},
  year         = {2003},
  isbn         = {9-0773-8105-8},
  timestamp    = {Sun, 04 Nov 2012 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/2003.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/WenMG02,
  author       = {Zhigang Wen and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Animating Intelligent Games Characters Using Mesh Skinning},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {1},
  number       = {1},
  pages        = {12--17},
  year         = {2002},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/29},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/WenMG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ISCAicis/MehdiWG02,
  author       = {Quasim H. Mehdi and
                  Zhigang Wen and
                  Norman E. Gough},
  editor       = {Adel Said Elmaghraby and
                  Robert Dees},
  title        = {A New Approach for Animating Intelligent Agents in Complex 3D Virtual
                  Environment Based on Spatial Perception and Memory},
  booktitle    = {Proceedings of the 11th Conference on Intelligent Systems: Emerging
                  Technologies, July 18-20, 2002, Boston, Massachusetts, {USA}},
  pages        = {60--64},
  publisher    = {{ISCA}},
  year         = {2002},
  timestamp    = {Mon, 09 Aug 2021 16:17:38 +0200},
  biburl       = {https://dblp.org/rec/conf/ISCAicis/MehdiWG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ISCAicis/SulimanMG02,
  author       = {Hussam Suliman and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Adel Said Elmaghraby and
                  Robert Dees},
  title        = {Virtual Agent Using a Combined Cognitive Map and Knowledge Base Systems},
  booktitle    = {Proceedings of the 11th Conference on Intelligent Systems: Emerging
                  Technologies, July 18-20, 2002, Boston, Massachusetts, {USA}},
  pages        = {65--70},
  publisher    = {{ISCA}},
  year         = {2002},
  timestamp    = {Mon, 09 Aug 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ISCAicis/SulimanMG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/esm/MehdiSG02,
  author       = {Quasim H. Mehdi and
                  Hussam Suliman and
                  Norman E. Gough},
  editor       = {Krzysztof Amborski and
                  Hermann Meuth},
  title        = {An Agent and Group Model for Generating a Variety of Flocking Behaviours},
  booktitle    = {16\({}^{\mbox{th}}\) European Simulation Multiconference: Modelling
                  and Simulation 2002, June 3-5, 2002, Fachhochschule Darmstadt, Darmstadt,
                  Germany},
  pages        = {163--167},
  publisher    = {{SCS} Europe},
  year         = {2002},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/esm/MehdiSG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/GoughMG02,
  author       = {Norman E. Gough and
                  Quasim H. Mehdi and
                  Philippe Geril},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {{GAMENET:} {EU} Networking for Development and Application of Next-Generation
                  Computer Games},
  booktitle    = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2002), November 29-30, 2002, London, {UK}},
  publisher    = {?},
  year         = {2002},
  timestamp    = {Fri, 16 Jan 2004 13:08:58 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/GoughMG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/WenMG02,
  author       = {Zhigang Wen and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Neural Networks for Animating Variations in Character Behaviours},
  booktitle    = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2002), November 29-30, 2002, London, {UK}},
  publisher    = {?},
  year         = {2002},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/WenMG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/ZengMG02,
  author       = {Xin Zeng and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Generation of a 3D Virtual Story Environment Based on Story Description},
  booktitle    = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2002), November 29-30, 2002, London, {UK}},
  publisher    = {?},
  year         = {2002},
  timestamp    = {Mon, 29 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gameon/ZengMG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iv/WenMG02,
  author       = {Zhigang Wen and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {A New Animation Approach for Visualizing Intelligent Agent Behaviours
                  in a Virtual Environment},
  booktitle    = {International Conference on Information Visualisation, {IV} 2002,
                  London, England, UK, July 10-12, 2002},
  pages        = {93--98},
  publisher    = {{IEEE} Computer Society},
  year         = {2002},
  url          = {https://doi.org/10.1109/IV.2002.1028761},
  doi          = {10.1109/IV.2002.1028761},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/iv/WenMG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/gameon/2002,
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2002), November 29-30, 2002, London, {UK}},
  publisher    = {?},
  year         = {2002},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/2002.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/isca/AllenMG01,
  author       = {Michael J. Allen and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Efficient Object Location in Frame Sequences Using Adaptive Fuzzy-Tuned
                  Scanpaths},
  journal      = {Int. J. Comput. Their Appl.},
  volume       = {8},
  number       = {2},
  year         = {2001},
  timestamp    = {Thu, 16 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/isca/AllenMG01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ISCAicis/SulimanMG01,
  author       = {Hussam Suliman and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Ashraf H. Abdelwahab and
                  Gary Rommel},
  title        = {Spatial Cognitive Maps in Agent Navigation and Path Planning},
  booktitle    = {Proceedings of the {ISCA} 10th International Conference on Intelligent
                  Systems, June 13-15, 2001, The Hyatt Hotel, Arlington, Virginia, {USA}},
  pages        = {27--31},
  publisher    = {{ISCA}},
  year         = {2001},
  timestamp    = {Tue, 18 Oct 2022 08:35:37 +0200},
  biburl       = {https://dblp.org/rec/conf/ISCAicis/SulimanMG01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ISCAicis/MehdiWG01,
  author       = {Quasim H. Mehdi and
                  Zhigang Wen and
                  Norman E. Gough},
  editor       = {Ashraf H. Abdelwahab and
                  Gary Rommel},
  title        = {Visualisation System for Agent Behaviours in Virtual Environments},
  booktitle    = {Proceedings of the {ISCA} 10th International Conference on Intelligent
                  Systems, June 13-15, 2001, The Hyatt Hotel, Arlington, Virginia, {USA}},
  pages        = {47--50},
  publisher    = {{ISCA}},
  year         = {2001},
  timestamp    = {Mon, 09 Aug 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ISCAicis/MehdiWG01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/AllenSWMG01,
  author       = {Michael J. Allen and
                  Hussam Suliman and
                  Zhigang Wen and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Directions for Future Games Development},
  booktitle    = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2001), November 30 - December 1, 2001, London, {UK}},
  pages        = {22},
  publisher    = {?},
  year         = {2001},
  timestamp    = {Tue, 20 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/AllenSWMG01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/SulimanMG01,
  author       = {Hussam Suliman and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Software Development for Reasoning and Cognitive NPCs},
  booktitle    = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2001), November 30 - December 1, 2001, London, {UK}},
  pages        = {35},
  publisher    = {?},
  year         = {2001},
  timestamp    = {Fri, 06 Nov 2015 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/SulimanMG01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/WenMG01,
  author       = {Zhigang Wen and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Mesh Skinning Technique for Intelligent Animated Characters in Computer
                  Games},
  booktitle    = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2001), November 30 - December 1, 2001, London, {UK}},
  pages        = {56},
  publisher    = {?},
  year         = {2001},
  timestamp    = {Tue, 20 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/WenMG01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/gameon/2001,
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2001), November 30 - December 1, 2001, London, {UK}},
  publisher    = {?},
  year         = {2001},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/2001.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ISCAicis/MehdiDGG00,
  author       = {Quasim H. Mehdi and
                  William Dixon and
                  Ian J. Griffiths and
                  Norman E. Gough},
  editor       = {David Page and
                  James H. Graham},
  title        = {A Multimedia Application for Interactive Production of Thermal Error
                  Models},
  booktitle    = {{ISCA} 9th International Conference on Intelligent Systems, {ICIS}
                  2000, June 15-17, 2000, the Galt House, Louisville, Kentucky, {USA}},
  pages        = {80--83},
  publisher    = {{ISCA}},
  year         = {2000},
  timestamp    = {Mon, 09 Aug 2021 16:17:36 +0200},
  biburl       = {https://dblp.org/rec/conf/ISCAicis/MehdiDGG00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ISCAicis/AllenMGC00,
  author       = {Michael J. Allen and
                  Quasim H. Mehdi and
                  Norman E. Gough and
                  Ian M. Coulson},
  editor       = {David Page and
                  James H. Graham},
  title        = {Efficient Object Location in Frame Sequences using Adaptive Fuzzy-Tuned
                  Scanpaths},
  booktitle    = {{ISCA} 9th International Conference on Intelligent Systems, {ICIS}
                  2000, June 15-17, 2000, the Galt House, Louisville, Kentucky, {USA}},
  pages        = {126--130},
  publisher    = {{ISCA}},
  year         = {2000},
  timestamp    = {Mon, 09 Aug 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ISCAicis/AllenMGC00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/MehdiWGA00,
  author       = {Quasim H. Mehdi and
                  Zhigang Wen and
                  Norman E. Gough and
                  Michael J. Allen},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Efficient Skinning Effect for Game Character Animation using DirectX
                  Vertex Blending},
  booktitle    = {1st International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2000), 11-12 November 2000, London, {UK}},
  pages        = {5},
  publisher    = {?},
  year         = {2000},
  timestamp    = {Fri, 16 Jan 2004 13:08:52 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/MehdiWGA00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/MehdiSAGA00,
  author       = {Quasim H. Mehdi and
                  Hussam Suliman and
                  E. Asloglou and
                  Norman E. Gough and
                  Michael J. Allen},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Artificial Neural Networks in Future Computer Games},
  booktitle    = {1st International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2000), 11-12 November 2000, London, {UK}},
  pages        = {29},
  publisher    = {?},
  year         = {2000},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/MehdiSAGA00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/GoughSM00,
  author       = {Norman E. Gough and
                  Hussam Suliman and
                  Quasim H. Mehdi},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Fuzzy State Machine Modelling of Agents and their Environments for
                  Games},
  booktitle    = {1st International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2000), 11-12 November 2000, London, {UK}},
  pages        = {61},
  publisher    = {?},
  year         = {2000},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/GoughSM00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/WenMGS00,
  author       = {Zhigang Wen and
                  Quasim H. Mehdi and
                  Norman E. Gough and
                  Hussam Suliman},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Creating Animated Behavioural Character Based on Environmental Effects},
  booktitle    = {1st International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2000), 11-12 November 2000, London, {UK}},
  pages        = {76},
  publisher    = {?},
  year         = {2000},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/WenMGS00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/gameon/2000,
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {1st International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2000), 11-12 November 2000, London, {UK}},
  publisher    = {?},
  year         = {2000},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/2000.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/eucc/AllenCGM99,
  author       = {Michael J. Allen and
                  Ian M. Coulson and
                  Norman E. Gough and
                  Quasim H. Mehdi},
  title        = {Classifying coloured objects under different lighting conditions using
                  the {HSV} colour model and a neural network},
  booktitle    = {5th European Control Conference, {ECC} 1999, Karlsruhe, Germany, August
                  31 - September 3, 1999},
  pages        = {3975--3981},
  publisher    = {{IEEE}},
  year         = {1999},
  url          = {https://doi.org/10.23919/ECC.1999.7099953},
  doi          = {10.23919/ECC.1999.7099953},
  timestamp    = {Fri, 12 Mar 2021 16:09:40 +0100},
  biburl       = {https://dblp.org/rec/conf/eucc/AllenCGM99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/mam/GriffithsMG98,
  author       = {Ian J. Griffiths and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Microcontroller based genetic algorithms},
  journal      = {Microprocess. Microsystems},
  volume       = {21},
  number       = {6},
  pages        = {403--413},
  year         = {1998},
  url          = {https://doi.org/10.1016/S0141-9331(98)00055-6},
  doi          = {10.1016/S0141-9331(98)00055-6},
  timestamp    = {Sat, 22 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/mam/GriffithsMG98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/esm/WangGM98,
  author       = {Tingkai Wang and
                  Norman E. Gough and
                  Quasim H. Mehdi},
  editor       = {Richard N. Zobel and
                  Dietmar P. F. M{\"{o}}ller},
  title        = {Cooperation and Competition in Multiple {AGV} Systems},
  booktitle    = {12\({}^{\mbox{th}}\) European Simulation Multiconference - Simulation
                  - Past, Present and Future, June 16-19, 1998, Machester, United Kingdom},
  pages        = {614--621},
  publisher    = {{SCS} Europe},
  year         = {1998},
  timestamp    = {Tue, 14 Jan 2003 13:43:29 +0100},
  biburl       = {https://dblp.org/rec/conf/esm/WangGM98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icannga/GriffithsMG97,
  author       = {Ian J. Griffiths and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  editor       = {George D. Smith and
                  Nigel C. Steele and
                  Rudolf F. Albrecht},
  title        = {Fuzzy-tuned Stochastic Scanpaths for {AGV} Vision},
  booktitle    = {Proceedings of the International Conference on Artificial Neural Nets
                  and Genetic Algorithms, {ICANNGA} 1997, Norwich, UK, 1997},
  pages        = {88--92},
  publisher    = {Springer},
  year         = {1997},
  url          = {https://doi.org/10.1007/978-3-7091-6492-1\_19},
  doi          = {10.1007/978-3-7091-6492-1\_19},
  timestamp    = {Mon, 04 May 2020 15:33:52 +0200},
  biburl       = {https://dblp.org/rec/conf/icannga/GriffithsMG97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tools/WangMG97,
  author       = {Tingkai Wang and
                  Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {An Object-Oriented Environment Database for {AGV} Path Planing},
  booktitle    = {{TOOLS} 1997: 24th International Conference on Technology of Object-Oriented
                  Languages and Systems, September 1997, Beijing, China},
  pages        = {86--95},
  publisher    = {{IEEE} Computer Society},
  year         = {1997},
  url          = {https://doi.org/10.1109/TOOLS.1997.713531},
  doi          = {10.1109/TOOLS.1997.713531},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/tools/WangMG97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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