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BibTeX records: Quasim H. Mehdi
@inproceedings{DBLP:conf/cgames/PascualZM15, author = {Maite Frutos Pascual and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Quasim H. Mehdi}, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Adrian P. Lauf and Jerzy W. Jaromczyk and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Dar{-}Jen Chang and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy}, title = {Where do they look at? Analysis of gaze interaction in children while playing a puzzle game}, booktitle = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , {CGAMES} 2015, Louisville, KY, USA, July 27-29, 2015}, pages = {103--106}, publisher = {{IEEE} Computer Society}, year = {2015}, url = {https://doi.org/10.1109/CGames.2015.7272954}, doi = {10.1109/CGAMES.2015.7272954}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cgames/PascualZM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/AhmedMME15, author = {Alsanossi M. Ahmed and Quasim H. Mehdi and Robert Moreton and Adel Elmaghraby}, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Adrian P. Lauf and Jerzy W. Jaromczyk and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Dar{-}Jen Chang and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy}, title = {Serious games providing opportunities to empower citizen engagement and participation in e-government services}, booktitle = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , {CGAMES} 2015, Louisville, KY, USA, July 27-29, 2015}, pages = {138--142}, publisher = {{IEEE} Computer Society}, year = {2015}, url = {https://doi.org/10.1109/CGames.2015.7272971}, doi = {10.1109/CGAMES.2015.7272971}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/AhmedMME15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/cgames/2015, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Adrian P. Lauf and Jerzy W. Jaromczyk and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Dar{-}Jen Chang and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy}, title = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , {CGAMES} 2015, Louisville, KY, USA, July 27-29, 2015}, publisher = {{IEEE} Computer Society}, year = {2015}, url = {https://ieeexplore.ieee.org/xpl/conhome/7256527/proceeding}, isbn = {978-1-4673-7921-2}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cgames/2015.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/AhmedMME14, author = {Alsanossi M. Ahmed and Quasim H. Mehdi and Robert Moreton and Adel Said Elmaghraby}, title = {Towards the use of serious games for effective e-government service}, booktitle = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games, {CGAMES} 2014, Louisville, KY, USA, July 28-30, 2014}, pages = {1--6}, publisher = {{IEEE} Computer Society}, year = {2014}, url = {https://doi.org/10.1109/CGames.2014.6934148}, doi = {10.1109/CGAMES.2014.6934148}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/AhmedMME14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/Mehdi13, author = {Quasim H. Mehdi}, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Jerzy W. Jaromczyk and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Dar{-}Jen Chang and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy}, title = {Preface}, booktitle = {18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013, Louisville, KY, USA, July 30 - Aug. 1, 2013}, pages = {8}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/CGames.2013.6632595}, doi = {10.1109/CGAMES.2013.6632595}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/Mehdi13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/SmithHM13, author = {Paul Smith and Thomas P. Hartley and Quasim H. Mehdi}, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Jerzy W. Jaromczyk and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Dar{-}Jen Chang and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy}, title = {C{\#} interpreter and unity 3D for educational programming games}, booktitle = {18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013, Louisville, KY, USA, July 30 - Aug. 1, 2013}, pages = {41--47}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/CGames.2013.6632602}, doi = {10.1109/CGAMES.2013.6632602}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/SmithHM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/BurgessHMM13, author = {Robert Adam Burgess and Thomas P. Hartley and Quasim H. Mehdi and Rana Mehdi}, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Jerzy W. Jaromczyk and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Dar{-}Jen Chang and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy}, title = {Monitoring of patient fluid intake using the Xbox Kinect}, booktitle = {18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013, Louisville, KY, USA, July 30 - Aug. 1, 2013}, pages = {60--64}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/CGames.2013.6632606}, doi = {10.1109/CGAMES.2013.6632606}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/BurgessHMM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/HookwayMHB13, author = {Gary Hookway and Quasim H. Mehdi and Tom Hartley and Nsikak E. Bassey}, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Jerzy W. Jaromczyk and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Dar{-}Jen Chang and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy}, title = {Learning physics through computer games}, booktitle = {18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013, Louisville, KY, USA, July 30 - Aug. 1, 2013}, pages = {119--126}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/CGames.2013.6632617}, doi = {10.1109/CGAMES.2013.6632617}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/HookwayMHB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/cgames/2013, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Jerzy W. Jaromczyk and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Dar{-}Jen Chang and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy}, title = {18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, {CGAMES} 2013, Louisville, KY, USA, July 30 - Aug. 1, 2013}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://ieeexplore.ieee.org/xpl/conhome/6605723/proceeding}, isbn = {978-1-4799-0818-9}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cgames/2013.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/CarterMH12, author = {Christopher Carter and Quasim H. Mehdi and Thomas P. Hartley}, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Robert Moreton and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy and Nickola Li Zhigiang}, title = {Navigational techniques to improve usability and user experience in {RPG} games}, booktitle = {17th International Conference on Computer Games, {CGAMES} 2012, Louisville, KY, USA, July 30 - Aug. 1, 2012}, pages = {86--93}, publisher = {{IEEE} Computer Society}, year = {2012}, url = {https://doi.org/10.1109/CGames.2012.6314557}, doi = {10.1109/CGAMES.2012.6314557}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/CarterMH12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/HartleyM12, author = {Thomas P. Hartley and Quasim H. Mehdi}, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Robert Moreton and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy and Nickola Li Zhigiang}, title = {In-game adaptation of a navigation mesh cell path}, booktitle = {17th International Conference on Computer Games, {CGAMES} 2012, Louisville, KY, USA, July 30 - Aug. 1, 2012}, pages = {230--236}, publisher = {{IEEE} Computer Society}, year = {2012}, url = {https://doi.org/10.1109/CGames.2012.6314580}, doi = {10.1109/CGAMES.2012.6314580}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/HartleyM12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/cgames/2012, editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Robert Moreton and Rammohan K. Ragade and Bego{\~{n}}a Garc{\'{\i}}a Zapirain and Julia Chariker and Mostafa M. El{-}Said and Roman V. Yampolskiy and Nickola Li Zhigiang}, title = {17th International Conference on Computer Games, {CGAMES} 2012, Louisville, KY, USA, July 30 - Aug. 1, 2012}, publisher = {{IEEE} Computer Society}, year = {2012}, url = {https://ieeexplore.ieee.org/xpl/conhome/6289461/proceeding}, isbn = {978-1-4673-1120-5}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cgames/2012.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/HartleyM11, author = {Thomas P. Hartley and Quasim H. Mehdi}, editor = {Quasim H. Mehdi and Adel Said Elmaghraby and Robert Moreton and Roman V. Yampolskiy and Julia Chariker}, title = {In-game tactic adaptation for interactive computer games}, booktitle = {16th International Conference on Computer Games, {CGAMES} 2011, Louisville, KY, USA, 27-30 July, 2011}, pages = {41--49}, publisher = {{IEEE} Computer Society}, year = {2011}, url = {https://doi.org/10.1109/CGAMES.2011.6000358}, doi = {10.1109/CGAMES.2011.6000358}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/HartleyM11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/BasseyMH11, author = {Nsikak E. Bassey and Quasim H. Mehdi and Thomas P. Hartley}, editor = {Quasim H. Mehdi and Adel Said Elmaghraby and Robert Moreton and Roman V. Yampolskiy and Julia Chariker}, title = {Smart Terrain in Online Tactic Agent decision making process}, booktitle = {16th International Conference on Computer Games, {CGAMES} 2011, Louisville, KY, USA, 27-30 July, 2011}, pages = {143--147}, publisher = {{IEEE} Computer Society}, year = {2011}, url = {https://doi.org/10.1109/CGAMES.2011.6000329}, doi = {10.1109/CGAMES.2011.6000329}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/BasseyMH11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/cgames/2011, editor = {Quasim H. Mehdi and Adel Said Elmaghraby and Robert Moreton and Roman V. Yampolskiy and Julia Chariker}, title = {16th International Conference on Computer Games, {CGAMES} 2011, Louisville, KY, USA, 27-30 July, 2011}, publisher = {{IEEE} Computer Society}, year = {2011}, url = {https://ieeexplore.ieee.org/xpl/conhome/5989687/proceeding}, isbn = {978-1-4577-1451-1}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cgames/2011.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/cie/HartleyM09, author = {Thomas P. Hartley and Quasim H. Mehdi}, title = {Online action adaptation in interactive computer games}, journal = {Comput. Entertain.}, volume = {7}, number = {2}, pages = {28:1--28:31}, year = {2009}, url = {https://doi.org/10.1145/1541895.1541908}, doi = {10.1145/1541895.1541908}, timestamp = {Sun, 10 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/cie/HartleyM09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/iv/ZengMG05, author = {Xin Zeng and Quasim H. Mehdi and Norman E. Gough}, title = {From Visual Semantic Parameterization to Graphic Visualization}, booktitle = {9th International Conference on Information Visualisation, {IV} 2005, 6-8 July 2005, London, {UK}}, pages = {488--493}, publisher = {{IEEE} Computer Society}, year = {2005}, url = {https://doi.org/10.1109/IV.2005.53}, doi = {10.1109/IV.2005.53}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/iv/ZengMG05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/icae/AllenMGGM03, author = {Michael J. Allen and Francisco Javier Mar{\'{\i}}n Mart{\'{\i}}n and Francisco Garc{\'{\i}}a{-}Lagos and Norman E. Gough and Quasim H. Mehdi}, title = {Fuzzy processing for active vision}, journal = {Integr. Comput. Aided Eng.}, volume = {10}, number = {3}, pages = {267--285}, year = {2003}, url = {https://doi.org/10.3233/ica-2003-10304}, doi = {10.3233/ICA-2003-10304}, timestamp = {Fri, 10 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/icae/AllenMGGM03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/AllenGMW03, author = {Michael J. Allen and Norman E. Gough and Quasim H. Mehdi and Brian Wink}, editor = {Quasim H. Mehdi and Norman E. Gough and St{\'{e}}phane Natkin}, title = {A Review of Eye-Tracking and Usability in Computer Games}, booktitle = {4th International Conference on Intelligent Games and Simulation {(GAME-ON} 2003), 19-21 November 2003, London, {UK}}, pages = {26}, publisher = {{EUROSIS}}, year = {2003}, timestamp = {Sun, 04 Nov 2012 15:01:41 +0100}, biburl = {https://dblp.org/rec/conf/gameon/AllenGMW03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/ZengMG03, author = {Xin Zeng and Quasim H. Mehdi and Norman E. Gough}, editor = {Quasim H. Mehdi and Norman E. Gough and St{\'{e}}phane Natkin}, title = {An Inference Methodology for Reasoning About Visual Information for a Virtual Environment}, booktitle = {4th International Conference on Intelligent Games and Simulation {(GAME-ON} 2003), 19-21 November 2003, London, {UK}}, pages = {53}, publisher = {{EUROSIS}}, year = {2003}, timestamp = {Mon, 29 Apr 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/gameon/ZengMG03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/SulimanMG03, author = {Hussam Suliman and Quasim H. Mehdi and Norman E. Gough}, editor = {Quasim H. Mehdi and Norman E. Gough and St{\'{e}}phane Natkin}, title = {Ontology for Perception in Cognitive Agents and Synthetic Environments}, booktitle = {4th International Conference on Intelligent Games and Simulation {(GAME-ON} 2003), 19-21 November 2003, London, {UK}}, pages = {127}, publisher = {{EUROSIS}}, year = {2003}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/SulimanMG03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/iasse/MehdiZG03, author = {Quasim H. Mehdi and Xin Zeng and Norman E. Gough}, editor = {Antony Satyadas and Sergiu M. Dascalu}, title = {Story Visualization for Interactive Virtual Environment}, booktitle = {Proceedings of the 12th International Conference on Intelligent and Adaptive Systems and Software Engineering, July 9-11, 2003, San Francisco, CA, {USA}}, pages = {20--24}, publisher = {{ISCA}}, year = {2003}, timestamp = {Mon, 29 Apr 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/iasse/MehdiZG03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/iv/ZengMG03, author = {Xin Zeng and Quasim H. Mehdi and Norman E. Gough}, editor = {Ebad Banissi and Katy B{\"{o}}rner and Chaomei Chen and Gordon Clapworthy and Carsten Maple and Amy Lobben and Christopher J. Moore and Jonathan C. Roberts and Anna Ursyn and Jian J. Zhang}, title = {Shape of the Story: Story Visualization Techniques}, booktitle = {Seventh International Conference on Information Visualization, {IV} 2003, 16-18 July 2003, London, {UK}}, pages = {144--151}, publisher = {{IEEE} Computer Society}, year = {2003}, url = {https://doi.org/10.1109/IV.2003.1217971}, doi = {10.1109/IV.2003.1217971}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/iv/ZengMG03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/gameon/2003, editor = {Quasim H. Mehdi and Norman E. Gough and St{\'{e}}phane Natkin}, title = {4th International Conference on Intelligent Games and Simulation {(GAME-ON} 2003), 19-21 November 2003, London, {UK}}, publisher = {{EUROSIS}}, year = {2003}, isbn = {9-0773-8105-8}, timestamp = {Sun, 04 Nov 2012 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/2003.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/WenMG02, author = {Zhigang Wen and Quasim H. Mehdi and Norman E. Gough}, title = {Animating Intelligent Games Characters Using Mesh Skinning}, journal = {Int. J. Intell. Games Simul.}, volume = {1}, number = {1}, pages = {12--17}, year = {2002}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/29}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/WenMG02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ISCAicis/MehdiWG02, author = {Quasim H. Mehdi and Zhigang Wen and Norman E. Gough}, editor = {Adel Said Elmaghraby and Robert Dees}, title = {A New Approach for Animating Intelligent Agents in Complex 3D Virtual Environment Based on Spatial Perception and Memory}, booktitle = {Proceedings of the 11th Conference on Intelligent Systems: Emerging Technologies, July 18-20, 2002, Boston, Massachusetts, {USA}}, pages = {60--64}, publisher = {{ISCA}}, year = {2002}, timestamp = {Mon, 09 Aug 2021 16:17:38 +0200}, biburl = {https://dblp.org/rec/conf/ISCAicis/MehdiWG02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ISCAicis/SulimanMG02, author = {Hussam Suliman and Quasim H. Mehdi and Norman E. Gough}, editor = {Adel Said Elmaghraby and Robert Dees}, title = {Virtual Agent Using a Combined Cognitive Map and Knowledge Base Systems}, booktitle = {Proceedings of the 11th Conference on Intelligent Systems: Emerging Technologies, July 18-20, 2002, Boston, Massachusetts, {USA}}, pages = {65--70}, publisher = {{ISCA}}, year = {2002}, timestamp = {Mon, 09 Aug 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ISCAicis/SulimanMG02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/esm/MehdiSG02, author = {Quasim H. Mehdi and Hussam Suliman and Norman E. Gough}, editor = {Krzysztof Amborski and Hermann Meuth}, title = {An Agent and Group Model for Generating a Variety of Flocking Behaviours}, booktitle = {16\({}^{\mbox{th}}\) European Simulation Multiconference: Modelling and Simulation 2002, June 3-5, 2002, Fachhochschule Darmstadt, Darmstadt, Germany}, pages = {163--167}, publisher = {{SCS} Europe}, year = {2002}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/esm/MehdiSG02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/GoughMG02, author = {Norman E. Gough and Quasim H. Mehdi and Philippe Geril}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {{GAMENET:} {EU} Networking for Development and Application of Next-Generation Computer Games}, booktitle = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON} 2002), November 29-30, 2002, London, {UK}}, publisher = {?}, year = {2002}, timestamp = {Fri, 16 Jan 2004 13:08:58 +0100}, biburl = {https://dblp.org/rec/conf/gameon/GoughMG02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/WenMG02, author = {Zhigang Wen and Quasim H. Mehdi and Norman E. Gough}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Neural Networks for Animating Variations in Character Behaviours}, booktitle = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON} 2002), November 29-30, 2002, London, {UK}}, publisher = {?}, year = {2002}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/WenMG02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/ZengMG02, author = {Xin Zeng and Quasim H. Mehdi and Norman E. Gough}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Generation of a 3D Virtual Story Environment Based on Story Description}, booktitle = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON} 2002), November 29-30, 2002, London, {UK}}, publisher = {?}, year = {2002}, timestamp = {Mon, 29 Apr 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/gameon/ZengMG02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/iv/WenMG02, author = {Zhigang Wen and Quasim H. Mehdi and Norman E. Gough}, title = {A New Animation Approach for Visualizing Intelligent Agent Behaviours in a Virtual Environment}, booktitle = {International Conference on Information Visualisation, {IV} 2002, London, England, UK, July 10-12, 2002}, pages = {93--98}, publisher = {{IEEE} Computer Society}, year = {2002}, url = {https://doi.org/10.1109/IV.2002.1028761}, doi = {10.1109/IV.2002.1028761}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/iv/WenMG02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/gameon/2002, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON} 2002), November 29-30, 2002, London, {UK}}, publisher = {?}, year = {2002}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/2002.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/isca/AllenMG01, author = {Michael J. Allen and Quasim H. Mehdi and Norman E. Gough}, title = {Efficient Object Location in Frame Sequences Using Adaptive Fuzzy-Tuned Scanpaths}, journal = {Int. J. Comput. Their Appl.}, volume = {8}, number = {2}, year = {2001}, timestamp = {Thu, 16 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/isca/AllenMG01.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ISCAicis/SulimanMG01, author = {Hussam Suliman and Quasim H. Mehdi and Norman E. Gough}, editor = {Ashraf H. Abdelwahab and Gary Rommel}, title = {Spatial Cognitive Maps in Agent Navigation and Path Planning}, booktitle = {Proceedings of the {ISCA} 10th International Conference on Intelligent Systems, June 13-15, 2001, The Hyatt Hotel, Arlington, Virginia, {USA}}, pages = {27--31}, publisher = {{ISCA}}, year = {2001}, timestamp = {Tue, 18 Oct 2022 08:35:37 +0200}, biburl = {https://dblp.org/rec/conf/ISCAicis/SulimanMG01.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ISCAicis/MehdiWG01, author = {Quasim H. Mehdi and Zhigang Wen and Norman E. Gough}, editor = {Ashraf H. Abdelwahab and Gary Rommel}, title = {Visualisation System for Agent Behaviours in Virtual Environments}, booktitle = {Proceedings of the {ISCA} 10th International Conference on Intelligent Systems, June 13-15, 2001, The Hyatt Hotel, Arlington, Virginia, {USA}}, pages = {47--50}, publisher = {{ISCA}}, year = {2001}, timestamp = {Mon, 09 Aug 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ISCAicis/MehdiWG01.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/AllenSWMG01, author = {Michael J. Allen and Hussam Suliman and Zhigang Wen and Quasim H. Mehdi and Norman E. Gough}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Directions for Future Games Development}, booktitle = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON} 2001), November 30 - December 1, 2001, London, {UK}}, pages = {22}, publisher = {?}, year = {2001}, timestamp = {Tue, 20 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/AllenSWMG01.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/SulimanMG01, author = {Hussam Suliman and Quasim H. Mehdi and Norman E. Gough}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Software Development for Reasoning and Cognitive NPCs}, booktitle = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON} 2001), November 30 - December 1, 2001, London, {UK}}, pages = {35}, publisher = {?}, year = {2001}, timestamp = {Fri, 06 Nov 2015 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/SulimanMG01.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/WenMG01, author = {Zhigang Wen and Quasim H. Mehdi and Norman E. Gough}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Mesh Skinning Technique for Intelligent Animated Characters in Computer Games}, booktitle = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON} 2001), November 30 - December 1, 2001, London, {UK}}, pages = {56}, publisher = {?}, year = {2001}, timestamp = {Tue, 20 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/WenMG01.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/gameon/2001, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON} 2001), November 30 - December 1, 2001, London, {UK}}, publisher = {?}, year = {2001}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/2001.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ISCAicis/MehdiDGG00, author = {Quasim H. Mehdi and William Dixon and Ian J. Griffiths and Norman E. Gough}, editor = {David Page and James H. Graham}, title = {A Multimedia Application for Interactive Production of Thermal Error Models}, booktitle = {{ISCA} 9th International Conference on Intelligent Systems, {ICIS} 2000, June 15-17, 2000, the Galt House, Louisville, Kentucky, {USA}}, pages = {80--83}, publisher = {{ISCA}}, year = {2000}, timestamp = {Mon, 09 Aug 2021 16:17:36 +0200}, biburl = {https://dblp.org/rec/conf/ISCAicis/MehdiDGG00.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ISCAicis/AllenMGC00, author = {Michael J. Allen and Quasim H. Mehdi and Norman E. Gough and Ian M. Coulson}, editor = {David Page and James H. Graham}, title = {Efficient Object Location in Frame Sequences using Adaptive Fuzzy-Tuned Scanpaths}, booktitle = {{ISCA} 9th International Conference on Intelligent Systems, {ICIS} 2000, June 15-17, 2000, the Galt House, Louisville, Kentucky, {USA}}, pages = {126--130}, publisher = {{ISCA}}, year = {2000}, timestamp = {Mon, 09 Aug 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ISCAicis/AllenMGC00.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/MehdiWGA00, author = {Quasim H. Mehdi and Zhigang Wen and Norman E. Gough and Michael J. Allen}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Efficient Skinning Effect for Game Character Animation using DirectX Vertex Blending}, booktitle = {1st International Conference on Intelligent Games and Simulation {(GAME-ON} 2000), 11-12 November 2000, London, {UK}}, pages = {5}, publisher = {?}, year = {2000}, timestamp = {Fri, 16 Jan 2004 13:08:52 +0100}, biburl = {https://dblp.org/rec/conf/gameon/MehdiWGA00.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/MehdiSAGA00, author = {Quasim H. Mehdi and Hussam Suliman and E. Asloglou and Norman E. Gough and Michael J. Allen}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Artificial Neural Networks in Future Computer Games}, booktitle = {1st International Conference on Intelligent Games and Simulation {(GAME-ON} 2000), 11-12 November 2000, London, {UK}}, pages = {29}, publisher = {?}, year = {2000}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/MehdiSAGA00.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/GoughSM00, author = {Norman E. Gough and Hussam Suliman and Quasim H. Mehdi}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Fuzzy State Machine Modelling of Agents and their Environments for Games}, booktitle = {1st International Conference on Intelligent Games and Simulation {(GAME-ON} 2000), 11-12 November 2000, London, {UK}}, pages = {61}, publisher = {?}, year = {2000}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/GoughSM00.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gameon/WenMGS00, author = {Zhigang Wen and Quasim H. Mehdi and Norman E. Gough and Hussam Suliman}, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {Creating Animated Behavioural Character Based on Environmental Effects}, booktitle = {1st International Conference on Intelligent Games and Simulation {(GAME-ON} 2000), 11-12 November 2000, London, {UK}}, pages = {76}, publisher = {?}, year = {2000}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/WenMGS00.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/gameon/2000, editor = {Quasim H. Mehdi and Norman E. Gough}, title = {1st International Conference on Intelligent Games and Simulation {(GAME-ON} 2000), 11-12 November 2000, London, {UK}}, publisher = {?}, year = {2000}, timestamp = {Fri, 16 Jan 2004 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gameon/2000.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/eucc/AllenCGM99, author = {Michael J. Allen and Ian M. Coulson and Norman E. Gough and Quasim H. Mehdi}, title = {Classifying coloured objects under different lighting conditions using the {HSV} colour model and a neural network}, booktitle = {5th European Control Conference, {ECC} 1999, Karlsruhe, Germany, August 31 - September 3, 1999}, pages = {3975--3981}, publisher = {{IEEE}}, year = {1999}, url = {https://doi.org/10.23919/ECC.1999.7099953}, doi = {10.23919/ECC.1999.7099953}, timestamp = {Fri, 12 Mar 2021 16:09:40 +0100}, biburl = {https://dblp.org/rec/conf/eucc/AllenCGM99.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/mam/GriffithsMG98, author = {Ian J. Griffiths and Quasim H. Mehdi and Norman E. Gough}, title = {Microcontroller based genetic algorithms}, journal = {Microprocess. Microsystems}, volume = {21}, number = {6}, pages = {403--413}, year = {1998}, url = {https://doi.org/10.1016/S0141-9331(98)00055-6}, doi = {10.1016/S0141-9331(98)00055-6}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/mam/GriffithsMG98.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/esm/WangGM98, author = {Tingkai Wang and Norman E. Gough and Quasim H. Mehdi}, editor = {Richard N. Zobel and Dietmar P. F. M{\"{o}}ller}, title = {Cooperation and Competition in Multiple {AGV} Systems}, booktitle = {12\({}^{\mbox{th}}\) European Simulation Multiconference - Simulation - Past, Present and Future, June 16-19, 1998, Machester, United Kingdom}, pages = {614--621}, publisher = {{SCS} Europe}, year = {1998}, timestamp = {Tue, 14 Jan 2003 13:43:29 +0100}, biburl = {https://dblp.org/rec/conf/esm/WangGM98.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icannga/GriffithsMG97, author = {Ian J. Griffiths and Quasim H. Mehdi and Norman E. Gough}, editor = {George D. Smith and Nigel C. Steele and Rudolf F. Albrecht}, title = {Fuzzy-tuned Stochastic Scanpaths for {AGV} Vision}, booktitle = {Proceedings of the International Conference on Artificial Neural Nets and Genetic Algorithms, {ICANNGA} 1997, Norwich, UK, 1997}, pages = {88--92}, publisher = {Springer}, year = {1997}, url = {https://doi.org/10.1007/978-3-7091-6492-1\_19}, doi = {10.1007/978-3-7091-6492-1\_19}, timestamp = {Mon, 04 May 2020 15:33:52 +0200}, biburl = {https://dblp.org/rec/conf/icannga/GriffithsMG97.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tools/WangMG97, author = {Tingkai Wang and Quasim H. Mehdi and Norman E. Gough}, title = {An Object-Oriented Environment Database for {AGV} Path Planing}, booktitle = {{TOOLS} 1997: 24th International Conference on Technology of Object-Oriented Languages and Systems, September 1997, Beijing, China}, pages = {86--95}, publisher = {{IEEE} Computer Society}, year = {1997}, url = {https://doi.org/10.1109/TOOLS.1997.713531}, doi = {10.1109/TOOLS.1997.713531}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/tools/WangMG97.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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