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BibTeX records: Dennis L. Kappen
@article{DBLP:journals/fcomp/KappenMN20, author = {Dennis L. Kappen and Pejman Mirza{-}Babaei and Lennart E. Nacke}, title = {Technology Facilitates Physical Activity Through Gamification: {A} Thematic Analysis of an 8-Week Study}, journal = {Frontiers Comput. Sci.}, volume = {2}, pages = {530309}, year = {2020}, url = {https://doi.org/10.3389/fcomp.2020.530309}, doi = {10.3389/FCOMP.2020.530309}, timestamp = {Fri, 23 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/fcomp/KappenMN20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/hci/KappenMN20, author = {Dennis L. Kappen and Pejman Mirza{-}Babaei and Lennart E. Nacke}, editor = {Qin Gao and Jia Zhou}, title = {Older Adults' Motivation for Physical Activity Using Gamified Technology: An Eight-Week Experimental Study}, booktitle = {Human Aspects of {IT} for the Aged Population. Healthy and Active Aging - 6th International Conference, {ITAP} 2020, Held as Part of the 22nd {HCI} International Conference, {HCII} 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part {II}}, series = {Lecture Notes in Computer Science}, volume = {12208}, pages = {292--309}, publisher = {Springer}, year = {2020}, url = {https://doi.org/10.1007/978-3-030-50249-2\_22}, doi = {10.1007/978-3-030-50249-2\_22}, timestamp = {Wed, 15 Jul 2020 10:32:10 +0200}, biburl = {https://dblp.org/rec/conf/hci/KappenMN20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijhci/KappenMN19, author = {Dennis L. Kappen and Pejman Mirza{-}Babaei and Lennart E. Nacke}, title = {Older Adults' Physical Activity and Exergames: {A} Systematic Review}, journal = {Int. J. Hum. Comput. Interact.}, volume = {35}, number = {2}, pages = {140--167}, year = {2019}, url = {https://doi.org/10.1080/10447318.2018.1441253}, doi = {10.1080/10447318.2018.1441253}, timestamp = {Mon, 13 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijhci/KappenMN19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijmms/LandersTKCMN19, author = {Richard N. Landers and Gustavo Fortes Tondello and Dennis L. Kappen and Andrew B. Collmus and Elisa D. Mekler and Lennart E. Nacke}, title = {Defining gameful experience as a psychological state caused by gameplay: Replacing the term 'Gamefulness' with three distinct constructs}, journal = {Int. J. Hum. Comput. Stud.}, volume = {127}, pages = {81--94}, year = {2019}, url = {https://doi.org/10.1016/j.ijhcs.2018.08.003}, doi = {10.1016/J.IJHCS.2018.08.003}, timestamp = {Fri, 21 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijmms/LandersTKCMN19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/hci/TondelloKGN19, author = {Gustavo Fortes Tondello and Dennis L. Kappen and Marim Ganaba and Lennart E. Nacke}, editor = {Masaaki Kurosu}, title = {Gameful Design Heuristics: {A} Gamification Inspection Tool}, booktitle = {Human-Computer Interaction. Perspectives on Design - Thematic Area, {HCI} 2019, Held as Part of the 21st {HCI} International Conference, {HCII} 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part {I}}, series = {Lecture Notes in Computer Science}, volume = {11566}, pages = {224--244}, publisher = {Springer}, year = {2019}, url = {https://doi.org/10.1007/978-3-030-22646-6\_16}, doi = {10.1007/978-3-030-22646-6\_16}, timestamp = {Thu, 08 Aug 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/hci/TondelloKGN19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/hci/KappenMN19, author = {Dennis L. Kappen and Pejman Mirza{-}Babaei and Lennart E. Nacke}, editor = {Jia Zhou and Gavriel Salvendy}, title = {Motivational Affordances for Older Adults' Physical Activity Technology: An Expert Evaluation}, booktitle = {Human Aspects of {IT} for the Aged Population. Design for the Elderly and Technology Acceptance - 5th International Conference, {ITAP} 2019, Held as Part of the 21st {HCI} International Conference, {HCII} 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part {I}}, series = {Lecture Notes in Computer Science}, volume = {11592}, pages = {388--406}, publisher = {Springer}, year = {2019}, url = {https://doi.org/10.1007/978-3-030-22012-9\_28}, doi = {10.1007/978-3-030-22012-9\_28}, timestamp = {Mon, 15 Jun 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/hci/KappenMN19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/automotiveUI/ParavantesLPCK18, author = {George Paravantes and Hilary Leehane and Dhanushka Premarathna and Chloe Chung and Dennis L. Kappen}, title = {Application of Augmented Reality for Multi-Scale Interactions in Emergency Vehicles}, booktitle = {Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, AutomotiveUI 2018, Toronto, ON, Canada, September 23-25, 2018}, pages = {221--224}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3239092.3267415}, doi = {10.1145/3239092.3267415}, timestamp = {Fri, 27 Dec 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/automotiveUI/ParavantesLPCK18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/hicss/KappenMN18, author = {Dennis L. Kappen and Pejman Mirza{-}Babaei and Lennart E. Nacke}, editor = {Tung Bui}, title = {Gamification of Older Adults' Physical Activity: An Eight-Week Study}, booktitle = {51st Hawaii International Conference on System Sciences, {HICSS} 2018, Hilton Waikoloa Village, Hawaii, USA, January 3-6, 2018}, pages = {1--10}, publisher = {ScholarSpace / {AIS} Electronic Library (AISeL)}, year = {2018}, url = {https://hdl.handle.net/10125/50036}, timestamp = {Wed, 04 May 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/hicss/KappenMN18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/crossroads/KappenO17, author = {Dennis L. Kappen and Rita Orji}, title = {Gamified and persuasive systems as behavior change agents for health and wellness}, journal = {{XRDS}}, volume = {24}, number = {1}, pages = {52--55}, year = {2017}, url = {https://doi.org/10.1145/3123750}, doi = {10.1145/3123750}, timestamp = {Fri, 03 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/crossroads/KappenO17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/KappenMN17, author = {Dennis L. Kappen and Pejman Mirza{-}Babaei and Lennart E. Nacke}, editor = {Ben A. M. Schouten and Panos Markopoulos and Phoebe O. Toups Dugas and Paul A. Cairns and Tilde Bekker}, title = {Gamification through the Application of Motivational Affordances for Physical Activity Technology}, booktitle = {Proceedings of the Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2017, Amsterdam, The Netherlands, October 15-18, 2017}, pages = {5--18}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3116595.3116604}, doi = {10.1145/3116595.3116604}, timestamp = {Tue, 06 Sep 2022 13:45:09 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/KappenMN17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ODonnellKFDN017, author = {Nicholas O'Donnell and Dennis L. Kappen and Zachary Fitz{-}Walter and Sebastian Deterding and Lennart E. Nacke and Daniel M. Johnson}, editor = {Ben A. M. Schouten and Panos Markopoulos and Phoebe O. Toups Dugas and Paul A. Cairns and Tilde Bekker}, title = {How Multidisciplinary is Gamification Research?: Results from a Scoping Review}, booktitle = {Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2017, Amsterdam, Netherlands, October 15 - 18, 2017}, pages = {445--452}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3130859.3131412}, doi = {10.1145/3130859.3131412}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/ODonnellKFDN017.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ElmTKGSN16, author = {Dominic Elm and Gustavo Fortes Tondello and Dennis L. Kappen and Marim Ganaba and Melissa Stocco and Lennart E. Nacke}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {{CLEVER:} {A} Trivia and Strategy Game for Enterprise Knowledge Learning}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {61--66}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2971805}, timestamp = {Tue, 06 Sep 2022 13:45:09 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/ElmTKGSN16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ElmKTN16, author = {Dominic Elm and Dennis L. Kappen and Gustavo Fortes Tondello and Lennart E. Nacke}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {{CLEVER:} Gamification and Enterprise Knowledge Learning}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {141--148}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2987745}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/ElmKTN16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/TondelloKMGN16, author = {Gustavo Fortes Tondello and Dennis L. Kappen and Elisa D. Mekler and Marim Ganaba and Lennart E. Nacke}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Heuristic Evaluation for Gameful Design}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {315--323}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2987729}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/TondelloKMGN16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/hicss/KappenNGT16, author = {Dennis L. Kappen and Lennart E. Nacke and Kathrin Maria Gerling and Lia E. Tsotsos}, editor = {Tung X. Bui and Ralph H. Sprague Jr.}, title = {Design Strategies for Gamified Physical Activity Applications for Older Adults}, booktitle = {49th Hawaii International Conference on System Sciences, {HICSS} 2016, Koloa, HI, USA, January 5-8, 2016}, pages = {1309--1318}, publisher = {{IEEE} Computer Society}, year = {2016}, url = {https://doi.org/10.1109/HICSS.2016.166}, doi = {10.1109/HICSS.2016.166}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/hicss/KappenNGT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/Kappen15, author = {Dennis L. Kappen}, editor = {Anna L. Cox and Paul A. Cairns and Regina Bernhaupt and Lennart E. Nacke}, title = {Adaptive Engagement of Older Adults' Fitness through Gamification}, booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2015, London, United Kingdom, October 5-7, 2015}, pages = {403--406}, publisher = {{ACM}}, year = {2015}, url = {https://doi.org/10.1145/2793107.2810276}, doi = {10.1145/2793107.2810276}, timestamp = {Thu, 14 Mar 2019 15:43:02 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/Kappen15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/KappenMJBRN14, author = {Dennis L. Kappen and Pejman Mirza{-}Babaei and Jens Johannsmeier and Daniel Buckstein and James Robb and Lennart E. Nacke}, editor = {Lennart E. Nacke and T. C. Nicholas Graham}, title = {Engaged by boos and cheers: the effect of co-located game audiences on social player experience}, booktitle = {Proceedings of the first {ACM} {SIGCHI} annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014}, pages = {151--160}, publisher = {{ACM}}, year = {2014}, url = {https://doi.org/10.1145/2658537.2658687}, doi = {10.1145/2658537.2658687}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/KappenMJBRN14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/NackeCKRB14, author = {Lennart E. Nacke and Jo{\~{a}}o P. Costa and Dennis L. Kappen and James Robb and Daniel Buckstein}, editor = {Lennart E. Nacke and T. C. Nicholas Graham}, title = {Developing iconic and semi-iconic game controllers}, booktitle = {Proceedings of the first {ACM} {SIGCHI} annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014}, pages = {435--436}, publisher = {{ACM}}, year = {2014}, url = {https://doi.org/10.1145/2658537.2661327}, doi = {10.1145/2658537.2661327}, timestamp = {Fri, 27 Dec 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/NackeCKRB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/WehbeKRKKN13, author = {Rina R. Wehbe and Dennis L. Kappen and David Rojas and Matthias Klauser and Bill Kapralos and Lennart E. Nacke}, editor = {Wendy E. Mackay and Stephen A. Brewster and Susanne B{\o}dker}, title = {EEG-based assessment of video and in-game learning}, booktitle = {2013 {ACM} {SIGCHI} Conference on Human Factors in Computing Systems, {CHI} '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts}, pages = {667--672}, publisher = {{ACM}}, year = {2013}, url = {https://doi.org/10.1145/2468356.2468474}, doi = {10.1145/2468356.2468474}, timestamp = {Fri, 12 Mar 2021 15:27:48 +0100}, biburl = {https://dblp.org/rec/conf/chi/WehbeKRKKN13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/KappenGSWN13, author = {Dennis L. Kappen and John Gregory and Daniel Stepchenko and Rina R. Wehbe and Lennart E. Nacke}, editor = {Wendy E. Mackay and Stephen A. Brewster and Susanne B{\o}dker}, title = {Exploring social interaction in co-located multiplayer games}, booktitle = {2013 {ACM} {SIGCHI} Conference on Human Factors in Computing Systems, {CHI} '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts}, pages = {1119--1124}, publisher = {{ACM}}, year = {2013}, url = {https://doi.org/10.1145/2468356.2468556}, doi = {10.1145/2468356.2468556}, timestamp = {Sun, 02 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/KappenGSWN13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gamification/KappenN13, author = {Dennis L. Kappen and Lennart E. Nacke}, editor = {Lennart E. Nacke and Kevin A. Harrigan and Neil C. Randall}, title = {The kaleidoscope of effective gamification: deconstructing gamification in business applications}, booktitle = {Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013}, pages = {119--122}, publisher = {{ACM}}, year = {2013}, url = {https://doi.org/10.1145/2583008.2583029}, doi = {10.1145/2583008.2583029}, timestamp = {Thu, 22 Apr 2021 11:04:31 +0200}, biburl = {https://dblp.org/rec/conf/gamification/KappenN13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gamification/KappenJN13, author = {Dennis L. Kappen and Jens Johannsmeier and Lennart E. Nacke}, editor = {Lennart E. Nacke and Kevin A. Harrigan and Neil C. Randall}, title = {Deconstructing 'gamified' task-management applications}, booktitle = {Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013}, pages = {139--142}, publisher = {{ACM}}, year = {2013}, url = {https://doi.org/10.1145/2583008.2583034}, doi = {10.1145/2583008.2583034}, timestamp = {Sun, 02 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/gamification/KappenJN13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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