BibTeX records: Dennis L. Kappen

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@article{DBLP:journals/fcomp/KappenMN20,
  author       = {Dennis L. Kappen and
                  Pejman Mirza{-}Babaei and
                  Lennart E. Nacke},
  title        = {Technology Facilitates Physical Activity Through Gamification: {A}
                  Thematic Analysis of an 8-Week Study},
  journal      = {Frontiers Comput. Sci.},
  volume       = {2},
  pages        = {530309},
  year         = {2020},
  url          = {https://doi.org/10.3389/fcomp.2020.530309},
  doi          = {10.3389/FCOMP.2020.530309},
  timestamp    = {Fri, 23 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/fcomp/KappenMN20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/hci/KappenMN20,
  author       = {Dennis L. Kappen and
                  Pejman Mirza{-}Babaei and
                  Lennart E. Nacke},
  editor       = {Qin Gao and
                  Jia Zhou},
  title        = {Older Adults' Motivation for Physical Activity Using Gamified Technology:
                  An Eight-Week Experimental Study},
  booktitle    = {Human Aspects of {IT} for the Aged Population. Healthy and Active
                  Aging - 6th International Conference, {ITAP} 2020, Held as Part of
                  the 22nd {HCI} International Conference, {HCII} 2020, Copenhagen,
                  Denmark, July 19-24, 2020, Proceedings, Part {II}},
  series       = {Lecture Notes in Computer Science},
  volume       = {12208},
  pages        = {292--309},
  publisher    = {Springer},
  year         = {2020},
  url          = {https://doi.org/10.1007/978-3-030-50249-2\_22},
  doi          = {10.1007/978-3-030-50249-2\_22},
  timestamp    = {Wed, 15 Jul 2020 10:32:10 +0200},
  biburl       = {https://dblp.org/rec/conf/hci/KappenMN20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijhci/KappenMN19,
  author       = {Dennis L. Kappen and
                  Pejman Mirza{-}Babaei and
                  Lennart E. Nacke},
  title        = {Older Adults' Physical Activity and Exergames: {A} Systematic Review},
  journal      = {Int. J. Hum. Comput. Interact.},
  volume       = {35},
  number       = {2},
  pages        = {140--167},
  year         = {2019},
  url          = {https://doi.org/10.1080/10447318.2018.1441253},
  doi          = {10.1080/10447318.2018.1441253},
  timestamp    = {Mon, 13 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijhci/KappenMN19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijmms/LandersTKCMN19,
  author       = {Richard N. Landers and
                  Gustavo Fortes Tondello and
                  Dennis L. Kappen and
                  Andrew B. Collmus and
                  Elisa D. Mekler and
                  Lennart E. Nacke},
  title        = {Defining gameful experience as a psychological state caused by gameplay:
                  Replacing the term 'Gamefulness' with three distinct constructs},
  journal      = {Int. J. Hum. Comput. Stud.},
  volume       = {127},
  pages        = {81--94},
  year         = {2019},
  url          = {https://doi.org/10.1016/j.ijhcs.2018.08.003},
  doi          = {10.1016/J.IJHCS.2018.08.003},
  timestamp    = {Fri, 21 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijmms/LandersTKCMN19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/hci/TondelloKGN19,
  author       = {Gustavo Fortes Tondello and
                  Dennis L. Kappen and
                  Marim Ganaba and
                  Lennart E. Nacke},
  editor       = {Masaaki Kurosu},
  title        = {Gameful Design Heuristics: {A} Gamification Inspection Tool},
  booktitle    = {Human-Computer Interaction. Perspectives on Design - Thematic Area,
                  {HCI} 2019, Held as Part of the 21st {HCI} International Conference,
                  {HCII} 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part
                  {I}},
  series       = {Lecture Notes in Computer Science},
  volume       = {11566},
  pages        = {224--244},
  publisher    = {Springer},
  year         = {2019},
  url          = {https://doi.org/10.1007/978-3-030-22646-6\_16},
  doi          = {10.1007/978-3-030-22646-6\_16},
  timestamp    = {Thu, 08 Aug 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/hci/TondelloKGN19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/hci/KappenMN19,
  author       = {Dennis L. Kappen and
                  Pejman Mirza{-}Babaei and
                  Lennart E. Nacke},
  editor       = {Jia Zhou and
                  Gavriel Salvendy},
  title        = {Motivational Affordances for Older Adults' Physical Activity Technology:
                  An Expert Evaluation},
  booktitle    = {Human Aspects of {IT} for the Aged Population. Design for the Elderly
                  and Technology Acceptance - 5th International Conference, {ITAP} 2019,
                  Held as Part of the 21st {HCI} International Conference, {HCII} 2019,
                  Orlando, FL, USA, July 26-31, 2019, Proceedings, Part {I}},
  series       = {Lecture Notes in Computer Science},
  volume       = {11592},
  pages        = {388--406},
  publisher    = {Springer},
  year         = {2019},
  url          = {https://doi.org/10.1007/978-3-030-22012-9\_28},
  doi          = {10.1007/978-3-030-22012-9\_28},
  timestamp    = {Mon, 15 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/hci/KappenMN19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/automotiveUI/ParavantesLPCK18,
  author       = {George Paravantes and
                  Hilary Leehane and
                  Dhanushka Premarathna and
                  Chloe Chung and
                  Dennis L. Kappen},
  title        = {Application of Augmented Reality for Multi-Scale Interactions in Emergency
                  Vehicles},
  booktitle    = {Adjunct Proceedings of the 10th International Conference on Automotive
                  User Interfaces and Interactive Vehicular Applications, AutomotiveUI
                  2018, Toronto, ON, Canada, September 23-25, 2018},
  pages        = {221--224},
  publisher    = {{ACM}},
  year         = {2018},
  url          = {https://doi.org/10.1145/3239092.3267415},
  doi          = {10.1145/3239092.3267415},
  timestamp    = {Fri, 27 Dec 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/automotiveUI/ParavantesLPCK18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/hicss/KappenMN18,
  author       = {Dennis L. Kappen and
                  Pejman Mirza{-}Babaei and
                  Lennart E. Nacke},
  editor       = {Tung Bui},
  title        = {Gamification of Older Adults' Physical Activity: An Eight-Week Study},
  booktitle    = {51st Hawaii International Conference on System Sciences, {HICSS} 2018,
                  Hilton Waikoloa Village, Hawaii, USA, January 3-6, 2018},
  pages        = {1--10},
  publisher    = {ScholarSpace / {AIS} Electronic Library (AISeL)},
  year         = {2018},
  url          = {https://hdl.handle.net/10125/50036},
  timestamp    = {Wed, 04 May 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/hicss/KappenMN18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/crossroads/KappenO17,
  author       = {Dennis L. Kappen and
                  Rita Orji},
  title        = {Gamified and persuasive systems as behavior change agents for health
                  and wellness},
  journal      = {{XRDS}},
  volume       = {24},
  number       = {1},
  pages        = {52--55},
  year         = {2017},
  url          = {https://doi.org/10.1145/3123750},
  doi          = {10.1145/3123750},
  timestamp    = {Fri, 03 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/crossroads/KappenO17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/KappenMN17,
  author       = {Dennis L. Kappen and
                  Pejman Mirza{-}Babaei and
                  Lennart E. Nacke},
  editor       = {Ben A. M. Schouten and
                  Panos Markopoulos and
                  Phoebe O. Toups Dugas and
                  Paul A. Cairns and
                  Tilde Bekker},
  title        = {Gamification through the Application of Motivational Affordances for
                  Physical Activity Technology},
  booktitle    = {Proceedings of the Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2017, Amsterdam, The Netherlands, October 15-18,
                  2017},
  pages        = {5--18},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3116595.3116604},
  doi          = {10.1145/3116595.3116604},
  timestamp    = {Tue, 06 Sep 2022 13:45:09 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/KappenMN17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ODonnellKFDN017,
  author       = {Nicholas O'Donnell and
                  Dennis L. Kappen and
                  Zachary Fitz{-}Walter and
                  Sebastian Deterding and
                  Lennart E. Nacke and
                  Daniel M. Johnson},
  editor       = {Ben A. M. Schouten and
                  Panos Markopoulos and
                  Phoebe O. Toups Dugas and
                  Paul A. Cairns and
                  Tilde Bekker},
  title        = {How Multidisciplinary is Gamification Research?: Results from a Scoping
                  Review},
  booktitle    = {Extended Abstracts Publication of the Annual Symposium on Computer-Human
                  Interaction in Play, {CHI} {PLAY} 2017, Amsterdam, Netherlands, October
                  15 - 18, 2017},
  pages        = {445--452},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3130859.3131412},
  doi          = {10.1145/3130859.3131412},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/ODonnellKFDN017.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ElmTKGSN16,
  author       = {Dominic Elm and
                  Gustavo Fortes Tondello and
                  Dennis L. Kappen and
                  Marim Ganaba and
                  Melissa Stocco and
                  Lennart E. Nacke},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {{CLEVER:} {A} Trivia and Strategy Game for Enterprise Knowledge Learning},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, Companion Extended Abstracts, {CHI} {PLAY} 2016, Austin,
                  TX, USA, October 16 - 19, 2016},
  pages        = {61--66},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2971805},
  timestamp    = {Tue, 06 Sep 2022 13:45:09 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/ElmTKGSN16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ElmKTN16,
  author       = {Dominic Elm and
                  Dennis L. Kappen and
                  Gustavo Fortes Tondello and
                  Lennart E. Nacke},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {{CLEVER:} Gamification and Enterprise Knowledge Learning},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, Companion Extended Abstracts, {CHI} {PLAY} 2016, Austin,
                  TX, USA, October 16 - 19, 2016},
  pages        = {141--148},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2987745},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/ElmKTN16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/TondelloKMGN16,
  author       = {Gustavo Fortes Tondello and
                  Dennis L. Kappen and
                  Elisa D. Mekler and
                  Marim Ganaba and
                  Lennart E. Nacke},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Heuristic Evaluation for Gameful Design},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, Companion Extended Abstracts, {CHI} {PLAY} 2016, Austin,
                  TX, USA, October 16 - 19, 2016},
  pages        = {315--323},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2987729},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/TondelloKMGN16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/hicss/KappenNGT16,
  author       = {Dennis L. Kappen and
                  Lennart E. Nacke and
                  Kathrin Maria Gerling and
                  Lia E. Tsotsos},
  editor       = {Tung X. Bui and
                  Ralph H. Sprague Jr.},
  title        = {Design Strategies for Gamified Physical Activity Applications for
                  Older Adults},
  booktitle    = {49th Hawaii International Conference on System Sciences, {HICSS} 2016,
                  Koloa, HI, USA, January 5-8, 2016},
  pages        = {1309--1318},
  publisher    = {{IEEE} Computer Society},
  year         = {2016},
  url          = {https://doi.org/10.1109/HICSS.2016.166},
  doi          = {10.1109/HICSS.2016.166},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/hicss/KappenNGT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/Kappen15,
  author       = {Dennis L. Kappen},
  editor       = {Anna L. Cox and
                  Paul A. Cairns and
                  Regina Bernhaupt and
                  Lennart E. Nacke},
  title        = {Adaptive Engagement of Older Adults' Fitness through Gamification},
  booktitle    = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2015, London, United Kingdom, October 5-7, 2015},
  pages        = {403--406},
  publisher    = {{ACM}},
  year         = {2015},
  url          = {https://doi.org/10.1145/2793107.2810276},
  doi          = {10.1145/2793107.2810276},
  timestamp    = {Thu, 14 Mar 2019 15:43:02 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/Kappen15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/KappenMJBRN14,
  author       = {Dennis L. Kappen and
                  Pejman Mirza{-}Babaei and
                  Jens Johannsmeier and
                  Daniel Buckstein and
                  James Robb and
                  Lennart E. Nacke},
  editor       = {Lennart E. Nacke and
                  T. C. Nicholas Graham},
  title        = {Engaged by boos and cheers: the effect of co-located game audiences
                  on social player experience},
  booktitle    = {Proceedings of the first {ACM} {SIGCHI} annual symposium on Computer-human
                  interaction in play, Toronto, ON, Canada, October 19 - 22, 2014},
  pages        = {151--160},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2658537.2658687},
  doi          = {10.1145/2658537.2658687},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/KappenMJBRN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/NackeCKRB14,
  author       = {Lennart E. Nacke and
                  Jo{\~{a}}o P. Costa and
                  Dennis L. Kappen and
                  James Robb and
                  Daniel Buckstein},
  editor       = {Lennart E. Nacke and
                  T. C. Nicholas Graham},
  title        = {Developing iconic and semi-iconic game controllers},
  booktitle    = {Proceedings of the first {ACM} {SIGCHI} annual symposium on Computer-human
                  interaction in play, Toronto, ON, Canada, October 19 - 22, 2014},
  pages        = {435--436},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2658537.2661327},
  doi          = {10.1145/2658537.2661327},
  timestamp    = {Fri, 27 Dec 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/NackeCKRB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/WehbeKRKKN13,
  author       = {Rina R. Wehbe and
                  Dennis L. Kappen and
                  David Rojas and
                  Matthias Klauser and
                  Bill Kapralos and
                  Lennart E. Nacke},
  editor       = {Wendy E. Mackay and
                  Stephen A. Brewster and
                  Susanne B{\o}dker},
  title        = {EEG-based assessment of video and in-game learning},
  booktitle    = {2013 {ACM} {SIGCHI} Conference on Human Factors in Computing Systems,
                  {CHI} '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts},
  pages        = {667--672},
  publisher    = {{ACM}},
  year         = {2013},
  url          = {https://doi.org/10.1145/2468356.2468474},
  doi          = {10.1145/2468356.2468474},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/WehbeKRKKN13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/KappenGSWN13,
  author       = {Dennis L. Kappen and
                  John Gregory and
                  Daniel Stepchenko and
                  Rina R. Wehbe and
                  Lennart E. Nacke},
  editor       = {Wendy E. Mackay and
                  Stephen A. Brewster and
                  Susanne B{\o}dker},
  title        = {Exploring social interaction in co-located multiplayer games},
  booktitle    = {2013 {ACM} {SIGCHI} Conference on Human Factors in Computing Systems,
                  {CHI} '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts},
  pages        = {1119--1124},
  publisher    = {{ACM}},
  year         = {2013},
  url          = {https://doi.org/10.1145/2468356.2468556},
  doi          = {10.1145/2468356.2468556},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/KappenGSWN13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamification/KappenN13,
  author       = {Dennis L. Kappen and
                  Lennart E. Nacke},
  editor       = {Lennart E. Nacke and
                  Kevin A. Harrigan and
                  Neil C. Randall},
  title        = {The kaleidoscope of effective gamification: deconstructing gamification
                  in business applications},
  booktitle    = {Proceedings of the First International Conference on Gameful Design,
                  Research, and Applications, Gamification '13, Toronto, Ontario, Canada,
                  October 2-4, 2013},
  pages        = {119--122},
  publisher    = {{ACM}},
  year         = {2013},
  url          = {https://doi.org/10.1145/2583008.2583029},
  doi          = {10.1145/2583008.2583029},
  timestamp    = {Thu, 22 Apr 2021 11:04:31 +0200},
  biburl       = {https://dblp.org/rec/conf/gamification/KappenN13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamification/KappenJN13,
  author       = {Dennis L. Kappen and
                  Jens Johannsmeier and
                  Lennart E. Nacke},
  editor       = {Lennart E. Nacke and
                  Kevin A. Harrigan and
                  Neil C. Randall},
  title        = {Deconstructing 'gamified' task-management applications},
  booktitle    = {Proceedings of the First International Conference on Gameful Design,
                  Research, and Applications, Gamification '13, Toronto, Ontario, Canada,
                  October 2-4, 2013},
  pages        = {139--142},
  publisher    = {{ACM}},
  year         = {2013},
  url          = {https://doi.org/10.1145/2583008.2583034},
  doi          = {10.1145/2583008.2583034},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamification/KappenJN13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}