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BibTeX records: Mirjam Palosaari Eladhari
@article{DBLP:journals/ijmms/HuangWEMC23, author = {Lida Huang and Thomas Westin and Mirjam Palosaari Eladhari and Sindri Magn{\'{u}}sson and Hao Chen}, title = {Eyes can draw: {A} high-fidelity free-eye drawing method with unimodal gaze control}, journal = {Int. J. Hum. Comput. Stud.}, volume = {170}, pages = {102966}, year = {2023}, url = {https://doi.org/10.1016/j.ijhcs.2022.102966}, doi = {10.1016/J.IJHCS.2022.102966}, timestamp = {Thu, 05 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijmms/HuangWEMC23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ACMdis/HuangEMCG23, author = {Lida Huang and Mirjam Palosaari Eladhari and Sindri Magn{\'{u}}sson and Hao Chen and Ruijie Guo}, editor = {Daragh Byrne and Nikolas Martelaro and Andy Boucher and David J. Chatting and Sarah Fdili Alaoui and Sarah E. Fox and Iohanna Nicenboim and Cayley MacArthur}, title = {Improving and Analyzing Sketchy High-Fidelity Free-Eye Drawing}, booktitle = {Proceedings of the 2023 {ACM} Designing Interactive Systems Conference, {DIS} 2023, Pittsburgh, PA, USA, July 10-14, 2023}, pages = {856--870}, publisher = {{ACM}}, year = {2023}, url = {https://doi.org/10.1145/3563657.3596121}, doi = {10.1145/3563657.3596121}, timestamp = {Fri, 21 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ACMdis/HuangEMCG23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/KoenitzE23, author = {Hartmut Koenitz and Mirjam Palosaari Eladhari}, editor = {Lissa Holloway{-}Attaway and John T. Murray}, title = {When Has Theory Ever Failed Us? - Identifying Issues with the Application of Theory in Interactive Digital Narrative Analysis and Design}, booktitle = {Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, {ICIDS} 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part {I}}, series = {Lecture Notes in Computer Science}, volume = {14383}, pages = {21--37}, publisher = {Springer}, year = {2023}, url = {https://doi.org/10.1007/978-3-031-47655-6\_2}, doi = {10.1007/978-3-031-47655-6\_2}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icids/KoenitzE23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/EladhariK23, author = {Mirjam Palosaari Eladhari and Hartmut Koenitz}, editor = {Lissa Holloway{-}Attaway and John T. Murray}, title = {Mind Stories: {A} Story Making Game - From Narrative Therapy to Interactive Narrative Therapy}, booktitle = {Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, {ICIDS} 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part {II}}, series = {Lecture Notes in Computer Science}, volume = {14384}, pages = {155--167}, publisher = {Springer}, year = {2023}, url = {https://doi.org/10.1007/978-3-031-47658-7\_14}, doi = {10.1007/978-3-031-47658-7\_14}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icids/EladhariK23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2305-01925, author = {Andrew Perkis and Mattia Bellini and Valentina Nisi and Mar{\'{\i}}a Cecilia Reyes and Cristina Sylla and Mijalche Santa and Anna Zaluczkowska and Shafaq Irshad and {\'{A}}gnes Karolina Bakk and Fanny Barnab{\'{e}} and Daniel Barnard and Nadia Boukhelifa and {\O}yvind S{\o}rdal Klungre and Hartmut Koenitz and Vincenzo Lombardo and Mirjam Palosaari Eladhari and Catia Prandi and Scott Rettberg and Anca Serbanescu and Sonia Sousa and Petros S. Stefaneas and Dimitar Uzunov and Mirjam Vosmeer and Marcin Wardaszko}, title = {{INDCOR} white paper on the Design of Complexity IDNs}, journal = {CoRR}, volume = {abs/2305.01925}, year = {2023}, url = {https://doi.org/10.48550/arXiv.2305.01925}, doi = {10.48550/ARXIV.2305.01925}, eprinttype = {arXiv}, eprint = {2305.01925}, timestamp = {Mon, 18 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-2305-01925.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2306-17498, author = {Hartmut Koenitz and Jonathan Barbara and Lissa Holloway{-}Attaway and Frank Nack and Mirjam Palosaari Eladhari and {\'{A}}gnes Karolina Bakk}, title = {{INDCOR} White Paper 0: Interactive Digital Narratives (IDNs) - {A} Solution to the Challenge of Representing Complex Issues}, journal = {CoRR}, volume = {abs/2306.17498}, year = {2023}, url = {https://doi.org/10.48550/arXiv.2306.17498}, doi = {10.48550/ARXIV.2306.17498}, eprinttype = {arXiv}, eprint = {2306.17498}, timestamp = {Mon, 03 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2306-17498.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/nrhm/KoenitzBE22, author = {Hartmut Koenitz and Jonathan Barbara and Mirjam Palosaari Eladhari}, title = {Interactive digital narrative {(IDN)} - new ways to represent complexity and facilitate digitally empowered citizens}, journal = {New Rev. Hypermedia Multim.}, volume = {28}, number = {3-4}, pages = {76--96}, year = {2022}, url = {https://doi.org/10.1080/13614568.2023.2181503}, doi = {10.1080/13614568.2023.2181503}, timestamp = {Tue, 02 Jan 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/nrhm/KoenitzBE22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/WarpefeltSEEZ22, author = {Henrik Warpefelt and Christoph Salge and Mirjam Palosaari Eladhari and Magy Seif El{-}Nasr and Jichen Zhu}, title = {Guest Editorial Special Issue on User Experience of {AI} in Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {539--542}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3225731}, doi = {10.1109/TG.2022.3225731}, timestamp = {Wed, 04 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/WarpefeltSEEZ22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/hsi/HuangEMWS22, author = {Lida Huang and Mirjam Palosaari Eladhari and Sindri Magn{\'{u}}sson and Thomas Westin and Nanxu Su}, title = {Interactive Painting Volumetric Cloud Scenes with Simple Sketches Based on Deep Learning}, booktitle = {15th International Conference on Human System Interaction, {HSI} 2022, Melbourne, Australia, July 28-31, 2022}, pages = {1--6}, publisher = {{IEEE}}, year = {2022}, url = {https://doi.org/10.1109/HSI55341.2022.9869481}, doi = {10.1109/HSI55341.2022.9869481}, timestamp = {Mon, 05 Sep 2022 18:32:34 +0200}, biburl = {https://dblp.org/rec/conf/hsi/HuangEMWS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/GretingME22, author = {Miranda Greting and Xiehui Mao and Mirjam Palosaari Eladhari}, editor = {Mirjam Vosmeer and Lissa Holloway{-}Attaway}, title = {What Inspires Retellings - {A} Study of the Game Genshin Impact}, booktitle = {Interactive Storytelling - 15th International Conference on Interactive Digital Storytelling, {ICIDS} 2022, Santa Cruz, CA, USA, December 4-7, 2022, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {13762}, pages = {249--269}, publisher = {Springer}, year = {2022}, url = {https://doi.org/10.1007/978-3-031-22298-6\_16}, doi = {10.1007/978-3-031-22298-6\_16}, timestamp = {Sun, 25 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icids/GretingME22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/KoenitzE22, author = {Hartmut Koenitz and Mirjam Palosaari Eladhari}, editor = {Mirjam Vosmeer and Lissa Holloway{-}Attaway}, title = {Approaches Towards Novel Phenomena. a Reflection on Issues in {IDN} Research, Teaching and Practice}, booktitle = {Interactive Storytelling - 15th International Conference on Interactive Digital Storytelling, {ICIDS} 2022, Santa Cruz, CA, USA, December 4-7, 2022, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {13762}, pages = {441--454}, publisher = {Springer}, year = {2022}, url = {https://doi.org/10.1007/978-3-031-22298-6\_28}, doi = {10.1007/978-3-031-22298-6\_28}, timestamp = {Sun, 25 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icids/KoenitzE22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/todigra/EladhariK21, author = {Mirjam Palosaari Eladhari and Hartmut Koenitz}, title = {{TOG:} {A} Model for Innovation-Centric Design in Games and Expressive Interactive Media}, journal = {Trans. Digit. Games Res. Assoc.}, volume = {5}, number = {3}, year = {2021}, url = {https://doi.org/10.26503/todigra.v5i3.121}, doi = {10.26503/TODIGRA.V5I3.121}, timestamp = {Fri, 26 Nov 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/todigra/EladhariK21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/todigra/KoenitzE21, author = {Hartmut Koenitz and Mirjam Palosaari Eladhari}, title = {The Paradigm of Game System Building}, journal = {Trans. Digit. Games Res. Assoc.}, volume = {5}, number = {3}, year = {2021}, url = {https://doi.org/10.26503/todigra.v5i3.123}, doi = {10.26503/TODIGRA.V5I3.123}, timestamp = {Fri, 26 Nov 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/todigra/KoenitzE21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/KoenitzBE21, author = {Hartmut Koenitz and Jonathan Barbara and Mirjam Palosaari Eladhari}, editor = {Alex Mitchell and Mirjam Vosmeer}, title = {Interactive Digital Narratives {(IDN)} as Representations of Complexity: Lineage, Opportunities and Future Work}, booktitle = {Interactive Storytelling - 14th International Conference on Interactive Digital Storytelling, {ICIDS} 2021, Tallinn, Estonia, December 7-10, 2021, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {13138}, pages = {488--498}, publisher = {Springer}, year = {2021}, url = {https://doi.org/10.1007/978-3-030-92300-6\_49}, doi = {10.1007/978-3-030-92300-6\_49}, timestamp = {Wed, 15 Dec 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icids/KoenitzBE21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GuzdialAK0ELS20, author = {Matthew Guzdial and Devi Acharya and Max Kreminski and Michael Cook and Mirjam Eladhari and Antonios Liapis and Anne Sullivan}, editor = {Georgios N. Yannakakis and Antonios Liapis and Penny Kyburz and Vanessa Volz and Foaad Khosmood and Phil Lopes}, title = {Tabletop Roleplaying Games as Procedural Content Generators}, booktitle = {{FDG} '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020}, pages = {103:1--103:9}, publisher = {{ACM}}, year = {2020}, url = {https://doi.org/10.1145/3402942.3409605}, doi = {10.1145/3402942.3409605}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/GuzdialAK0ELS20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/BernsteinEKLNMR20, author = {Mark Bernstein and Mirjam Palosaari Eladhari and Hartmut Koenitz and Sandy Louchart and Frank Nack and Chris Martens and Giulia Carla Rossi and Anne{-}Gwenn Bosser and David E. Millard}, editor = {Anne{-}Gwenn Bosser and David E. Millard and Charlie Hargood}, title = {{ICIDS2020} Panel: Building the Discipline of Interactive Digital Narratives}, booktitle = {Interactive Storytelling - 13th International Conference on Interactive Digital Storytelling, {ICIDS} 2020, Bournemouth, UK, November 3-6, 2020, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {12497}, pages = {3--11}, publisher = {Springer}, year = {2020}, url = {https://doi.org/10.1007/978-3-030-62516-0\_1}, doi = {10.1007/978-3-030-62516-0\_1}, timestamp = {Wed, 02 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/icids/BernsteinEKLNMR20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2007-06108, author = {Matthew Guzdial and Devi Acharya and Max Kreminski and Michael Cook and Mirjam Eladhari and Antonios Liapis and Anne Sullivan}, title = {Tabletop Roleplaying Games as Procedural Content Generators}, journal = {CoRR}, volume = {abs/2007.06108}, year = {2020}, url = {https://arxiv.org/abs/2007.06108}, eprinttype = {arXiv}, eprint = {2007.06108}, timestamp = {Tue, 21 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2007-06108.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2010-10135, author = {Hartmut Koenitz and Mirjam Palosaari Eladhari and Sandy Louchart and Frank Nack}, title = {{INDCOR} white paper 1: {A} shared vocabulary for {IDN} (Interactive Digital Narratives)}, journal = {CoRR}, volume = {abs/2010.10135}, year = {2020}, url = {https://arxiv.org/abs/2010.10135}, eprinttype = {arXiv}, eprint = {2010.10135}, timestamp = {Mon, 26 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-2010-10135.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/KoenitzE19, author = {Hartmut Koenitz and Mirjam Palosaari Eladhari}, editor = {Rogelio Enrique Cardona{-}Rivera and Anne Sullivan and R. Michael Young}, title = {Challenges of {IDN} Research and Teaching}, booktitle = {Interactive Storytelling - 12th International Conference on Interactive Digital Storytelling, {ICIDS} 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {11869}, pages = {26--39}, publisher = {Springer}, year = {2019}, url = {https://doi.org/10.1007/978-3-030-33894-7\_4}, doi = {10.1007/978-3-030-33894-7\_4}, timestamp = {Tue, 26 Nov 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icids/KoenitzE19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/Eladhari18, author = {Mirjam Palosaari Eladhari}, editor = {Riccardo Fassone and Matteo Bittanti and Torill Elvira Mortensen and Martin R. Gibbs}, title = {Bleed-in, Bleed-out {A} Design Case in Board Game Therapy}, booktitle = {Proceedings of the 2018 DiGRA International Conference: The Game is the Message, DiGRA 2018, Turin, Italy, July 25-28, 2018}, publisher = {Digital Games Research Association}, year = {2018}, url = {http://www.digra.org/digital-library/publications/bleed-in-bleed-out-a-design-case-in-board-game-therapy/}, timestamp = {Wed, 10 Feb 2021 08:46:11 +0100}, biburl = {https://dblp.org/rec/conf/digra/Eladhari18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SullivanEC18, author = {Anne Sullivan and Mirjam Palosaari Eladhari and Michael Cook}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Tarot-based narrative generation}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {54:1--54:7}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235819}, doi = {10.1145/3235765.3235819}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SullivanEC18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/Eladhari18, author = {Mirjam Palosaari Eladhari}, editor = {Rebecca Rouse and Hartmut Koenitz and Mads Haahr}, title = {Re-Tellings: The Fourth Layer of Narrative as an Instrument for Critique}, booktitle = {Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, {ICIDS} 2018, Dublin, Ireland, December 5-8, 2018, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {11318}, pages = {65--78}, publisher = {Springer}, year = {2018}, url = {https://doi.org/10.1007/978-3-030-04028-4\_5}, doi = {10.1007/978-3-030-04028-4\_5}, timestamp = {Tue, 14 May 2019 10:00:50 +0200}, biburl = {https://dblp.org/rec/conf/icids/Eladhari18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/Eladhari18a, author = {Mirjam Palosaari Eladhari}, editor = {Rebecca Rouse and Hartmut Koenitz and Mads Haahr}, title = {The Story Pile - Representing Story in the Board Game Mind Shadows}, booktitle = {Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, {ICIDS} 2018, Dublin, Ireland, December 5-8, 2018, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {11318}, pages = {280--284}, publisher = {Springer}, year = {2018}, url = {https://doi.org/10.1007/978-3-030-04028-4\_30}, doi = {10.1007/978-3-030-04028-4\_30}, timestamp = {Sat, 01 Dec 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icids/Eladhari18a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/aim/BarotBCEBLJMORT16, author = {Camille Barot and Michael Buro and Michael Cook and Mirjam Palosaari Eladhari and Boyang Li and Antonios Liapis and Magnus Johansson and Josh McCoy and Santiago Onta{\~{n}}{\'{o}}n and Jonathan P. Rowe and Emmett Tomai and Harko Verhagen and Alexander Zook}, title = {The {AIIDE} 2015 Workshop Program}, journal = {{AI} Mag.}, volume = {37}, number = {2}, pages = {91--94}, year = {2016}, url = {https://doi.org/10.1609/aimag.v37i2.2660}, doi = {10.1609/AIMAG.V37I2.2660}, timestamp = {Thu, 24 Jun 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/aim/BarotBCEBLJMORT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/CookENTBJSS16, author = {Michael Cook and Mirjam Eladhari and Andy Nealen and Mike Treanor and Eddy Boxerman and Alex Jaffe and Paul Sottosanti and Steve Swink}, title = {PCG-Based Game Design Patterns}, journal = {CoRR}, volume = {abs/1610.03138}, year = {2016}, url = {http://arxiv.org/abs/1610.03138}, eprinttype = {arXiv}, eprint = {1610.03138}, timestamp = {Tue, 17 Dec 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/CookENTBJSS16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/CookESSTTZ15, author = {Michael Cook and Mirjam Eladhari and Adam M. Smith and Gillian Smith and Tommy Thompson and Julian Togelius and Alexander Zook}, editor = {Jos{\'{e}} P. Zagal and Esther MacCallum{-}Stewart and Julian Togelius}, title = {AI-based Games: Contrabot and What Did You Do?}, booktitle = {Proceedings of the 10th International Conference on the Foundations of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25, 2015}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2015}, url = {http://www.fdg2015.org/papers/fdg2015\_extended\_abstract\_04.pdf}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/CookESSTTZ15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/TreanorZETSCTML15, author = {Mike Treanor and Alexander Zook and Mirjam P. Eladhari and Julian Togelius and Gillian Smith and Michael Cook and Tommy Thompson and Brian Magerko and John Levine and Adam M. Smith}, editor = {Jos{\'{e}} P. Zagal and Esther MacCallum{-}Stewart and Julian Togelius}, title = {AI-based Game Design Patterns}, booktitle = {Proceedings of the 10th International Conference on the Foundations of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25, 2015}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2015}, url = {http://www.fdg2015.org/papers/fdg2015\_paper\_23.pdf}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/TreanorZETSCTML15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/taffco/Eladhari14, author = {Mirjam Palosaari Eladhari}, title = {The Mind Module - Using an Affectand Personality Computational Modelas a Game-Play Element}, journal = {{IEEE} Trans. Affect. Comput.}, volume = {5}, number = {1}, pages = {3--16}, year = {2014}, url = {https://doi.org/10.1109/TAFFC.2014.2309123}, doi = {10.1109/TAFFC.2014.2309123}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/taffco/Eladhari14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/EladhariLY14, author = {Mirjam Palosaari Eladhari and Philip L. Lopes and Georgios N. Yannakakis}, editor = {Alex Mitchell and Clara Fern{\'{a}}ndez{-}Vara and David Thue}, title = {Interweaving Story Coherence and Player Creativity through Story-Making Games}, booktitle = {Interactive Storytelling - 7th International Conference on Interactive Digital Storytelling, {ICIDS} 2014, Singapore, November 3-6, 2014, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {8832}, pages = {73--80}, publisher = {Springer}, year = {2014}, url = {https://doi.org/10.1007/978-3-319-12337-0\_7}, doi = {10.1007/978-3-319-12337-0\_7}, timestamp = {Sat, 30 Sep 2023 09:45:22 +0200}, biburl = {https://dblp.org/rec/conf/icids/EladhariLY14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ACMace/VerhagenEJM13, author = {Harko Verhagen and Mirjam Palosaari Eladhari and Magnus Johansson and Joshua McCoy}, editor = {Dennis Reidsma and Haruhiro Katayose and Anton Nijholt}, title = {Social Believability in Games}, booktitle = {Advances in Computer Entertainment - 10th International Conference, {ACE} 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings}, series = {Lecture Notes in Computer Science}, volume = {8253}, pages = {649--652}, publisher = {Springer}, year = {2013}, url = {https://doi.org/10.1007/978-3-319-03161-3\_74}, doi = {10.1007/978-3-319-03161-3\_74}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ACMace/VerhagenEJM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cgames/JohanssonVE11, author = {Magnus Johansson and Harko Verhagen and Mirjam Palosaari Eladhari}, editor = {Quasim H. Mehdi and Adel Said Elmaghraby and Robert Moreton and Roman V. Yampolskiy and Julia Chariker}, title = {Model of social believable NPCs for teacher training: Using Second Life}, booktitle = {16th International Conference on Computer Games, {CGAMES} 2011, Louisville, KY, USA, 27-30 July, 2011}, pages = {270--274}, publisher = {{IEEE} Computer Society}, year = {2011}, url = {https://doi.org/10.1109/CGAMES.2011.6000351}, doi = {10.1109/CGAMES.2011.6000351}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cgames/JohanssonVE11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/Eladhari11, author = {Mirjam P. Eladhari}, editor = {Marinka Copier and Annika Waern and Helen W. Kennedy}, title = {Game Mechanics and Dynamics of Social Actions in a Prototype Multiplayer Game World}, booktitle = {Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011}, publisher = {Digital Games Research Association}, year = {2011}, url = {http://www.digra.org/digital-library/publications/game-mechanics-and-dynamics-of-social-actions-in-a-prototype-multiplayer-game-world/}, timestamp = {Wed, 10 Feb 2021 08:45:48 +0100}, biburl = {https://dblp.org/rec/conf/digra/Eladhari11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@phdthesis{DBLP:phd/ethos/Eladhari10, author = {Mirjam Palosaari Eladhari}, title = {Characterising action potential in virtual game worlds applied with the mind module}, school = {Teesside University, Middlesbrough, {UK}}, year = {2010}, url = {https://hdl.handle.net/10149/129791}, timestamp = {Wed, 04 May 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/phd/ethos/Eladhari10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/Eladhari10, author = {Mirjam Palosaari Eladhari}, editor = {G. Michael Youngblood and Vadim Bulitko}, title = {The Pataphysic Institute}, booktitle = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13, 2010, Stanford, California, {USA}}, publisher = {The {AAAI} Press}, year = {2010}, url = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2127}, timestamp = {Tue, 08 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/Eladhari10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/DrachenCMEHS09, author = {Anders Drachen and Marinka Copier and Markus Montola and Mirjam P. Eladhari and Michael Hitchens and Jaakko Stenros}, editor = {Tanya Krzywinska and Helen W. Kennedy and Barry Atkins}, title = {Role-Playing Games: The State of Knowledge [Panel Abstracts]}, booktitle = {Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009}, publisher = {Digital Games Research Association}, year = {2009}, url = {http://www.digra.org/digital-library/publications/role-playing-games-the-state-of-knowledge-panel-abstracts/}, timestamp = {Wed, 10 Feb 2021 08:45:53 +0100}, biburl = {https://dblp.org/rec/conf/digra/DrachenCMEHS09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/Eladhari09, author = {Mirjam Palosaari Eladhari}, editor = {Tanya Krzywinska and Helen W. Kennedy and Barry Atkins}, title = {Emotional Attachments for Story Construction in Virtual Game Worlds}, booktitle = {Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009}, publisher = {Digital Games Research Association}, year = {2009}, url = {http://www.digra.org/digital-library/publications/emotional-attachments-for-story-construction-in-virtual-game-worlds/}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/digra/Eladhari09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ACMace/EladhariM08, author = {Mirjam Palosaari Eladhari and Michael Mateas}, editor = {Masa Inakage and Adrian David Cheok}, title = {Semi-autonomous avatars in world of minds: a case study of AI-based game design}, booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, {ACE} 2008, Yokohama, Japan, December 3-5, 2008}, series = {{ACM} International Conference Proceeding Series}, volume = {352}, pages = {201--208}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1501750.1501798}, doi = {10.1145/1501750.1501798}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ACMace/EladhariM08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fplay/EladhariS08, author = {Mirjam Palosaari Eladhari and Michael Sellers}, editor = {Bill Kapralos and Michael Katchabaw and Jay Rajnovich}, title = {Good moods: outlook, affect and mood in dynemotion and the mind module}, booktitle = {Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008}, pages = {1--8}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1496984.1496986}, doi = {10.1145/1496984.1496986}, timestamp = {Sat, 02 Jul 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fplay/EladhariS08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ACMace/EladhariNF06, author = {Mirjam Eladhari and Rik Nieuwdorp and Mikael Fridenfalk}, editor = {Hiroshi Ishii and Newton Lee and St{\'{e}}phane Natkin and Katsuhide Tsushima}, title = {The soundtrack of your mind: mind music - adaptive audio for game characters}, booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, {ACE} 2006, Hollywood, California, USA, June 14-16, 2006}, pages = {54}, publisher = {{ACM}}, year = {2006}, url = {https://doi.org/10.1145/1178823.1178887}, doi = {10.1145/1178823.1178887}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ACMace/EladhariNF06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ACMace/KoivistoE06, author = {Elina M. I. Koivisto and Mirjam Eladhari}, editor = {Hiroshi Ishii and Newton Lee and St{\'{e}}phane Natkin and Katsuhide Tsushima}, title = {Paper prototyping a pervasive game}, booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, {ACE} 2006, Hollywood, California, USA, June 14-16, 2006}, pages = {97}, publisher = {{ACM}}, year = {2006}, url = {https://doi.org/10.1145/1178823.1178935}, doi = {10.1145/1178823.1178935}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ACMace/KoivistoE06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/LindleyE05, author = {Craig A. Lindley and Mirjam Eladhari}, title = {Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer-Based Role-Playing Games}, booktitle = {Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada}, year = {2005}, url = {http://www.digra.org/digital-library/publications/narrative-structure-in-trans-reality-role-playing-games-integrating-story-construction-from-live-action-table-top-and-computer-based-role-playing-games/}, timestamp = {Wed, 10 Feb 2021 08:45:52 +0100}, biburl = {https://dblp.org/rec/conf/digra/LindleyE05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/EladhariL03, author = {Mirjam Eladhari and Craig A. Lindley}, title = {Player Character Design Facilitating Emotional Depth in MMORPGs}, booktitle = {Digital Games Research Conference 2003, 4-6 November 2003, University of Utrecht, The Netherlands}, year = {2003}, url = {http://www.digra.org/digital-library/publications/player-character-design-facilitating-emotional-depth-in-mmorpgs/}, timestamp = {Wed, 10 Feb 2021 08:46:07 +0100}, biburl = {https://dblp.org/rec/conf/digra/EladhariL03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cg/LindleyE02, author = {Craig A. Lindley and Mirjam Eladhari}, editor = {Jonathan Schaeffer and Martin M{\"{u}}ller and Yngvi Bj{\"{o}}rnsson}, title = {Causal Normalization: {A} Methodology for Coherent Story Logic Design in Computer Role-Playing Games}, booktitle = {Computers and Games, Third International Conference, {CG} 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers}, series = {Lecture Notes in Computer Science}, volume = {2883}, pages = {292--307}, publisher = {Springer}, year = {2002}, url = {https://doi.org/10.1007/978-3-540-40031-8\_20}, doi = {10.1007/978-3-540-40031-8\_20}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cg/LindleyE02.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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