BibTeX records: Mirjam Palosaari Eladhari

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@article{DBLP:journals/ijmms/HuangWEMC23,
  author       = {Lida Huang and
                  Thomas Westin and
                  Mirjam Palosaari Eladhari and
                  Sindri Magn{\'{u}}sson and
                  Hao Chen},
  title        = {Eyes can draw: {A} high-fidelity free-eye drawing method with unimodal
                  gaze control},
  journal      = {Int. J. Hum. Comput. Stud.},
  volume       = {170},
  pages        = {102966},
  year         = {2023},
  url          = {https://doi.org/10.1016/j.ijhcs.2022.102966},
  doi          = {10.1016/J.IJHCS.2022.102966},
  timestamp    = {Thu, 05 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijmms/HuangWEMC23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMdis/HuangEMCG23,
  author       = {Lida Huang and
                  Mirjam Palosaari Eladhari and
                  Sindri Magn{\'{u}}sson and
                  Hao Chen and
                  Ruijie Guo},
  editor       = {Daragh Byrne and
                  Nikolas Martelaro and
                  Andy Boucher and
                  David J. Chatting and
                  Sarah Fdili Alaoui and
                  Sarah E. Fox and
                  Iohanna Nicenboim and
                  Cayley MacArthur},
  title        = {Improving and Analyzing Sketchy High-Fidelity Free-Eye Drawing},
  booktitle    = {Proceedings of the 2023 {ACM} Designing Interactive Systems Conference,
                  {DIS} 2023, Pittsburgh, PA, USA, July 10-14, 2023},
  pages        = {856--870},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3563657.3596121},
  doi          = {10.1145/3563657.3596121},
  timestamp    = {Fri, 21 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMdis/HuangEMCG23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/KoenitzE23,
  author       = {Hartmut Koenitz and
                  Mirjam Palosaari Eladhari},
  editor       = {Lissa Holloway{-}Attaway and
                  John T. Murray},
  title        = {When Has Theory Ever Failed Us? - Identifying Issues with the Application
                  of Theory in Interactive Digital Narrative Analysis and Design},
  booktitle    = {Interactive Storytelling - 16th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2023, Kobe, Japan, November 11-15, 2023,
                  Proceedings, Part {I}},
  series       = {Lecture Notes in Computer Science},
  volume       = {14383},
  pages        = {21--37},
  publisher    = {Springer},
  year         = {2023},
  url          = {https://doi.org/10.1007/978-3-031-47655-6\_2},
  doi          = {10.1007/978-3-031-47655-6\_2},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/KoenitzE23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/EladhariK23,
  author       = {Mirjam Palosaari Eladhari and
                  Hartmut Koenitz},
  editor       = {Lissa Holloway{-}Attaway and
                  John T. Murray},
  title        = {Mind Stories: {A} Story Making Game - From Narrative Therapy to Interactive
                  Narrative Therapy},
  booktitle    = {Interactive Storytelling - 16th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2023, Kobe, Japan, November 11-15, 2023,
                  Proceedings, Part {II}},
  series       = {Lecture Notes in Computer Science},
  volume       = {14384},
  pages        = {155--167},
  publisher    = {Springer},
  year         = {2023},
  url          = {https://doi.org/10.1007/978-3-031-47658-7\_14},
  doi          = {10.1007/978-3-031-47658-7\_14},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/EladhariK23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2305-01925,
  author       = {Andrew Perkis and
                  Mattia Bellini and
                  Valentina Nisi and
                  Mar{\'{\i}}a Cecilia Reyes and
                  Cristina Sylla and
                  Mijalche Santa and
                  Anna Zaluczkowska and
                  Shafaq Irshad and
                  {\'{A}}gnes Karolina Bakk and
                  Fanny Barnab{\'{e}} and
                  Daniel Barnard and
                  Nadia Boukhelifa and
                  {\O}yvind S{\o}rdal Klungre and
                  Hartmut Koenitz and
                  Vincenzo Lombardo and
                  Mirjam Palosaari Eladhari and
                  Catia Prandi and
                  Scott Rettberg and
                  Anca Serbanescu and
                  Sonia Sousa and
                  Petros S. Stefaneas and
                  Dimitar Uzunov and
                  Mirjam Vosmeer and
                  Marcin Wardaszko},
  title        = {{INDCOR} white paper on the Design of Complexity IDNs},
  journal      = {CoRR},
  volume       = {abs/2305.01925},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2305.01925},
  doi          = {10.48550/ARXIV.2305.01925},
  eprinttype    = {arXiv},
  eprint       = {2305.01925},
  timestamp    = {Mon, 18 Mar 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2305-01925.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2306-17498,
  author       = {Hartmut Koenitz and
                  Jonathan Barbara and
                  Lissa Holloway{-}Attaway and
                  Frank Nack and
                  Mirjam Palosaari Eladhari and
                  {\'{A}}gnes Karolina Bakk},
  title        = {{INDCOR} White Paper 0: Interactive Digital Narratives (IDNs) - {A}
                  Solution to the Challenge of Representing Complex Issues},
  journal      = {CoRR},
  volume       = {abs/2306.17498},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2306.17498},
  doi          = {10.48550/ARXIV.2306.17498},
  eprinttype    = {arXiv},
  eprint       = {2306.17498},
  timestamp    = {Mon, 03 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2306-17498.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/nrhm/KoenitzBE22,
  author       = {Hartmut Koenitz and
                  Jonathan Barbara and
                  Mirjam Palosaari Eladhari},
  title        = {Interactive digital narrative {(IDN)} - new ways to represent complexity
                  and facilitate digitally empowered citizens},
  journal      = {New Rev. Hypermedia Multim.},
  volume       = {28},
  number       = {3-4},
  pages        = {76--96},
  year         = {2022},
  url          = {https://doi.org/10.1080/13614568.2023.2181503},
  doi          = {10.1080/13614568.2023.2181503},
  timestamp    = {Tue, 02 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/nrhm/KoenitzBE22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WarpefeltSEEZ22,
  author       = {Henrik Warpefelt and
                  Christoph Salge and
                  Mirjam Palosaari Eladhari and
                  Magy Seif El{-}Nasr and
                  Jichen Zhu},
  title        = {Guest Editorial Special Issue on User Experience of {AI} in Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {539--542},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3225731},
  doi          = {10.1109/TG.2022.3225731},
  timestamp    = {Wed, 04 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/WarpefeltSEEZ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/hsi/HuangEMWS22,
  author       = {Lida Huang and
                  Mirjam Palosaari Eladhari and
                  Sindri Magn{\'{u}}sson and
                  Thomas Westin and
                  Nanxu Su},
  title        = {Interactive Painting Volumetric Cloud Scenes with Simple Sketches
                  Based on Deep Learning},
  booktitle    = {15th International Conference on Human System Interaction, {HSI} 2022,
                  Melbourne, Australia, July 28-31, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/HSI55341.2022.9869481},
  doi          = {10.1109/HSI55341.2022.9869481},
  timestamp    = {Mon, 05 Sep 2022 18:32:34 +0200},
  biburl       = {https://dblp.org/rec/conf/hsi/HuangEMWS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/GretingME22,
  author       = {Miranda Greting and
                  Xiehui Mao and
                  Mirjam Palosaari Eladhari},
  editor       = {Mirjam Vosmeer and
                  Lissa Holloway{-}Attaway},
  title        = {What Inspires Retellings - {A} Study of the Game Genshin Impact},
  booktitle    = {Interactive Storytelling - 15th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2022, Santa Cruz, CA, USA, December
                  4-7, 2022, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13762},
  pages        = {249--269},
  publisher    = {Springer},
  year         = {2022},
  url          = {https://doi.org/10.1007/978-3-031-22298-6\_16},
  doi          = {10.1007/978-3-031-22298-6\_16},
  timestamp    = {Sun, 25 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/GretingME22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/KoenitzE22,
  author       = {Hartmut Koenitz and
                  Mirjam Palosaari Eladhari},
  editor       = {Mirjam Vosmeer and
                  Lissa Holloway{-}Attaway},
  title        = {Approaches Towards Novel Phenomena. a Reflection on Issues in {IDN}
                  Research, Teaching and Practice},
  booktitle    = {Interactive Storytelling - 15th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2022, Santa Cruz, CA, USA, December
                  4-7, 2022, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13762},
  pages        = {441--454},
  publisher    = {Springer},
  year         = {2022},
  url          = {https://doi.org/10.1007/978-3-031-22298-6\_28},
  doi          = {10.1007/978-3-031-22298-6\_28},
  timestamp    = {Sun, 25 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/KoenitzE22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/EladhariK21,
  author       = {Mirjam Palosaari Eladhari and
                  Hartmut Koenitz},
  title        = {{TOG:} {A} Model for Innovation-Centric Design in Games and Expressive
                  Interactive Media},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {5},
  number       = {3},
  year         = {2021},
  url          = {https://doi.org/10.26503/todigra.v5i3.121},
  doi          = {10.26503/TODIGRA.V5I3.121},
  timestamp    = {Fri, 26 Nov 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/todigra/EladhariK21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/KoenitzE21,
  author       = {Hartmut Koenitz and
                  Mirjam Palosaari Eladhari},
  title        = {The Paradigm of Game System Building},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {5},
  number       = {3},
  year         = {2021},
  url          = {https://doi.org/10.26503/todigra.v5i3.123},
  doi          = {10.26503/TODIGRA.V5I3.123},
  timestamp    = {Fri, 26 Nov 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/todigra/KoenitzE21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/KoenitzBE21,
  author       = {Hartmut Koenitz and
                  Jonathan Barbara and
                  Mirjam Palosaari Eladhari},
  editor       = {Alex Mitchell and
                  Mirjam Vosmeer},
  title        = {Interactive Digital Narratives {(IDN)} as Representations of Complexity:
                  Lineage, Opportunities and Future Work},
  booktitle    = {Interactive Storytelling - 14th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2021, Tallinn, Estonia, December 7-10,
                  2021, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13138},
  pages        = {488--498},
  publisher    = {Springer},
  year         = {2021},
  url          = {https://doi.org/10.1007/978-3-030-92300-6\_49},
  doi          = {10.1007/978-3-030-92300-6\_49},
  timestamp    = {Wed, 15 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/KoenitzBE21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GuzdialAK0ELS20,
  author       = {Matthew Guzdial and
                  Devi Acharya and
                  Max Kreminski and
                  Michael Cook and
                  Mirjam Eladhari and
                  Antonios Liapis and
                  Anne Sullivan},
  editor       = {Georgios N. Yannakakis and
                  Antonios Liapis and
                  Penny Kyburz and
                  Vanessa Volz and
                  Foaad Khosmood and
                  Phil Lopes},
  title        = {Tabletop Roleplaying Games as Procedural Content Generators},
  booktitle    = {{FDG} '20: International Conference on the Foundations of Digital
                  Games, Bugibba, Malta, September 15-18, 2020},
  pages        = {103:1--103:9},
  publisher    = {{ACM}},
  year         = {2020},
  url          = {https://doi.org/10.1145/3402942.3409605},
  doi          = {10.1145/3402942.3409605},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/GuzdialAK0ELS20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/BernsteinEKLNMR20,
  author       = {Mark Bernstein and
                  Mirjam Palosaari Eladhari and
                  Hartmut Koenitz and
                  Sandy Louchart and
                  Frank Nack and
                  Chris Martens and
                  Giulia Carla Rossi and
                  Anne{-}Gwenn Bosser and
                  David E. Millard},
  editor       = {Anne{-}Gwenn Bosser and
                  David E. Millard and
                  Charlie Hargood},
  title        = {{ICIDS2020} Panel: Building the Discipline of Interactive Digital
                  Narratives},
  booktitle    = {Interactive Storytelling - 13th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2020, Bournemouth, UK, November 3-6,
                  2020, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {12497},
  pages        = {3--11},
  publisher    = {Springer},
  year         = {2020},
  url          = {https://doi.org/10.1007/978-3-030-62516-0\_1},
  doi          = {10.1007/978-3-030-62516-0\_1},
  timestamp    = {Wed, 02 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/BernsteinEKLNMR20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2007-06108,
  author       = {Matthew Guzdial and
                  Devi Acharya and
                  Max Kreminski and
                  Michael Cook and
                  Mirjam Eladhari and
                  Antonios Liapis and
                  Anne Sullivan},
  title        = {Tabletop Roleplaying Games as Procedural Content Generators},
  journal      = {CoRR},
  volume       = {abs/2007.06108},
  year         = {2020},
  url          = {https://arxiv.org/abs/2007.06108},
  eprinttype    = {arXiv},
  eprint       = {2007.06108},
  timestamp    = {Tue, 21 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2007-06108.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2010-10135,
  author       = {Hartmut Koenitz and
                  Mirjam Palosaari Eladhari and
                  Sandy Louchart and
                  Frank Nack},
  title        = {{INDCOR} white paper 1: {A} shared vocabulary for {IDN} (Interactive
                  Digital Narratives)},
  journal      = {CoRR},
  volume       = {abs/2010.10135},
  year         = {2020},
  url          = {https://arxiv.org/abs/2010.10135},
  eprinttype    = {arXiv},
  eprint       = {2010.10135},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2010-10135.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/KoenitzE19,
  author       = {Hartmut Koenitz and
                  Mirjam Palosaari Eladhari},
  editor       = {Rogelio Enrique Cardona{-}Rivera and
                  Anne Sullivan and
                  R. Michael Young},
  title        = {Challenges of {IDN} Research and Teaching},
  booktitle    = {Interactive Storytelling - 12th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2019, Little Cottonwood Canyon, UT,
                  USA, November 19-22, 2019, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {11869},
  pages        = {26--39},
  publisher    = {Springer},
  year         = {2019},
  url          = {https://doi.org/10.1007/978-3-030-33894-7\_4},
  doi          = {10.1007/978-3-030-33894-7\_4},
  timestamp    = {Tue, 26 Nov 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/KoenitzE19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Eladhari18,
  author       = {Mirjam Palosaari Eladhari},
  editor       = {Riccardo Fassone and
                  Matteo Bittanti and
                  Torill Elvira Mortensen and
                  Martin R. Gibbs},
  title        = {Bleed-in, Bleed-out {A} Design Case in Board Game Therapy},
  booktitle    = {Proceedings of the 2018 DiGRA International Conference: The Game is
                  the Message, DiGRA 2018, Turin, Italy, July 25-28, 2018},
  publisher    = {Digital Games Research Association},
  year         = {2018},
  url          = {http://www.digra.org/digital-library/publications/bleed-in-bleed-out-a-design-case-in-board-game-therapy/},
  timestamp    = {Wed, 10 Feb 2021 08:46:11 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/Eladhari18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SullivanEC18,
  author       = {Anne Sullivan and
                  Mirjam Palosaari Eladhari and
                  Michael Cook},
  editor       = {Steve Dahlskog and
                  Sebastian Deterding and
                  Jos{\'{e}} M. Font and
                  Mitu Khandaker and
                  Carl Magnus Olsson and
                  Sebastian Risi and
                  Christoph Salge},
  title        = {Tarot-based narrative generation},
  booktitle    = {Proceedings of the 13th International Conference on the Foundations
                  of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10,
                  2018},
  pages        = {54:1--54:7},
  publisher    = {{ACM}},
  year         = {2018},
  url          = {https://doi.org/10.1145/3235765.3235819},
  doi          = {10.1145/3235765.3235819},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/SullivanEC18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/Eladhari18,
  author       = {Mirjam Palosaari Eladhari},
  editor       = {Rebecca Rouse and
                  Hartmut Koenitz and
                  Mads Haahr},
  title        = {Re-Tellings: The Fourth Layer of Narrative as an Instrument for Critique},
  booktitle    = {Interactive Storytelling - 11th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2018, Dublin, Ireland, December 5-8,
                  2018, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {11318},
  pages        = {65--78},
  publisher    = {Springer},
  year         = {2018},
  url          = {https://doi.org/10.1007/978-3-030-04028-4\_5},
  doi          = {10.1007/978-3-030-04028-4\_5},
  timestamp    = {Tue, 14 May 2019 10:00:50 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/Eladhari18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/Eladhari18a,
  author       = {Mirjam Palosaari Eladhari},
  editor       = {Rebecca Rouse and
                  Hartmut Koenitz and
                  Mads Haahr},
  title        = {The Story Pile - Representing Story in the Board Game Mind Shadows},
  booktitle    = {Interactive Storytelling - 11th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2018, Dublin, Ireland, December 5-8,
                  2018, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {11318},
  pages        = {280--284},
  publisher    = {Springer},
  year         = {2018},
  url          = {https://doi.org/10.1007/978-3-030-04028-4\_30},
  doi          = {10.1007/978-3-030-04028-4\_30},
  timestamp    = {Sat, 01 Dec 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/Eladhari18a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/aim/BarotBCEBLJMORT16,
  author       = {Camille Barot and
                  Michael Buro and
                  Michael Cook and
                  Mirjam Palosaari Eladhari and
                  Boyang Li and
                  Antonios Liapis and
                  Magnus Johansson and
                  Josh McCoy and
                  Santiago Onta{\~{n}}{\'{o}}n and
                  Jonathan P. Rowe and
                  Emmett Tomai and
                  Harko Verhagen and
                  Alexander Zook},
  title        = {The {AIIDE} 2015 Workshop Program},
  journal      = {{AI} Mag.},
  volume       = {37},
  number       = {2},
  pages        = {91--94},
  year         = {2016},
  url          = {https://doi.org/10.1609/aimag.v37i2.2660},
  doi          = {10.1609/AIMAG.V37I2.2660},
  timestamp    = {Thu, 24 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/aim/BarotBCEBLJMORT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/CookENTBJSS16,
  author       = {Michael Cook and
                  Mirjam Eladhari and
                  Andy Nealen and
                  Mike Treanor and
                  Eddy Boxerman and
                  Alex Jaffe and
                  Paul Sottosanti and
                  Steve Swink},
  title        = {PCG-Based Game Design Patterns},
  journal      = {CoRR},
  volume       = {abs/1610.03138},
  year         = {2016},
  url          = {http://arxiv.org/abs/1610.03138},
  eprinttype    = {arXiv},
  eprint       = {1610.03138},
  timestamp    = {Tue, 17 Dec 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/CookENTBJSS16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CookESSTTZ15,
  author       = {Michael Cook and
                  Mirjam Eladhari and
                  Adam M. Smith and
                  Gillian Smith and
                  Tommy Thompson and
                  Julian Togelius and
                  Alexander Zook},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {AI-based Games: Contrabot and What Did You Do?},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_extended\_abstract\_04.pdf},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CookESSTTZ15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TreanorZETSCTML15,
  author       = {Mike Treanor and
                  Alexander Zook and
                  Mirjam P. Eladhari and
                  Julian Togelius and
                  Gillian Smith and
                  Michael Cook and
                  Tommy Thompson and
                  Brian Magerko and
                  John Levine and
                  Adam M. Smith},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {AI-based Game Design Patterns},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_paper\_23.pdf},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TreanorZETSCTML15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/taffco/Eladhari14,
  author       = {Mirjam Palosaari Eladhari},
  title        = {The Mind Module - Using an Affectand Personality Computational Modelas
                  a Game-Play Element},
  journal      = {{IEEE} Trans. Affect. Comput.},
  volume       = {5},
  number       = {1},
  pages        = {3--16},
  year         = {2014},
  url          = {https://doi.org/10.1109/TAFFC.2014.2309123},
  doi          = {10.1109/TAFFC.2014.2309123},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/taffco/Eladhari14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/EladhariLY14,
  author       = {Mirjam Palosaari Eladhari and
                  Philip L. Lopes and
                  Georgios N. Yannakakis},
  editor       = {Alex Mitchell and
                  Clara Fern{\'{a}}ndez{-}Vara and
                  David Thue},
  title        = {Interweaving Story Coherence and Player Creativity through Story-Making
                  Games},
  booktitle    = {Interactive Storytelling - 7th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2014, Singapore, November 3-6, 2014,
                  Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {8832},
  pages        = {73--80},
  publisher    = {Springer},
  year         = {2014},
  url          = {https://doi.org/10.1007/978-3-319-12337-0\_7},
  doi          = {10.1007/978-3-319-12337-0\_7},
  timestamp    = {Sat, 30 Sep 2023 09:45:22 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/EladhariLY14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/VerhagenEJM13,
  author       = {Harko Verhagen and
                  Mirjam Palosaari Eladhari and
                  Magnus Johansson and
                  Joshua McCoy},
  editor       = {Dennis Reidsma and
                  Haruhiro Katayose and
                  Anton Nijholt},
  title        = {Social Believability in Games},
  booktitle    = {Advances in Computer Entertainment - 10th International Conference,
                  {ACE} 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {8253},
  pages        = {649--652},
  publisher    = {Springer},
  year         = {2013},
  url          = {https://doi.org/10.1007/978-3-319-03161-3\_74},
  doi          = {10.1007/978-3-319-03161-3\_74},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/VerhagenEJM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cgames/JohanssonVE11,
  author       = {Magnus Johansson and
                  Harko Verhagen and
                  Mirjam Palosaari Eladhari},
  editor       = {Quasim H. Mehdi and
                  Adel Said Elmaghraby and
                  Robert Moreton and
                  Roman V. Yampolskiy and
                  Julia Chariker},
  title        = {Model of social believable NPCs for teacher training: Using Second
                  Life},
  booktitle    = {16th International Conference on Computer Games, {CGAMES} 2011, Louisville,
                  KY, USA, 27-30 July, 2011},
  pages        = {270--274},
  publisher    = {{IEEE} Computer Society},
  year         = {2011},
  url          = {https://doi.org/10.1109/CGAMES.2011.6000351},
  doi          = {10.1109/CGAMES.2011.6000351},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cgames/JohanssonVE11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Eladhari11,
  author       = {Mirjam P. Eladhari},
  editor       = {Marinka Copier and
                  Annika Waern and
                  Helen W. Kennedy},
  title        = {Game Mechanics and Dynamics of Social Actions in a Prototype Multiplayer
                  Game World},
  booktitle    = {Proceedings of the 2011 DiGRA International Conference: Think, Design,
                  Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011},
  publisher    = {Digital Games Research Association},
  year         = {2011},
  url          = {http://www.digra.org/digital-library/publications/game-mechanics-and-dynamics-of-social-actions-in-a-prototype-multiplayer-game-world/},
  timestamp    = {Wed, 10 Feb 2021 08:45:48 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/Eladhari11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@phdthesis{DBLP:phd/ethos/Eladhari10,
  author       = {Mirjam Palosaari Eladhari},
  title        = {Characterising action potential in virtual game worlds applied with
                  the mind module},
  school       = {Teesside University, Middlesbrough, {UK}},
  year         = {2010},
  url          = {https://hdl.handle.net/10149/129791},
  timestamp    = {Wed, 04 May 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/phd/ethos/Eladhari10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/Eladhari10,
  author       = {Mirjam Palosaari Eladhari},
  editor       = {G. Michael Youngblood and
                  Vadim Bulitko},
  title        = {The Pataphysic Institute},
  booktitle    = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13,
                  2010, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2010},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2127},
  timestamp    = {Tue, 08 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/Eladhari10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/DrachenCMEHS09,
  author       = {Anders Drachen and
                  Marinka Copier and
                  Markus Montola and
                  Mirjam P. Eladhari and
                  Michael Hitchens and
                  Jaakko Stenros},
  editor       = {Tanya Krzywinska and
                  Helen W. Kennedy and
                  Barry Atkins},
  title        = {Role-Playing Games: The State of Knowledge [Panel Abstracts]},
  booktitle    = {Proceedings of the 2009 DiGRA International Conference: Breaking New
                  Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009,
                  London, UK, September 1-4, 2009},
  publisher    = {Digital Games Research Association},
  year         = {2009},
  url          = {http://www.digra.org/digital-library/publications/role-playing-games-the-state-of-knowledge-panel-abstracts/},
  timestamp    = {Wed, 10 Feb 2021 08:45:53 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/DrachenCMEHS09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Eladhari09,
  author       = {Mirjam Palosaari Eladhari},
  editor       = {Tanya Krzywinska and
                  Helen W. Kennedy and
                  Barry Atkins},
  title        = {Emotional Attachments for Story Construction in Virtual Game Worlds},
  booktitle    = {Proceedings of the 2009 DiGRA International Conference: Breaking New
                  Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009,
                  London, UK, September 1-4, 2009},
  publisher    = {Digital Games Research Association},
  year         = {2009},
  url          = {http://www.digra.org/digital-library/publications/emotional-attachments-for-story-construction-in-virtual-game-worlds/},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/Eladhari09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/EladhariM08,
  author       = {Mirjam Palosaari Eladhari and
                  Michael Mateas},
  editor       = {Masa Inakage and
                  Adrian David Cheok},
  title        = {Semi-autonomous avatars in world of minds: a case study of AI-based
                  game design},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2008, Yokohama, Japan, December 3-5,
                  2008},
  series       = {{ACM} International Conference Proceeding Series},
  volume       = {352},
  pages        = {201--208},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1501750.1501798},
  doi          = {10.1145/1501750.1501798},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/EladhariM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fplay/EladhariS08,
  author       = {Mirjam Palosaari Eladhari and
                  Michael Sellers},
  editor       = {Bill Kapralos and
                  Michael Katchabaw and
                  Jay Rajnovich},
  title        = {Good moods: outlook, affect and mood in dynemotion and the mind module},
  booktitle    = {Proceedings of the 2008 Conference on Future Play: Research, Play,
                  Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008},
  pages        = {1--8},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1496984.1496986},
  doi          = {10.1145/1496984.1496986},
  timestamp    = {Sat, 02 Jul 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fplay/EladhariS08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/EladhariNF06,
  author       = {Mirjam Eladhari and
                  Rik Nieuwdorp and
                  Mikael Fridenfalk},
  editor       = {Hiroshi Ishii and
                  Newton Lee and
                  St{\'{e}}phane Natkin and
                  Katsuhide Tsushima},
  title        = {The soundtrack of your mind: mind music - adaptive audio for game
                  characters},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2006, Hollywood, California, USA,
                  June 14-16, 2006},
  pages        = {54},
  publisher    = {{ACM}},
  year         = {2006},
  url          = {https://doi.org/10.1145/1178823.1178887},
  doi          = {10.1145/1178823.1178887},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/EladhariNF06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KoivistoE06,
  author       = {Elina M. I. Koivisto and
                  Mirjam Eladhari},
  editor       = {Hiroshi Ishii and
                  Newton Lee and
                  St{\'{e}}phane Natkin and
                  Katsuhide Tsushima},
  title        = {Paper prototyping a pervasive game},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2006, Hollywood, California, USA,
                  June 14-16, 2006},
  pages        = {97},
  publisher    = {{ACM}},
  year         = {2006},
  url          = {https://doi.org/10.1145/1178823.1178935},
  doi          = {10.1145/1178823.1178935},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/KoivistoE06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/LindleyE05,
  author       = {Craig A. Lindley and
                  Mirjam Eladhari},
  title        = {Narrative Structure in Trans-Reality Role-Playing Games: Integrating
                  Story Construction from Live Action, Table Top and Computer-Based
                  Role-Playing Games},
  booktitle    = {Digital Games Research Conference 2005, Changing Views: Worlds in
                  Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
  year         = {2005},
  url          = {http://www.digra.org/digital-library/publications/narrative-structure-in-trans-reality-role-playing-games-integrating-story-construction-from-live-action-table-top-and-computer-based-role-playing-games/},
  timestamp    = {Wed, 10 Feb 2021 08:45:52 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/LindleyE05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/EladhariL03,
  author       = {Mirjam Eladhari and
                  Craig A. Lindley},
  title        = {Player Character Design Facilitating Emotional Depth in MMORPGs},
  booktitle    = {Digital Games Research Conference 2003, 4-6 November 2003, University
                  of Utrecht, The Netherlands},
  year         = {2003},
  url          = {http://www.digra.org/digital-library/publications/player-character-design-facilitating-emotional-depth-in-mmorpgs/},
  timestamp    = {Wed, 10 Feb 2021 08:46:07 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/EladhariL03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cg/LindleyE02,
  author       = {Craig A. Lindley and
                  Mirjam Eladhari},
  editor       = {Jonathan Schaeffer and
                  Martin M{\"{u}}ller and
                  Yngvi Bj{\"{o}}rnsson},
  title        = {Causal Normalization: {A} Methodology for Coherent Story Logic Design
                  in Computer Role-Playing Games},
  booktitle    = {Computers and Games, Third International Conference, {CG} 2002, Edmonton,
                  Canada, July 25-27, 2002, Revised Papers},
  series       = {Lecture Notes in Computer Science},
  volume       = {2883},
  pages        = {292--307},
  publisher    = {Springer},
  year         = {2002},
  url          = {https://doi.org/10.1007/978-3-540-40031-8\_20},
  doi          = {10.1007/978-3-540-40031-8\_20},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cg/LindleyE02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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