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BibTeX records: Katelyn Doran
@inproceedings{DBLP:conf/sigcse/BarnesBCDHK13, author = {Tiffany Barnes and Acey Kreisler Boyce and Veronica Catet{\'{e}} and Katelyn Doran and Andrew Hicks and Leslie Keller}, editor = {Tracy Camp and Paul T. Tymann and J. D. Dougherty and Kris Nagel}, title = {Augmenting introductory computer science classes with GameMaker and mobile apps (abstract only)}, booktitle = {The 44th {ACM} Technical Symposium on Computer Science Education, {SIGCSE} 2013, Denver, CO, USA, March 6-9, 2013}, pages = {767}, publisher = {{ACM}}, year = {2013}, url = {https://doi.org/10.1145/2445196.2445532}, doi = {10.1145/2445196.2445532}, timestamp = {Tue, 23 Mar 2021 10:54:19 +0100}, biburl = {https://dblp.org/rec/conf/sigcse/BarnesBCDHK13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/DoranBHPB12, author = {Katelyn Doran and Acey Kreisler Boyce and Andrew Hicks and Jamie Payton and Tiffany Barnes}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Creation of a game-based digital layer for increased museum engagement among digital natives}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {31--34}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225924}, doi = {10.1109/GAS.2012.6225924}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/DoranBHPB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/iticse/DoranBFB12, author = {Katelyn Doran and Acey Kreisler Boyce and Samantha L. Finkelstein and Tiffany Barnes}, editor = {Tami Lapidot and Judith Gal{-}Ezer and Michael E. Caspersen and Orit Hazzan}, title = {Outreach for improved student performance: a game design and development curriculum}, booktitle = {Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE '12, Haifa, Israel, July 3-5, 2012}, pages = {209--214}, publisher = {{ACM}}, year = {2012}, url = {https://doi.org/10.1145/2325296.2325348}, doi = {10.1145/2325296.2325348}, timestamp = {Wed, 10 Mar 2021 13:17:16 +0100}, biburl = {https://dblp.org/rec/conf/iticse/DoranBFB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BoyceDCPCB11, author = {Acey Kreisler Boyce and Katelyn Doran and Antoine Campbell and Shaun Pickford and Dustin Culler and Tiffany Barnes}, editor = {Marc Cavazza and Katherine Isbister and Charles Rich}, title = {BeadLoom Game: adding competitive, user generated, and social features to increase motivation}, booktitle = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011}, pages = {139--146}, publisher = {{ACM}}, year = {2011}, url = {https://doi.org/10.1145/2159365.2159384}, doi = {10.1145/2159365.2159384}, timestamp = {Tue, 06 Nov 2018 16:58:05 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BoyceDCPCB11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/DoranBF10, author = {Katelyn Doran and Acey Kreisler Boyce and Samantha L. Finkelstein}, editor = {Ian Horswill and Yusuf Pisan}, title = {Reaching out with game design}, booktitle = {International Conference on the Foundations of Digital Games, {FDG} '10, Pacific Grove, CA, USA, June 19-21, 2010}, pages = {250--251}, publisher = {{ACM}}, year = {2010}, url = {https://doi.org/10.1145/1822348.1822382}, doi = {10.1145/1822348.1822382}, timestamp = {Tue, 06 Nov 2018 16:58:05 +0100}, biburl = {https://dblp.org/rec/conf/fdg/DoranBF10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/iticse/FinkelsteinPHDCB10, author = {Samantha L. Finkelstein and Eve Powell and Andrew Hicks and Katelyn Doran and Sandhya Rani Charugulla and Tiffany Barnes}, editor = {Reyyan Ayfer and John Impagliazzo and Cary Laxer}, title = {{SNAG:} using social networking games to increase student retention in computer science}, booktitle = {Proceedings of the 15th Annual {SIGCSE} Conference on Innovation and Technology in Computer Science Education, ITiCSE 2010, Bilkent, Ankara, Turkey, June 26-30, 2010}, pages = {142--146}, publisher = {{ACM}}, year = {2010}, url = {https://doi.org/10.1145/1822090.1822131}, doi = {10.1145/1822090.1822131}, timestamp = {Wed, 10 Mar 2021 13:17:16 +0100}, biburl = {https://dblp.org/rec/conf/iticse/FinkelsteinPHDCB10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/siggraph/ChaffinDHB09, author = {Amanda Chaffin and Katelyn Doran and Drew Hicks and Tiffany Barnes}, editor = {Drew Davidson and Tracy Fullerton and Karen Schrier and Stephen N. Spencer}, title = {Experimental evaluation of teaching recursion in a video game}, booktitle = {Proceedings of the 2009 {ACM} {SIGGRAPH} Symposium on Video Games, Sandbox '09, New Orleans, Louisiana, USA, August 4-6, 2009}, pages = {79--86}, publisher = {{ACM}}, year = {2009}, url = {https://doi.org/10.1145/1581073.1581086}, doi = {10.1145/1581073.1581086}, timestamp = {Thu, 27 Jan 2022 15:17:32 +0100}, biburl = {https://dblp.org/rec/conf/siggraph/ChaffinDHB09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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