Life-like characters 2004
Part II Languages and Tools for Life-Like Characters
Shinichi Kawamoto,
Hiroshi Shimodaira,
Tsuneo Nitta,
Takuya Nishimoto,
Satoshi Nakamura,
Katsunobu Itou,
Shigeo Morishima,
Tatsuo Yotsukura,
Atsuhiko Kai,
Akinobu Lee,
Yoichi Yamashita,
Takao Kobayashi,
Keiichi Tokuda,
Keikichi Hirose,
Nobuaki Minematsu,
Atsushi Yamada,
Yasuharu Den,
Takehito Utsuro,
Shigeki Sagayama:
Galatea: Open-Source Software for Developing Anthropomorphic Spoken Dialog Agents. 187-212
Part III Systems and Applications
Robert Burke:
Great Expectations: Prediction in Entertainment Applications. 245-270
Yasuhiko Kitamura:
Web Information Integration Using Multiple Character Agents. 295-316
Yasuyuki Sumi,
Kenji Mase:
Interface Agents That Facilitate Knowledge Interactions Between Community Members. 405-428
Thomas Rist:
Some Issues in the Design of Character Scripting and Specification Languages - a Personal View. 463-468