The Visual Computer, Volume 1
Volume 1, Number 1, 1985

Nadia Magnenat-Thalmann, Daniel Thalmann: Area, spline-based and structural models for generating and animating 3D characters and logos. 15-23
Jan D. Wolter, Tony C. Woo, Richard A. Volz: Optimal algorithms for symmetry detection in two and three dimensions. 37-48
Volume 1, Number 2, 1985
Alfred Inselberg: The plane with parallel coordinates. 69-91
Christoph M. Hoffmann, John E. Hopcroft: Automatic surface generation in computer aided design. 92-100
Ronald N. Goldman, Thomas W. Sederberg: Some applications of resultants to problems in computational geometry. 101-107
Robert E. Barnhill, Bruce R. Piper, S. E. Stead: Surface representation for the graphical display of structured data. 108-111
Godfried T. Toussaint: A simple linear algorithm for intersecting convex polygons. 118-123
Francis Y. L. Chin, Jeffrey Sampson, Cao An Wang: A unifying approach for a class of problems in the computational geometry of polygons. 124-132
Wm. Randolph Franklin, Varol Akman, Colin Verrilli: Voronoi diagrams with barriers and on polyhedra for minimal path planning. 133-150
Volume 1, Number 3, 1985

Osman Ratib, Alberto Righetti: Detection of cardiac wall motion asynchrony by computer analysis techniques. 169-173
Takuya Yamahira, Yutaka Kasahara, Tateyuki Tsurutani: How map designers can represent their ideas in thematic maps. 174-184
Avi C. Naiman: Color spaces and color contrast. 194-201
Volume 1, Number 4, 1985
Norman I. Badler, Jonathan D. Korein, James U. Korein, Gerald M. Radack, Lynne Shapiro Brotman: Positioning and animating human figures in a task-oriented environment. 212-220
William W. Armstrong, Mark W. Green: The dynamics of articulated rigid bodies for purposes of animation. 231-240
Daniel Thalmann, O. Ratib, Nadia Magnenat-Thalmann, A. Righetti: A model for the three-dimensional reconstruction and animation of the human heart. 241-248
David Zeltzer: Towards an integrated view of 3-D Computer animation. 249-259



