Volume 14, Number 1, January-February 2008
: Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation.
, Kurt Saetzler
: A Parallelized Surface Extraction Algorithm for Large Binary Image Data Sets Based on an Adaptive 3-D Delaunay Subdivision Strategy.
: A Fast and Stable Penalty Method for Rigid Body Simulation.
Volume 14, Number 2, March-April 2008
: An Evaluation of Prefiltered Reconstruction Schemes for Volume Rendering.
Volume 14, Number 3, May-June 2008
Special Section on Virtual Reality
, Joseph JáJá
: Interactive High-Resolution Isosurface Ray Casting on Multicore Processors.
Volume 14, Number 4, July-August 2008
Special Section on EuroVis
Volume 14, Number 5, September-October 2008
Volume 14, Number 6, November-December 2008
Papers of the IEEE Information Visualization Conference 2008
: A Framework of Interaction Costs in Information Visualization.
, Han-Wei Shen
: Balloon Focus: a Seamless Multi-Focus+Context Method for Treemaps.
, David C. Banks
: A Comparison of the Perceptual Benefits of Linear Perspective and Physically-Based Illumination for Display of Dense 3D Streamtubes.