Pablo Figueroa: Insights on the Design of InTml.
118-130
Michelle Annett, Walter F. Bischof: Investigating the Application of Virtual Reality Systems to Psychology and Cognitive Neuroscience Research.
131-141
Kwan Min Lee, David Yates, Joseph Clark, Omar El Sawy: Value Creation of Mobile Services Through Presence: Designing Mobile Information and Entertainment Applications with Presence in Mind.
265-279
Volume 19, Number 4, August 2010
Mel Slater: RAVE 2010: Real Actions in Virtual Environments Guest Editor's Introduction.
Seung-A. Annie Jin: Parasocial Interaction with an Avatar in Second Life: A Typology of the Self and an Empirical Test of the Mediating Role of Social Presence.
331-340
Michiteru Kitazaki, Takuya Kimura: Effects of Long-Term Adaptation to Sway-Yoked Visual Motion and Galvanic Vestibular Stimulation on Visual and Vestibular Control of Posture.
544-556
Articles
Burak Çiflikli, Veysi Isler, Ugur Güdükbay: Increasing the Sense of Presence in a Simulation Environment Using Image Generators Based on Visual Attention.
557-568
Massimiliano Di Luca: New Method to Measure End-to-End Delay of Virtual Reality .
569-584
Wannes Ribbens, Steven Malliet: Perceived Digital Game Realism: A Quantitative Exploration of its Structure.
585-600