 | 2011 |
| 17 |  | Vlad Nae,
Radu Prodan,
Alexandru Iosup,
Thomas Fahringer:
A new business model for massively multiplayer online games.
ICPE 2011: 271-282 |
| 16 |  | Vlad Nae,
Alexandru Iosup,
Radu Prodan:
Dynamic Resource Provisioning in Massively Multiplayer Online Games.
IEEE Trans. Parallel Distrib. Syst. 22(3): 380-395 (2011) |
| 15 |  | Vlad Nae,
Radu Prodan,
Alexandru Iosup,
Thomas Fahringer:
A new business model for massively multiplayer online games (abstracts only).
SIGMETRICS Performance Evaluation Review 39(3): 17 (2011) |
| 2010 |
| 14 |  | Herbert Jordan,
Radu Prodan,
Vlad Nae,
Thomas Fahringer:
Dynamic load management for MMOGs in distributed environments.
Conf. Computing Frontiers 2010: 337-346 |
| 13 |  | Vlad Nae,
Radu Prodan,
Thomas Fahringer:
Cost-efficient hosting and load balancing of Massively Multiplayer Online Games.
GRID 2010: 9-16 |
| 12 |  | Radu Prodan,
Vlad Nae,
Thomas Fahringer:
Online Gaming in the Cloud.
ERCIM News 2010(83): 47-48 (2010) |
| 11 |  | Alexandru Iosup,
Vlad Nae,
Radu Prodan:
The impact of virtualisation on the performance and operational costs of Massively Multiplayer Online Games.
IJAMC 4(4): 364-386 (2010) |
| 2009 |
| 10 |  | Vlad Nae,
Radu Prodan,
Thomas Fahringer:
Monitoring and Fault Tolerance for Real-Time Online Interactive Applications.
Euro-Par Workshops 2009: 255-265 |
| 9 |  | Vlad Nae,
Radu Prodan,
Thomas Fahringer,
Alexandru Iosup:
The impact of virtualization on the performance of Massively Multiplayer Online Games.
NETGAMES 2009: 1-6 |
| 8 |  | Radu Prodan,
Vlad Nae,
Thomas Fahringer,
Herbert Jordan:
Dynamic Real-Time Resource Provisioning for Massively Multiplayer Online Games.
PaCT 2009: 98-111 |
| 7 |  | Hong Linh Truong,
Peter Brunner,
Vlad Nae,
Thomas Fahringer:
DIPAS: A distributed performance analysis service for grid service-based workflows.
Future Generation Comp. Syst. 25(4): 385-398 (2009) |
| 6 |  | Radu Prodan,
Vlad Nae:
Prediction-based real-time resource provisioning for massively multiplayer online games.
Future Generation Comp. Syst. 25(7): 785-793 (2009) |
| 2008 |
| 5 |  | Vlad Nae,
Radu Prodan,
Thomas Fahringer:
Neural Network-Based Load Prediction for Highly Dynamic Distributed Online Games.
Euro-Par 2008: 202-211 |
| 4 |  | Sergei Gorlatch,
Frank Glinka,
Alexander Ploss,
Jens Müller-Iden,
Radu Prodan,
Vlad Nae,
Thomas Fahringer:
Enhancing Grids for Massively Multiplayer Online Computer Games.
Euro-Par 2008: 466-477 |
| 3 |  | Vlad Nae,
Herbert Jordan,
Radu Prodan,
Thomas Fahringer:
An Information System for Real-Time Online Interactive Applications.
Euro-Par Workshops 2008: 361-370 |
| 2 |  | Vlad Nae,
Alexandru Iosup,
Stefan Podlipnig,
Radu Prodan,
Dick H. J. Epema,
Thomas Fahringer:
Efficient management of data center resources for massively multiplayer online games.
SC 2008: 10 |
| 2007 |
| 1 |  | Felicia Ionescu,
Vlad Nae,
Alexandru Gherega:
Credentials Management for Authentication in a Grid-Based E-Learning Platform.
ISPDC 2007: 101-106 |