dblp.uni-trier.dewww.dagstuhl.dewww.uni-trier.de

Lennart E. Nacke Coauthor index pubzone.org

Lennart Nacke

List of publications from the DBLP Bibliography Server - FAQ
Ask others: ACM DL/Guide - CiteSeerX - CSB - MetaPress - Google - Bing - Yahoo

DBLP keys2012
25Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLKathrin Maria Gerling, Ian J. Livingston, Lennart Nacke, Regan L. Mandryk: Full-body motion-based game interaction for older adults. CHI 2012: 1873-1882
24Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPejman Mirza-Babaei, Lennart Nacke, Geraldine Fitzpatrick, Gareth R. White, Graham McAllister, Nick Collins: Biometric storyboards: visualising game user research data. CHI Extended Abstracts 2012: 2315-2320
23Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMagy Seif El-Nasr, Heather Desurvire, Lennart E. Nacke, Anders Drachen, Licia Calvi, Katherine Isbister, Regina Bernhaupt: Game user research. CHI Extended Abstracts 2012: 2679-2682
22Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart Nacke, Gregor McEwan, Carl Gutwin, Regan L. Mandryk: "I'm just here to play games": social dynamics and sociality in an online game site. CSCW 2012: 549-558
21Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLElizabeth M. Bonsignore, Derek L. Hansen, Zachary O. Toups, Lennart E. Nacke, Anastasia Salter, Wayne G. Lutters: Mixed reality games. CSCW (Companion) 2012: 7-8
2011
20Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart E. Nacke, Michael Kalyn, Calvin Lough, Regan L. Mandryk: Biofeedback game design: using direct and indirect physiological control to enhance game interaction. CHI 2011: 103-112
19Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSebastian Deterding, Miguel Sicart, Lennart Nacke, Kenton O'Hara, Dan Dixon: Gamification. using game-design elements in non-gaming contexts. CHI Extended Abstracts 2011: 2425-2428
18Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLStephen H. Fairclough, Kiel Mark Gilleade, Lennart E. Nacke, Regan L. Mandryk: Brain and body interfaces: designing for meaningful interaction. CHI Extended Abstracts 2011: 65-68
17Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLArnold M. Lund, Annuska Perkins, Sri Kurniawan, Lennart Nacke: Accessible games SIG. CHI Extended Abstracts 2011: 883-886
16Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart E. Nacke, Chris Bateman, Regan L. Mandryk: BrainHex: Preliminary Results from a Neurobiological Gamer Typology Survey. ICEC 2011: 288-293
15Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIan J. Livingston, Lennart E. Nacke, Regan L. Mandryk: Influencing Experience: The Effects of Reading Game Reviews on Player Experience. ICEC 2011: 89-100
14Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSebastian Deterding, Dan Dixon, Rilla Khaled, Lennart Nacke: From game design elements to gamefulness: defining "gamification". MindTrek 2011: 9-15
13Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDavid R. Flatla, Carl Gutwin, Lennart E. Nacke, Scott Bateman, Regan L. Mandryk: Calibration games: making calibration tasks enjoyable by adding motivating game elements. UIST 2011: 403-412
2010
12Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSophie Stellmach, Lennart Nacke, Raimund Dachselt: 3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments. AVI 2010: 345-348
11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLAudrey Girouard, Erin Treacy Solovey, Regan L. Mandryk, Desney S. Tan, Lennart Nacke, Robert J. K. Jacob: Brain, body and bytes: psychophysiological user interaction. CHI Extended Abstracts 2010: 4433-4436
10Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSophie Stellmach, Lennart Nacke, Raimund Dachselt: Advanced gaze visualizations for three-dimensional virtual environments. ETRA 2010: 109-112
9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLAnders Drachen, Lennart E. Nacke, Georgios N. Yannakakis, Anja Lee Pedersen: Psychophysiological Correlations with Gameplay Experience Dimensions CoRR abs/1004.0243: (2010)
8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart E. Nacke, Craig A. Lindley: Affective Ludology, Flow and Immersion in a First- Person Shooter: Measurement of Player Experience CoRR abs/1004.0248: (2010)
7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart E. Nacke: From Playability to a Hierarchical Game Usability Model CoRR abs/1004.0256: (2010)
6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSophie Stellmach, Lennart E. Nacke, Raimund Dachselt, Craig A. Lindley: Trends and Techniques in Visual Gaze Analysis CoRR abs/1004.0258: (2010)
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart E. Nacke, Sophie Stellmach, Dennis Sasse, Craig A. Lindley: Gameplay experience in a gaze interaction game CoRR abs/1004.0259: (2010)
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart Nacke, Anders Drachen, Stefan Göbel: Methods for Evaluating Gameplay Experience in a Serious Gaming Context. Int. J. Comp. Sci. Sport 9(2): (2010)
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart E. Nacke, Mark N. Grimshaw, Craig A. Lindley: More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game. Interacting with Computers 22(5): 336-343 (2010)
2008
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart Nacke, Craig A. Lindley, Sophie Stellmach: Log Who's Playing: Psychophysiological Game Analysis Made Easy through Event Logging. Fun and Games 2008: 150-157
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLennart Nacke, Craig A. Lindley: Flow and immersion in first-person shooters: measuring the player's gameplay experience. Future Play 2008: 81-88

Coauthor Index

1Chris Bateman [16]
2Scott Bateman [13]
3Regina Bernhaupt [23]
4Elizabeth M. Bonsignore [21]
5Licia Calvi [23]
6Nick Collins [24]
7Raimund Dachselt [6] [10] [12]
8Heather Desurvire [23]
9Sebastian Deterding [14] [19]
10Dan Dixon [14] [19]
11Anders Drachen [4] [9] [23]
12Magy Seif El-Nasr [23]
13Stephen H. Fairclough [18]
14Geraldine Fitzpatrick [24]
15David R. Flatla [13]
16Kathrin Maria Gerling [25]
17Kiel Mark Gilleade [18]
18Audrey Girouard [11]
19Stefan Göbel [4]
20Mark N. Grimshaw [3]
21Carl Gutwin [13] [22]
22Derek L. Hansen [21]
23Katherine Isbister [23]
24Robert J. K. Jacob [11]
25Michael Kalyn [20]
26Rilla Khaled [14]
27Sri Hastuti Kurniawan (Sri Kurniawan) [17]
28Craig A. Lindley [1] [2] [3] [5] [6] [8]
29Ian J. Livingston [15] [25]
30Calvin Lough [20]
31Arnold M. Lund (Arnie Lund) [17]
32Wayne G. Lutters [21]
33Regan L. Mandryk [11] [13] [15] [16] [18] [20] [22] [25]
34Graham McAllister [24]
35Gregor McEwan [22]
36Pejman Mirza-Babaei [24]
37Kenton O'Hara [19]
38Anja Lee Pedersen [9]
39Annuska Perkins [17]
40Anastasia Salter [21]
41Dennis Sasse [5]
42Miguel Sicart [19]
43Erin Treacy Solovey [11]
44Sophie Stellmach [2] [5] [6] [10] [12]
45Desney S. Tan [11]
46Zachary O. Toups [21]
47Gareth R. White [24]
48Georgios N. Yannakakis [9]

Colors in the list of coauthors

Last update Mon Jun 4 20:40:43 2012 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page