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| 2012 | ||
|---|---|---|
| 47 | Alessandro de Lima Bicho, Rafael Araújo Rodrigues, Soraia Raupp Musse, Cláudio Rosito Jung, Marcelo Paravisi, Léo Pini Magalhães: Simulating crowds based on a space colonization algorithm. Computers & Graphics 36(2): 70-79 (2012) | |
| 46 | Soraia Raupp Musse, Vinicius J. Cassol, Cláudio Rosito Jung: Towards a quantitative approach for comparing crowds. Journal of Visualization and Computer Animation 23(1): 49-57 (2012) | |
| 2011 | ||
| 45 | Humberto Souto, Soraia Raupp Musse: Automatic Detection of 2D Human Postures Based on Single Images. SIBGRAPI 2011: 48-55 | |
| 2010 | ||
| 44 | Julio Cesar Silveira Jacques, Leandro Lorenzett Dihl, Cláudio Rosito Jung, Marcelo Resende Thielo, Renato Keshet, Soraia Raupp Musse: Human upper body identification from images. ICIP 2010: 1717-1720 | |
| 43 | Rossana Baptista Queiroz, Adriana Braun, Juliano Lucas Moreira, Marcelo Cohen, Soraia Raupp Musse, Marcelo Resende Thielo, Ramin Samadani: Reflecting User Faces in Avatars. IVA 2010: 420-426 | |
| 42 | Juliano Lucas Moreira, Adriana Braun, Soraia Raupp Musse: Eyes and Eyebrows Detection for Performance Driven Animation. SIBGRAPI 2010: 17-24 | |
| 41 | Rossana Baptista Queiroz, Marcelo Cohen, Juliano Lucas Moreira, Adriana Braun, Júlio C. Jacques Júnior, Soraia Raupp Musse: Generating Facial Ground Truth with Synthetic Faces. SIBGRAPI 2010: 25-31 | |
| 40 | Rafael Araújo Rodrigues, Alessandro de Lima Bicho, Marcelo Paravisi, Cláudio Rosito Jung, Léo Pini Magalhães, Soraia Raupp Musse: An Interactive Model for Steering Behaviors of Groups of Characters. Applied Artificial Intelligence 24(6): 594-616 (2010) | |
| 39 | Fernando Marson, Soraia Raupp Musse: Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm. Int. J. Computer Games Technology 2010: (2010) | |
| 38 | César L. B. Silveira, Gerson Geraldo Homrich Cavalheiro, Cláudio Rosito Jung, Julio Cezar Silveira Jacques Jr., Soraia Raupp Musse: An Improved Background Subtraction Algorithm and Concurrent Implementations. Parallel Processing Letters 20(1): 71-89 (2010) | |
| 2009 | ||
| 37 | Julio Cezar Silveira Jacques Jr., Juliano Lucas Moreira, Adriana Braun, Soraia Raupp Musse, Amir Said: A Template-Matching Based Method to Perform Iris Detection in Real-Time Using Synthetic Templates. ISM 2009: 142-147 | |
| 36 | Rafael Araújo Rodrigues, Alessandro de Lima Bicho, Marcelo Paravisi, Cláudio Rosito Jung, Léo Pini Magalhães, Soraia Raupp Musse: Tree Paths: A New Model for Steering Behaviors. IVA 2009: 358-371 | |
| 35 | Rossana Baptista Queiroz, Marcelo Cohen, Soraia Raupp Musse: An extensible framework for interactive facial animation with facial expressions, lip synchronization and eye behavior. Computers in Entertainment 7(4): (2009) | |
| 34 | C. Pearce, Esteban Walter Gonzalez Clua, Soraia Raupp Musse: Video interviews. Computers in Entertainment 7(4): (2009) | |
| 2008 | ||
| 33 | Rossana Baptista Queiroz, Leandro Motta Barros, Soraia Raupp Musse: Providing expressive gaze to virtual animated characters in interactive applications. Computers in Entertainment 6(3): (2008) | |
| 32 | Leandro Motta Barros, Soraia Raupp Musse: Towards consistency in interactive storytelling: Tension arcs and dead-ends. Computers in Entertainment 6(3): (2008) | |
| 31 | Cláudio Rosito Jung, L. Hennemann, Soraia Raupp Musse: Event Detection Using Trajectory Clustering and 4-D Histograms. IEEE Trans. Circuits Syst. Video Techn. 18(11): 1565-1575 (2008) | |
| 2007 | ||
| 30 | Daniel Thalmann, Soraia Raupp Musse: Crowd simulation. Springer 2007: I-XII, 1-242 | |
| 29 | Leandro Motta Barros, Soraia Raupp Musse: Improving Narrative Consistency in Planning-Based Interactive Storytelling. AIIDE 2007: 68-70 | |
| 28 | Rossana Baptista Queiroz, Leandro Motta Barros, Soraia Raupp Musse: Automatic Generation of Expressive Gaze in Virtual Animated Characters: From Artists Craft to a Behavioral Animation Model. IVA 2007: 401-402 | |
| 27 | Leandro Motta Barros, Soraia Raupp Musse: Planning algorithms for interactive storytelling. Computers in Entertainment 5(1): (2007) | |
| 26 | Soraia Raupp Musse, Cláudio Rosito Jung, Julio Cezar Silveira Jacques Jr., Adriana Braun: Using computer vision to simulate the motion of virtual agents. Journal of Visualization and Computer Animation 18(2): 83-93 (2007) | |
| 25 | Julio Cezar Silveira Jacques Jr., Adriana Braun, John Soldera, Soraia Raupp Musse, Cláudio Rosito Jung: Understanding people motion in video sequences using Voronoi diagrams. Pattern Anal. Appl. 10(4): 321-332 (2007) | |
| 24 | Daniel Thalmann, Soraia Raupp Musse: Editorial. The Visual Computer 23(9-11): 619 (2007) | |
| 23 | Maurício Bammann Gehling, Christian Hofsetz, Soraia Raupp Musse: Normalpaint: an interactive tool for painting normal maps. The Visual Computer 23(9-11): 897-904 (2007) | |
| 2006 | ||
| 22 | Julio Cezar Silveira Jacques Jr., Cláudio Rosito Jung, Soraia Raupp Musse: A Background Subtraction Model Adapted to Illumination Changes. ICIP 2006: 1817-1820 | |
| 21 | Cláudio Rosito Jung, Julio Cezar Silveira Jacques Jr., John Soldera, Soraia Raupp Musse: Detection of Unusual Motion Using Computer Vision. SIBGRAPI 2006: 349-356 | |
| 20 | Luiz Gonzaga da Silveira, Soraia Raupp Musse: Real-time generation of populated virtual cities. VRST 2006: 155-164 | |
| 2005 | ||
| 19 | Leandro Motta Barros, Soraia Raupp Musse: Introducing narrative principles into planning-based interactive storytelling. Advances in Computer Entertainment Technology 2005: 35-42 | |
| 18 | Julio Cezar Silveira Jacques Jr., Cláudio Rosito Jung, Soraia Raupp Musse: Background Subtraction and Shadow Detection in Grayscale Video Sequences. SIBGRAPI 2005: 189-196 | |
| 17 | Adriana Braun, Bardo E. J. Bodmann, Soraia Raupp Musse: Simulating virtual crowds in emergency situations. VRST 2005: 244-252 | |
| 2003 | ||
| 16 | Adriana Braun, Soraia Raupp Musse, Luiz Paulo Luna de Oliveira, Bardo E. J. Bodmann: Modeling Individual Behaviors in Crowd Simulation. CASA 2003: 143-148 | |
| 15 | Marta Becker Villamil, Soraia Raupp Musse, Luiz Paulo Luna de Oliveira: A Model for Generating and Animating Groups of Virtual Agents. IVA 2003: 164-169 | |
| 14 | Marta Becker Villamil, Adriana Braun, Soraia Raupp Musse: A Rules-Based Model Used to Describe Group Dynamics for Games. SIBGRAPI 2003: 91-98 | |
| 2002 | ||
| 13 | Tatiana Figueiredo Evers, Soraia Raupp Musse: Building Artificial Memory to Autonomous Agents using Dynamic and Hierarchical Finite State Machine. CA 2002: 164-172 | |
| 12 | Flavia Pereira Ferreira, Giorgenes Gelatti, Soraia Raupp Musse: Intelligent Virtual Environment and Camera Control in Behavioural Simulation. SIBGRAPI 2002: 365-372 | |
| 11 | Fabio Wilhelms Damasio, Soraia Raupp Musse: Animating Virtual Humans Using Hand Postures. SIBGRAPI 2002: 437 | |
| 10 | Leandro Motta Barros, Tatiana Figueiredo Evers, Soraia Raupp Musse: A Framework to Investigate Behavioural Models. WSCG 2002: 40-47 | |
| 2001 | ||
| 9 | Soraia Raupp Musse, Daniel Thalmann: Hierarchical Model for Real Time Simulation of Virtual Human Crowds. IEEE Trans. Vis. Comput. Graph. 7(2): 152-164 (2001) | |
| 8 | Igor S. Pandzic, Christian Babski, Tolga K. Capin, Won-Sook Lee, Nadia Magnenat-Thalmann, Soraia Raupp Musse, Laurent Moccozet, Hyewon Seo, Daniel Thalmann: Simulating Virtual Humans in Networked Virtual Environments. Presence 10(6): 632-646 (2001) | |
| 7 | Soraia Raupp Musse: Behavioral Modeling of Virtual Human Actors. RITA 8(2): 125-141 (2001) | |
| 2000 | ||
| 6 | Soraia Raupp Musse, Daniel Thalmann: From one virtual actor to virtual crowds: requirements and constraints. Agents 2000: 52-53 | |
| 5 | Nathalie Farenc, Soraia Raupp Musse, Elsa Schweiss, Marcelo Kallmann, Olivier Aune, Ronan Boulic, Daniel Thalmann: A Paradigm for Controlling Virtual Humans in Urban Environment Simulations. Applied Artificial Intelligence 14(1): 69-91 (2000) | |
| 1999 | ||
| 4 | Elsa Schweiss, Soraia Raupp Musse, Fabien Garat, Daniel Thalmann: An Architecture to Guide Crowds Using a Rule-Based Behavior System. Agents 1999: 334-335 | |
| 3 | Soraia Raupp Musse, Marcelo Kallmann, Daniel Thalmann: Level of Autonomy for Virtual Human Agents. ECAL 1999: 345-349 | |
| 2 | Véronique Normand, Christian Babski, Steve Benford, Adrian Bullock, Stéphane Carion, Yiorgos Chrysanthou, Nicolas Farcet, John Harvey, Nico Kuijpers, Nadia Magnenat-Thalmann, Soraia Raupp Musse, Tom Rodden, Mel Slater, Gareth Smith: The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments. Presence 8(2): 218-236 (1999) | |
| 1998 | ||
| 1 | Soraia Raupp Musse, Christian Babski, Tolga K. Capin, Daniel Thalmann: Crowd modelling in collaborative virtual environments. VRST 1998: 115-123 | |
Colors in the list of coauthors
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