 | 2006 |
| 9 |  | Jan Ondrus,
Jean-Sébastien Monzani,
Yves Pigneur:
A GDSS for Visualizing and Assessing a Technology Environment.
AMCIS 2006: 209 |
| 2005 |
| 8 |  | Samuel Bendahan,
Giovanni Camponovo,
Jean-Sébastien Monzani,
Yves Pigneur:
Negotiation in Technology Landscapes: An Actor-Issue Analysis.
J. of Management Information Systems 21(4): 137-172 (2005) |
| 2004 |
| 7 |  | Jean-Sébastien Monzani,
Samuel Bendahan,
Yves Pigneur:
Decision and Visualization for Negotiation.
HICSS 2004 |
| 2002 |
| 6 |  | Daniel Thalmann,
Jean-Sébastien Monzani:
Behavioural Animation of Virtual Humans: What Kind of Laws and Rules?
CA 2002: 144-153 |
| 2001 |
| 5 |  | Jean-Sébastien Monzani,
Angela Caicedo,
Daniel Thalmann:
Integrating Behavioural Animation Techniques.
Comput. Graph. Forum 20(3): 309-318 (2001) |
| 2000 |
| 4 |  | Jean-Sébastien Monzani,
Daniel Thalmann:
Verbal communication: using approximate sound propagation to design an inter-agents communication language.
Agents 2000: 235-236 |
| 3 |  | Angela Caicedo,
Jean-Sébastien Monzani,
Daniel Thalmann:
Communicative Autonomous Agents.
DEFORM/AVATARS 2000: 217-227 |
| 2 |  | Jean-Sébastien Monzani,
Daniel Thalmann:
A Sound Propagation Model for Interagents Communication.
Virtual Worlds 2000: 135-146 |
| 1 |  | Jean-Sébastien Monzani,
Paolo Baerlocher,
Ronan Boulic,
Daniel Thalmann:
Using an Intermediate Skeleton and Inverse Kinematics for Motion Retargeting.
Comput. Graph. Forum 19(3): 11-19 (2000) |