 | 2011 |
| 16 |  | Matthew Molineaux,
David W. Aha,
Ugur Kuter:
Learning Event Models that Explain Anomalies.
ExaCt 2011: 21-30 |
| 15 |  | Matthew Molineaux,
Ugur Kuter,
Matthew Klenk:
What Just Happened? Explaining the Past in Planning and Execution.
ExaCt 2011: 31-40 |
| 14 |  | Jay Powell,
Matthew Molineaux,
David W. Aha:
Active and Interactive Discovery of Goal Selection Knowledge.
FLAIRS Conference 2011 |
| 13 |  | Matthew Klenk,
David W. Aha,
Matthew Molineaux:
The Case for Case-Based Transfer Learning.
AI Magazine 32(1): 54-69 (2011) |
| 2010 |
| 12 |  | Matthew Molineaux,
Matthew Klenk,
David W. Aha:
Goal-Driven Autonomy in a Navy Strategy Simulation.
AAAI 2010 |
| 11 |  | Matthew Molineaux,
Matthew Klenk,
David W. Aha:
Planning in Dynamic Environments: Extending HTNs with Nonlinear Continuous Effects.
AAAI 2010 |
| 10 |  | Hector Muñoz-Avila,
David W. Aha,
Ulit Jaidee,
Matthew Klenk,
Matthew Molineaux:
Applying Goal Driven Autonomy to a Team Shooter Game.
FLAIRS Conference 2010 |
| 2009 |
| 9 |  | Nan Li,
David J. Stracuzzi,
Gary Cleveland,
Tolga Könik,
Daniel G. Shapiro,
Matthew Molineaux,
David W. Aha,
Kamal Ali:
Constructing Game Agents from Video of Human Behavior.
AIIDE 2009 |
| 8 |  | Kennard Laviers,
Gita Sukthankar,
David W. Aha,
Matthew Molineaux:
Improving Offensive Performance Through Opponent Modeling.
AIIDE 2009 |
| 7 |  | Matthew Molineaux,
David W. Aha,
Gita Sukthankar:
Beating the Defense: Using Plan Recognition to Inform Learning Agents.
FLAIRS Conference 2009 |
| 6 |  | David W. Aha,
Matthew Molineaux,
Gita Sukthankar:
Case-Based Reasoning in Transfer Learning.
ICCBR 2009: 29-44 |
| 2008 |
| 5 |  | Matthew Molineaux,
David W. Aha,
Philip Moore:
Learning Continuous Action Models in a Real-Time Strategy Environment.
FLAIRS Conference 2008: 257-262 |
| 2006 |
| 4 |  | David W. Aha,
Matthew Molineaux,
Philip Moore:
A Testbed for Evaluating AI Research Systems in Commercial Games.
AIIDE 2006: 137-138 |
| 2005 |
| 3 |  | Matthew Molineaux,
David W. Aha:
TIELT: A Testbed for Gaming Environments.
AAAI 2005: 1690-1691 |
| 2 |  | David W. Aha,
Matthew Molineaux,
Marc J. V. Ponsen:
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game.
ICCBR 2005: 5-20 |
| 1 |  | Keith Needels,
Matthew Molineaux,
David W. Aha:
Evaluating Case-Based Systems in Virtual Games.
ICCBR Workshops 2005: 206-216 |