 | 2011 |
| 21 |  | Cheng-Kai Chen,
Shi Yan,
Hongfeng Yu,
Nelson Max,
Kwan-Liu Ma:
An Illustrative Visualization Framework for 3D Vector Fields.
Comput. Graph. Forum 30(7): 1941-1951 (2011) |
| 2010 |
| 20 |  | Nelson Max,
Min Chen:
Local and Global Illumination in the Volume Rendering Integral.
Scientific Visualization: Advanced Concepts 2010: 259-274 |
| 19 |  | Hamish Carr,
Nelson Max:
Subdivision Analysis of the Trilinear Interpolant.
IEEE Trans. Vis. Comput. Graph. 16(4): 533-547 (2010) |
| 2008 |
| 18 |  | Antoine Bouthors,
Fabrice Neyret,
Nelson Max,
Eric Bruneton,
Cyril Crassin:
Interactive multiple anisotropic scattering in clouds.
SI3D 2008: 173-182 |
| 17 |  | Christian Hofsetz,
Nelson Max,
R. Bastos:
Object-Space Visibility Ordering for Point-Based and Volume Rendering.
Comput. Graph. Forum 27(1): 91-101 (2008) |
| 2007 |
| 16 |  | Nelson Max:
Hexahedron Projection for Curvilinear Grids.
J. Graphics Tools 12(2): 33-45 (2007) |
| 15 |  | George Chen,
Yang Liu,
Nelson Max:
Real-time view synthesis from a sparse set of views.
Sig. Proc.: Image Comm. 22(2): 188-202 (2007) |
| 2006 |
| 14 |  | Yang Liu,
George Chen,
Nelson Max,
Christian Hofsetz,
Peter McGuinness:
Undersampled Light Field Rendering by a Plane Sweep.
Comput. Graph. Forum 25(2): 225-236 (2006) |
| 2005 |
| 13 |  | Bai Xue,
Nelson Max,
Cristina Siegerist:
Anisotropic Ellipsoidal Smoothing of Volume Data.
IEEE Visualization 2005: 109 |
| 12 |  | Henry R. Childs,
Eric Brugger,
Kathleen S. Bonnell,
Jeremy S. Meredith,
Mark Miller,
Brad Whitlock,
Nelson Max:
A Contract Based System For Large Data Visualization.
IEEE Visualization 2005: 25 |
| 11 |  | Christian Hofsetz,
Nelson Max:
Hardware-Assisted Visibility Ordering for Point-Based and Volume Rendering.
SIBGRAPI 2005: 281-288 |
| 10 |  | Eric B. Lum,
Kwan-Liu Ma,
Nelson Max:
Calculating Hierarchical Radiosity Form Factors using Programmable Graphics Hardware.
J. Graphics Tools 10(4): 61-71 (2005) |
| 9 |  | Nelson Max:
Progress in scientific visualization.
The Visual Computer 21(12): 979-984 (2005) |
| 2004 |
| 8 |  | Koichi Onoue,
Nelson Max,
Tomoyuki Nishita:
Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature.
CW 2004: 312-318 |
| 7 |  | Yang Liu,
George Chen,
Nelson Max,
Christian Hofsetz,
Peter McGuinness:
Visual Hull Rendering with Multi-view Stereo Refinement.
WSCG 2004: 261-268 |
| 6 |  | Nelson Max,
Greg Schussman,
Ryo Miyazaki,
Kei Iwasaki,
Tomoyuki Nishita:
Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds.
WSCG 2004: 277-284 |
| 5 |  | Christian Hofsetz,
Kim C. Ng,
George Chen,
Peter McGuinness,
Nelson Max,
Yang Liu:
Image-Based Rendering of Range Data with Estimated Depth Uncertainty.
IEEE Computer Graphics and Applications 24(4): 34-42 (2004) |
| 4 |  | Christian Hofsetz,
George Chen,
Nelson Max,
Kim C. Ng,
Yang Liu,
Li Hong,
Peter McGuinness:
Light-Field Rendering Using Colored Point Clouds - A Dual-Space Approach.
Presence 13(6): 726-741 (2004) |
| 2002 |
| 3 |  | George Chen,
Li Hong,
Kim C. Ng,
Peter McGuinness,
Christian Hofsetz,
Yang Liu,
Nelson Max:
Light field duality: concept and applications.
VRST 2002: 9-16 |
| 2001 |
| 2 |  | Greg Schussman,
Nelson Max:
Hierarchichal Perspective Volume Rendering using Triangle Fans.
Volume Graphics 2001 |
| 1991 |
| 1 |  | Nelson Max:
Unified sun and sky illumination for shadows under trees.
CVGIP: Graphical Model and Image Processing 53(3): 223-230 (1991) |