 | 2012 |
| 8 |  | Yury Koush,
Mikhail Zvyagintsev,
Miriam Dyck,
Krystyna A. Mathiak,
Klaus Mathiak:
Signal quality and Bayesian signal processing in neurofeedback based on real-time fMRI.
NeuroImage 59(1): 478-489 (2012) |
| 2011 |
| 7 |  | Olga Sachs,
Susanne Weis,
Nadia Zellagui,
Katharina Sass,
Walter Huber,
Mikhail Zvyagintsev,
Klaus Mathiak,
Tilo Kircher:
How Different Types of Conceptual Relations Modulate Brain Activation during Semantic Priming.
J. Cognitive Neuroscience 23(5): 1263-1273 (2011) |
| 6 |  | Miriam Dyck,
James Loughead,
Thilo Kellermann,
Frank Boers,
Ruben C. Gur,
Klaus Mathiak:
Cognitive versus automatic mechanisms of mood induction differentially activate left and right amygdala.
NeuroImage 54(3): 2503-2513 (2011) |
| 2010 |
| 5 |  | Martin Klasen,
Klaus Mathiak:
Was passiert beim Spielen im Gehirn?
LOG IN 30(163/164): 20-25 (2010) |
| 2009 |
| 4 |  | Ingo Hertrich,
Klaus Mathiak,
Werner Lutzenberger,
Hermann Ackermann:
Time Course of Early Audiovisual Interactions during Speech and Nonspeech Central Auditory Processing: A Magnetoencephalography Study.
J. Cognitive Neuroscience 21(2): 259-274 (2009) |
| 3 |  | René Weber,
Katharina-Maria Behr,
Ron Tamborini,
Ute Ritterfeld,
Klaus Mathiak:
What Do We Really Know About First-Person-Shooter Games? An Event-Related, High-Resolution Content Analysis.
J. Computer-Mediated Communication 14(4): 1016-1037 (2009) |
| 2008 |
| 2 |  | Martin Klasen,
Mikhail Zvyagintsev,
René Weber,
Krystyna A. Mathiak,
Klaus Mathiak:
Think Aloud during fMRI: Neuronal Correlates of Subjective Experience in Video Games.
Fun and Games 2008: 132-138 |
| 2007 |
| 1 |  | Markus Mühling,
Ralph Ewerth,
Thilo Stadelmann,
Bernd Freisleben,
René Weber,
Klaus Mathiak:
Semantic video analysis for psychological research on violence in computer games.
CIVR 2007: 611-618 |