 | 2011 |
| 7 |  | Luciano Gamberini,
Francesco Martino,
Anna Spagnolli,
Roberto Baù,
Michela Ferron:
"Your Team Cohesion is Low": A Systematic Study of the Effects of Social Network Feedback on Mediated Activity.
HCI (18) 2011: 172-181 |
| 2010 |
| 6 |  | Ben Kirman,
Shaun Lawson,
Conor Linehan,
Francesco Martino,
Luciano Gamberini,
Andrea Gaggioli:
Improving social game engagement on facebook through enhanced socio-contextual information.
CHI 2010: 1753-1756 |
| 2009 |
| 5 |  | Francesco Martino,
Roberto Baù,
Anna Spagnolli,
Luciano Gamberini:
Presence in the age of social networks: augmenting mediated environments with feedback on group activity.
Virtual Reality 13(3): 183-194 (2009) |
| 2007 |
| 4 |  | M. Carmen Juan Lizandra,
Mariano Alcañiz Raya,
Luciano Gamberini,
Irene Zaragozá,
Francesco Martino:
Shared virtual environment (SVE): a framework for developing social games.
Advances in Computer Entertainment Technology 2007: 258-259 |
| 3 |  | Beatriz Rey,
José Antonio Lozano,
Mariano Alcañiz Raya,
Luciano Gamberini,
Merche Calvet,
Daniel Kerrigan,
Francesco Martino:
Super-Feet: A Wireless Hand-Free Navigation System for Virtual Environments.
HCI (14) 2007: 348-357 |
| 2 |  | Luciano Gamberini,
Francesco Martino,
Fabiola Scarpetta,
Andrea Spoto,
Anna Spagnolli:
Unveiling the Structure: Effects of Social Feedback on Communication Activity in Online Multiplayer Videogames.
HCI (15) 2007: 334-341 |
| 2006 |
| 1 |  | Francesco Martino,
Andrea Spoto:
Social Network Analysis: A brief theoretical review and further perspectives in the study of Information Technology.
PsychNology Journal 4(1): 53-86 (2006) |