 | 2010 |
| 17 |  | Johanna Bluemink,
Raija Hämäläinen,
Tony Manninen,
Sanna Järvelä:
Group-level analysis on multiplayer game collaboration: how do the individuals shape the group interaction?
Interactive Learning Environments 18(4): 365-383 (2010) |
| 2007 |
| 16 |  | Pasi Mattila,
Jukka Miettunen,
Tony Manninen:
An approach to a virtual learning environment through a game.
DIGITEL 2007: 185-187 |
| 2006 |
| 15 |  | Tony Manninen,
Laura Vallius,
Tomi Kujanpää:
Plot Clusters - Intertwined and Re-playable Storyline Components in a Multiplayer RPG.
TIDSE 2006: 265-276 |
| 14 |  | Laura Vallius,
Tomi Kujanpää,
Tony Manninen:
Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game - CASE: Castle of Oulu 1651.
TIDSE 2006: 289-299 |
| 2005 |
| 13 |  | Raija Hämäläinen,
Päivi Häkkinen,
Sanna Järvelä,
Tony Manninen:
Computer-supported collaboration in a scripted 3-D game environment.
CSCL 2005: 504-508 |
| 12 |  | Laura Vallius,
Tony Manninen:
Between a rock and a hard place - the role of animation design in game production.
DIGRA Conf. 2005 |
| 11 |  | Tony Manninen,
Tuomo Korva:
Designing Puzzles for Collaborative Gaming Experience - CASE: eScape.
DIGRA Conf. 2005 |
| 10 |  | Tomi Kujanpää,
Tony Manninen:
Visual vs. Functional Design of 3D Models for Games.
DIGRA Conf. 2005 |
| 9 |  | Tony Manninen,
Tomi Kujanpää:
The Hunt for Collaborative War Gaming - CASE: Battlefield 1942.
Game Studies 5(1): (2005) |
| 2003 |
| 8 |  | Tony Manninen:
Conceptual, Communicative and Pragmatic Aspects of Interaction Forms - Rich Interaction Model for Collaborative Virtual Environments.
CASA 2003: 168- |
| 7 |  | Tomi Kujanpää,
Tony Manninen:
Supporting visual elements of non-verbal communication in computer game avatars.
DIGRA Conf. 2003 |
| 6 |  | Tony Manninen:
Interaction Forms and Communicative Actions in Multiplayer Games.
Game Studies 3(1): (2003) |
| 2002 |
| 5 |  | Tony Manninen:
Towards Communicative, Collaborative and Constructive Multi-Player Games.
CGDC Conf. 2002 |
| 4 |  | Tony Manninen:
Contextual Virtual Interaction as Part of Ubiquitous Game Design and Development.
Personal and Ubiquitous Computing 6(5/6): 390-406 (2002) |
| 2000 |
| 3 |  | Tony Manninen:
Rich interaction in networked virtual environments.
ACM Multimedia 2000: 517-518 |
| 2 |  | Tony Manninen:
Interaction in Networked Virtual Environments as Communicative Action: Social Theory and Multi-Player Games.
CRIWG 2000: 154-157 |
| 1998 |
| 1 |  | Tony Manninen,
Jouko Paaso:
Computer Based Training Centre: Integration of Traditional Teaching Methods and Modern Telematics Based Techniques.
WebNet 1998 |