 | 2011 |
| 12 |  | Minhua Ma,
Manuel Fradinho,
João Madeiras Pereira:
Serious Games Development and Applications - Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings
Springer 2011 |
| 11 |  | Minhua Ma,
Andreas Oikonomou,
Lakhmi C. Jain:
Serious Games and Edutainment Applications.
Springer 2011 |
| 10 |  | Andrew Thorpe,
Minhua Ma,
Andreas Oikonomou:
History and alternative game input methods.
CGAMES 2011: 76-93 |
| 9 |  | Minhua Ma,
Andreas Oikonomou,
Lakhmi C. Jain:
Innovations in Serious Games for Future Learning.
Serious Games and Edutainment Applications 2011: 3-7 |
| 8 |  | Matthew Brittain,
Minhua Ma:
Simulation of autonomous crowd behaviour on Xbox 360.
Intelligent Decision Technologies 5(3): 253-271 (2011) |
| 2010 |
| 7 |  | David J. Day,
Zhengxu Zhao,
Minhua Ma:
Detecting Return-to-libc Buffer Overflow Attacks Using Network Intrusion Detection Systems.
ICDS 2010: 172-177 |
| 6 |  | Eva Hanser,
Paul McKevitt,
Tom Lunney,
Joan Condell,
Minhua Ma:
SceneMaker: Multimodal Visualisation of Natural Language Film Scripts.
KES (4) 2010: 430-439 |
| 5 |  | Minhua Ma,
Andreas Oikonomou:
Network Architectures and Data Management for Massively Multiplayer Online Games.
IJGHPC 2(4): 40-50 (2010) |
| 2007 |
| 4 |  | Minhua Ma,
Michael McNeill,
Darryl Charles,
Suzanne McDonough,
Jacqui Crosbie,
Louise Oliver,
Clare McGoldrick:
Adaptive Virtual Reality Games for Rehabilitation of Motor Disorders.
HCI (6) 2007: 681-690 |
| 2006 |
| 3 |  | Minhua Ma,
Paul McKevitt:
Virtual human animation in natural language visualisation.
Artif. Intell. Rev. 25(1-2): 37-53 (2006) |
| 2004 |
| 2 |  | Minhua Ma,
Paul McKevitt:
Visual Semantics and Ontology of Eventive Verbs.
IJCNLP 2004: 187-196 |
| 1 |  | Minhua Ma,
Paul McKevitt:
Interval Relations in Lexical Semantics of Verbs.
Artif. Intell. Rev. 21(3-4): 293-316 (2004) |