 | 2011 |
| 9 |  | Maiken Hillerup Fogtmann,
Kaj Grønbæk,
Martin Ludvigsen:
Interaction technology for collective and psychomotor training in sports.
Advances in Computer Entertainment Technology 2011: 13 |
| 2010 |
| 8 |  | Martin Ludvigsen,
Maiken Hillerup Fogtmann,
Kaj Grønbæk:
TacTowers: an interactive training equipment for elite athletes.
Conference on Designing Interactive Systems 2010: 412-415 |
| 7 |  | Martin Ludvigsen,
Rune Veerasawmy:
Designing technology for active spectator experiences at sporting events.
OZCHI 2010: 96-103 |
| 2007 |
| 6 |  | Anders Brodersen,
Monika Büscher,
Michael Christensen,
Mette Agger Eriksen,
Kaj Grønbæk,
Jannie Friis Kristensen,
Gunnar Kramp,
Peter Gall Krogh,
Martin Ludvigsen,
Preben Holst Mogensen,
Michael Bang Nielsen,
Dan Shapiro,
Peter Ørbæk:
Spatial Computing and Spatial Practices.
The Disappearing Computer 2007: 77-95 |
| 2006 |
| 5 |  | Martin Brynskov,
Martin Ludvigsen:
Mock games: a new genre of pervasive play.
Conference on Designing Interactive Systems 2006: 169-178 |
| 4 |  | Martin Ludvigsen:
Designing for social interaction: an experimental design research project.
Conference on Designing Interactive Systems 2006: 348-349 |
| 2005 |
| 3 |  | Marianne Graves Petersen,
Peter Gall Krogh,
Martin Ludvigsen,
Andreas Lykke-Olesen:
Floor interaction HCI reaching new ground.
CHI Extended Abstracts 2005: 1717-1720 |
| 2004 |
| 2 |  | Marianne Graves Petersen,
Ole Sejer Iversen,
Peter Gall Krogh,
Martin Ludvigsen:
Aesthetic interaction: a pragmatist's aesthetics of interactive systems.
Conference on Designing Interactive Systems 2004: 269-276 |
| 1 |  | Peter Gall Krogh,
Martin Ludvigsen,
Andreas Lykke-Olesen:
"Help Me Pull That Cursor" A Collaborative Interactive Floor Enhancing Community Interaction.
Australasian J. of Inf. Systems 11(2): (2004) |