 | 2011 |
| 12 |  | Gerald Kotonya,
Simon Lock,
John Mariani:
Scrapheap Software Development: Lessons from an Experiment on Opportunistic Reuse.
IEEE Software 28(2): 68-74 (2011) |
| 2008 |
| 11 |  | Gerald Kotonya,
Simon Lock,
John Mariani:
Opportunistic Reuse: Lessons from Scrapheap Software Development.
CBSE 2008: 302-309 |
| 2007 |
| 10 |  | Jane Holt,
Simon Lock:
MARPLE investigates: an 'adversarial' approach to evaluating user experience.
BCS HCI (2) 2007: 141-144 |
| 9 |  | James Walkerdine,
Simon Lock:
Towards Secure Mobile P2P Systems.
ICIW 2007: 6 |
| 8 |  | Andre Oboler,
Simon Lock,
Ian Sommerville:
Targetted Improvements.
ICSEA 2007: 80 |
| 2006 |
| 7 |  | Andre Oboler,
Simon Lock,
Ian Sommerville:
Reflection: Improving Research through Knowledge Transfer.
ICSEA 2006: 70 |
| 2005 |
| 6 |  | Simon Lock:
Strider: Configuration Modelling and Analysis of Complex Systems.
ICSM 2005: 495-504 |
| 2004 |
| 5 |  | Jennifer G. Sheridan,
Alan J. Dix,
Simon Lock,
Alice Bayliss:
Understanding Interaction in Ubiquitous Guerrilla Performances in Playful Arenas.
BCS HCI 2004: 3-18 |
| 4 |  | Nuno Correia,
Luís Romero,
Jorge Santiago,
Kalle Jegers,
Mikael Wiberg,
Eric Paulos,
Robert Wechsler,
Frieder Weiss,
Duncan McCaffery,
Joe Finney,
Stefan Schmid,
Andrew Scott,
Simon Lock,
Jennifer G. Sheridan,
Adam T. Lindsay,
Stewart Kember,
Peter Phillips,
Jennifer Allanson:
Gaming, Fine Art, and Familiar Strangers.
IEEE Pervasive Computing 3(1): 35-37 (2004) |
| 2000 |
| 3 |  | Simon Lock,
Jennifer Allanson,
Peter Phillips:
User-Driven Design of a Tangible Awareness Landscape.
Symposium on Designing Interactive Systems 2000: 434-440 |
| 1999 |
| 2 |  | Simon Lock,
Awais Rashid,
Peter Sawyer,
Gerald Kotonya:
Systematic Change Impact Determination in Complex Object Database Schemata.
ECOOP Workshop for PhD Students in OO Systems 1999: 31-40 |
| 1 |  | Simon Lock,
Gerald Kotonya:
An Integrated, Probabilistic Framework for Requirement Change Impact Analysis.
Australasian J. of Inf. Systems 6(2): (1999) |