 | 2012 |
| 12 |  | Matthew Gardiner,
Hideaki Ogawa,
Christopher Lindinger,
Roland Haring,
Emiko Ogawa,
My Trinh Gardiner,
Martina Mara,
Horst Hörtner:
SWITCH: case study of an edutainment kit for experience design in everyday life.
Tangible and Embedded Interaction 2012: 271-274 |
| 11 |  | Hideaki Ogawa,
Martina Mara,
Christopher Lindinger,
Matthew Gardiner,
Roland Haring,
David Stolarsky,
Emiko Ogawa,
Horst Hörtner:
Shadowgram: a case study for social fabrication through interactive fabrication in public spaces.
Tangible and Embedded Interaction 2012: 57-60 |
| 2011 |
| 10 |  | Matthew Gardiner,
Christopher Lindinger,
Roland Haring,
Horst Hörtner,
Hideaki Ogawa,
Emiko Ogawa:
Social brainstorming via interactive fabrication.
Advances in Computer Entertainment Technology 2011: 76 |
| 2010 |
| 9 |  | Irene Posch,
Hideaki Ogawa,
Christopher Lindinger,
Roland Haring,
Horst Hörtner:
Introducing the FabLab as interactive exhibition space.
IDC 2010: 254-257 |
| 8 |  | Roland Haring,
Hideaki Ogawa,
Christopher Lindinger,
Horst Hörtner,
Shervin Afshar,
David Stolarsky:
The city at hand: media installations as urban information systems.
NordiCHI 2010: 667-670 |
| 2009 |
| 7 |  | Daniela Kuka,
Oliver Elias,
Ronald Martins,
Christopher Lindinger,
Andreas Pramböck,
Andreas Jalsovec,
Pascal Maresch,
Horst Hörtner,
Peter Brandl:
DEEP SPACE: High Resolution VR Platform for Multi-user Interactive Narratives.
ICIDS 2009: 185-196 |
| 2006 |
| 6 |  | Christopher Lindinger,
Roland Haring,
Horst Hörtner,
Daniela Kuka,
Hirokazu Kato:
Mixed Reality Installation 'Gulliver's World': Interactive Content Creation in Nonlinear Exhibition Design.
TIDSE 2006: 312-323 |
| 5 |  | Wolfgang Narzt,
Gustav Pomberger,
Alois Ferscha,
Dieter Kolb,
Reiner Müller,
Jan Wieghardt,
Horst Hörtner,
Christopher Lindinger:
Augmented reality navigation systems.
Universal Access in the Information Society 4(3): 177-187 (2006) |
| 4 |  | Christopher Lindinger,
Roland Haring,
Horst Hörtner,
Daniela Kuka,
Hirokazu Kato:
Multi-user mixed reality system 'Gulliver's World': a case study on collaborative edutainment at the intersection of material and virtual worlds.
Virtual Reality 10(2): 109-118 (2006) |
| 2005 |
| 3 |  | F. Berger,
Horst Hörtner,
Christopher Lindinger,
Pascal Maresch,
Reinhold Plösch,
Gustav Pomberger,
Robert Praxmarer,
W. Ziegler:
ARSBOX and Palmist - Technologies for Digital Mock-up Development in Immersive Virtual Environments.
EuroIMSA 2005: 521-526 |
| 2004 |
| 2 |  | Wolfgang Narzt,
Gustav Pomberger,
Alois Ferscha,
Dieter Kolb,
Reiner Müller,
Jan Wieghardt,
Horst Hörtner,
Christopher Lindinger:
A New Visualization Concept for Navigation Systems.
User Interfaces for All 2004: 440-451 |
| 2003 |
| 1 |  | Wolfgang Narzt,
Gustav Pomberger,
Alois Ferscha,
Dieter Kolb,
Reiner Müller,
Jan Wieghardt,
Horst Hörtner,
Christopher Lindinger:
Pervasive Information Acquisition for Mobile AR-Navigation Systems.
WMCSA 2003: 13-20 |