 | 2011 |
| 13 |  | Chien-Chou Lin,
Chun-Ting Chang:
A Fast Shape Context Matching Using Indexing.
ICGEC 2011: 17-20 |
| 2010 |
| 12 |  | Chien-Chou Lin,
Po-Yuan Hsiao,
Kun-Cheng Chen:
A Motion Planning of Swarm Robots Using Genetic Algorithm.
BWCCA 2010: 538-543 |
| 11 |  | Chien-Chou Lin,
Shih-Yi Chou:
A Fast Locating Algorithm with Run Length Encoding for Variable SizeLicense Plates.
IPCV 2010: 163-167 |
| 2009 |
| 10 |  | Chien-Chou Lin:
An Evolutionary Algorithm with Non-random Initial Population for Path Planning of Manipulators.
IEA/AIE 2009: 193-201 |
| 2006 |
| 9 |  | Jen-Hui Chuang,
Jau Hong Kao,
Chien-Chou Lin:
Finding Point Correspondence Using Local Similarity and Global Constraint.
ICICIC (2) 2006: 258-261 |
| 8 |  | Po-Cheng Huang,
Kuan-Rong Lee,
Wei-Tsung Su,
Yau-Hwang Kuo,
Mong-Fong Horng,
Chien-Chou Lin,
Yu-Chang Chen:
Control Component Development of Information Appliances on Networks.
J. Inf. Sci. Eng. 22(4): 771-784 (2006) |
| 2005 |
| 7 |  | Jen-Hui Chuang,
Chien-Chou Lin,
Jau Hong Kao,
Cheng-Tieng Hsieh:
A Potential-Based Path Planning of Articulated Robots with 2-DOF Joints.
ICRA 2005: 1815-1820 |
| 6 |  | Chien-Chou Lin,
Lo-Wei Kuo,
Jen-Hui Chuang:
Potential-based path planning for robot manipulators.
J. Field Robotics 22(6): 313-322 (2005) |
| 2004 |
| 5 |  | Jen-Hui Chuang,
Narendra Ahuja,
Chien-Chou Lin,
Chi-Hao Tsai,
Cheng-Hui Chen:
A potential-based generalized cylinder representation.
Computers & Graphics 28(6): 907-918 (2004) |
| 4 |  | Chien-Chou Lin,
Chi-Chun Pan,
Jen-Hui Chuang:
A novel potential-based path planning of 3-D articulated robots with moving bases.
Robotica 22(4): 359-367 (2004) |
| 2003 |
| 3 |  | Chien-Chou Lin,
Jen-Hui Chuang:
Potential-based path planning for robot manipulators in 3-D workspace.
ICRA 2003: 3353-3358 |
| 2 |  | Chien-Chou Lin,
Chi-Chun Pan,
Jen-Hui Chuang:
A novel potential-based path planning of 3-D articulated robots with moving bases.
ICRA 2003: 3365-3370 |
| 2001 |
| 1 |  | Jen-Hui Chuang,
Jin-Fa Sheu,
Chien-Chou Lin,
Hui-Kuo Yang:
Shape matching and recognition using a physically based object model.
Computers & Graphics 25(2): 211-222 (2001) |