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| 2012 | ||
|---|---|---|
| 5 | Yannis Lilis, Anthony Savidis: Supporting Compile-Time Debugging and Precise Error Reporting in Meta-programs. TOOLS (50) 2012: 155-170 | |
| 2010 | ||
| 4 | Anthony Savidis, Yannis Lilis: Player-defined configurable soft dialogues: an extensible input system for tabletop games. ITS 2010: 287-288 | |
| 2009 | ||
| 3 | Yannis Lilis, Anthony Savidis: Structured tiles: directed subgraphs of recurring path patterns in board games. Advances in Computer Entertainment Technology 2009: 367-370 | |
| 2 | Anthony Savidis, Yannis Lilis: Support for Language Independent Browsing of Aggregate Values by Debugger Backends. Journal of Object Technology 8(6): 159-180 (2009) | |
| 2008 | ||
| 1 | Anthony Savidis, Yannis Lilis: Adaptable pluggable multimodal input with extensible accessible soft dialogues for games. Advances in Computer Entertainment Technology 2008: 155-158 | |
| 1 | Anthony Savidis | [1] [2] [3] [4] [5] |
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