 | 2008 |
| 7 |  | Ryan E. Leigh,
Justin Schonfeld,
Sushil J. Louis:
Using coevolution to understand and validate game balance in continuous games.
GECCO 2008: 1563-1570 |
| 2007 |
| 6 |  | Ryan E. Leigh,
Sushil J. Louis,
Chris Miles:
Using a Genetic Algorithm to Explore A*-like Pathfinding Algorithms.
CIG 2007: 72-79 |
| 5 |  | Chris Miles,
Juan C. Quiroz,
Ryan E. Leigh,
Sushil J. Louis:
Co-Evolving Influence Map Tree Based Strategy Game Players.
CIG 2007: 88-95 |
| 4 |  | Monica N. Nicolescu,
Ryan E. Leigh,
Adam Olenderski,
Sushil J. Louis,
Sergiu Dascalu,
Chris Miles,
Juan C. Quiroz,
Ryan Aleson:
A Training Simulation System with Realistic Autonomous Ship Control.
Computational Intelligence 23(4): 497-516 (2007) |
| 2005 |
| 3 |  | Ryan E. Leigh,
Tony Morelli,
Sushil J. Louis,
Monica N. Nicolescu,
Chris Miles:
Finding attack strategies for predator swarms using genetic algorithms.
Congress on Evolutionary Computation 2005: 2422-2428 |
| 2 |  | Sam Talaie,
Ryan E. Leigh,
Sushil J. Louis,
Gary L. Raines:
Predicting mining activity with parallel genetic algorithms.
GECCO 2005: 2149-2155 |
| 2004 |
| 1 |  | Frederick C. Harris Jr.,
Leandro Basallo,
Ryan E. Leigh,
Regan Snyder,
Sam Talaie:
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System.
Software Engineering Research and Practice 2004: 235-241 |