 | 2011 |
| 19 |  | Marco Salvi,
Jefferson Montgomery,
Aaron E. Lefohn:
Adaptive Transparency.
High Performance Graphics 2011: 119-126 |
| 18 |  | Andrew Lauritzen,
Marco Salvi,
Aaron E. Lefohn:
Sample distribution shadow maps.
SI3D 2011: 97-102 |
| 2010 |
| 17 |  | Marco Salvi,
Kiril Vidimce,
Andrew Lauritzen,
Aaron E. Lefohn:
Adaptive Volumetric Shadow Maps.
Comput. Graph. Forum 29(4): 1289-1296 (2010) |
| 2007 |
| 16 |  | Louis Bavoil,
Steven P. Callahan,
Aaron E. Lefohn,
João Luiz Dihl Comba,
Cláudio T. Silva:
Multi-fragment effects on the GPU using the k-buffer.
SI3D 2007: 97-104 |
| 15 |  | Aaron E. Lefohn,
Shubhabrata Sengupta,
John D. Owens:
Resolution-matched shadow maps.
ACM Trans. Graph. 26(4): (2007) |
| 2006 |
| 14 |  | David P. Luebke,
Mark Harris,
Naga K. Govindaraju,
Aaron E. Lefohn,
Mike Houston,
John D. Owens,
Mark Segal,
Matthew Papakipos,
Ian Buck:
S07 - GPGPU: general-purpose computation on graphics hardware.
SC 2006: 208 |
| 13 |  | Aaron E. Lefohn,
Shubhabrata Sengupta,
Joe Kniss,
Robert Strzodka,
John D. Owens:
Glift: Generic, efficient, random-access GPU data structures.
ACM Trans. Graph. 25(1): 60-99 (2006) |
| 2005 |
| 12 |  | Nathaniel Fout,
Hiroshi Akiba,
Kwan-Liu Ma,
Aaron E. Lefohn,
Joe Kniss:
High-Quality Rendering of Compressed Volume Data Formats.
EuroVis 2005: 77-84 |
| 11 |  | Aaron E. Lefohn,
Ian Buck,
Patrick S. McCormick,
John D. Owens,
Timothy J. Purcell,
Robert Strzodka:
General Purpose Computation on Graphics Hardware.
IEEE Visualization 2005: 121 |
| 10 |  | David E. Breen,
Mike Kirby,
Aaron E. Lefohn,
Ken Museth,
Tobias Preusser,
Guillermo Sapiro,
Ross T. Whitaker:
Level Set and PDE Methods for Visualization.
IEEE Visualization 2005: 125 |
| 9 |  | Fabio Pellacini,
Kiril Vidimce,
Aaron E. Lefohn,
Alex Mohr,
Mark Leone,
John Warren:
Lpics: a hybrid hardware-accelerated relighting engine for computer cinematography.
ACM Trans. Graph. 24(3): 464-470 (2005) |
| 2004 |
| 8 |  | Andrew Riffel,
Aaron E. Lefohn,
Kiril Vidimce,
Mark Leone,
John D. Owens:
Mio: fast multipass partitioning via priority-based instruction scheduling.
Graphics Hardware 2004: 35-44 |
| 7 |  | Aaron E. Lefohn,
Joe Michael Kniss,
Charles D. Hansen,
Ross T. Whitaker:
A Streaming Narrow-Band Algorithm: Interactive Computation and Visualization of Level Sets.
IEEE Trans. Vis. Comput. Graph. 10(4): 422-433 (2004) |
| 6 |  | Joshua E. Cates,
Aaron E. Lefohn,
Ross T. Whitaker:
GIST: an interactive, GPU-based level set segmentation tool for 3D medical images.
Medical Image Analysis 8(3): 217-231 (2004) |
| 2003 |
| 5 |  | Joe Kniss,
Simon Premoze,
Milan Ikits,
Aaron E. Lefohn,
Charles D. Hansen,
Emil Praun:
Gaussian Transfer Functions for Multi-Field Volume Visualization.
IEEE Visualization 2003: 497-504 |
| 4 |  | Aaron E. Lefohn,
Joe Michael Kniss,
Charles D. Hansen,
Ross T. Whitaker:
Interactive Deformation and Visualization of Level Set Surfaces Using Graphics Hardware.
IEEE Visualization 2003: 75-82 |
| 3 |  | Aaron E. Lefohn,
Joshua E. Cates,
Ross T. Whitaker:
Interactive, GPU-Based Level Sets for 3D Segmentation.
MICCAI (1) 2003: 564-572 |
| 2 |  | Simon Premoze,
Tolga Tasdizen,
James Bigler,
Aaron E. Lefohn,
Ross T. Whitaker:
Particle-Based Simulation of Fluids.
Comput. Graph. Forum 22(3): 401-410 (2003) |
| 1 |  | Aaron E. Lefohn,
Brian Budge,
Peter Shirley,
Richard Caruso,
Erik Reinhard:
An Ocularist's Approach to Human Iris Synthesis.
IEEE Computer Graphics and Applications 23(6): 70-75 (2003) |