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| 2012 | ||
|---|---|---|
| 36 | Natsue Yoshimura, Charles S. DaSalla, Takashi Hanakawa, Masa-aki Sato, Yasuharu Koike: Reconstruction of flexor and extensor muscle activities from electroencephalography cortical currents. NeuroImage 59(2): 1324-1337 (2012) | |
| 35 | Toshihiro Kawase, Keiichi Ohishi, Kazuya Yoneyama, Hiroyuki Kambara, Yasuharu Koike: Recalibration of time to contact. Robotics and Autonomous Systems 60(5): 742-746 (2012) | |
| 2011 | ||
| 34 | Hiroyuki Kambara, Keiichi Ohishi, Yasuharu Koike: Learning Strategy in Time-to-Contact Estimation of Falling Objects. JACIII 15(8): 972-979 (2011) | |
| 33 | Yan Li, Yasuharu Koike: A real-time BCI with a small number of channels based on CSP. Neural Computing and Applications 20(8): 1187-1192 (2011) | |
| 2010 | ||
| 32 | Sercan Taha Ahi, Natsue Yoshimura, Hiroyuki Kambara, Yasuharu Koike: Utilizing Fuzzy-SVM and a Subject Database to Reduce the Calibration Time of P300-Based BCI. ICONIP (2) 2010: 1-8 | |
| 2009 | ||
| 31 | Yan Li, Yasuharu Koike, Masashi Sugiyama: A Framework of Adaptive Brain Computer Interfaces. BMEI 2009: 1-5 | |
| 30 | Nugraha P. Utama, Atsushi Takemoto, Katsuki Nakamura, Yasuharu Koike: Single-trial EEG data to classify type and intensity of facial emotion from P100 and N170. IJCNN 2009: 3156-3163 | |
| 29 | Kyoungsik Kim, Hiroyuki Kambara, Duk Shin, Yasuharu Koike: Learning and Control Model of the Arm for Loading. IEICE Transactions 92-D(4): 705-716 (2009) | |
| 28 | Hiroyuki Kambara, Kyoungsik Kim, Duk Shin, Makoto Sato, Yasuharu Koike: Learning and generation of goal-directed arm reaching from scratch. Neural Networks 22(4): 348-361 (2009) | |
| 27 | Kyuwan Choi, Hideaki Hirose, Yoshio Sakurai, Toshio Iijima, Yasuharu Koike: Prediction of arm trajectory from the neural activities of the primary motor cortex with modular connectionist architecture. Neural Networks 22(9): 1214-1223 (2009) | |
| 26 | Charles S. DaSalla, Hiroyuki Kambara, Makoto Sato, Yasuharu Koike: Single-trial classification of vowel speech imagery using common spatial patterns. Neural Networks 22(9): 1334-1339 (2009) | |
| 2007 | ||
| 25 | Nugraha P. Utama, Atsushi Takemoto, Yasuharu Koike, Katsuki Nakamura: Serial Processing of Emotional Type and Intensity: Evidence from an ERP Study. ICONIP (2) 2007: 960-968 | |
| 24 | Kyuwan Choi, Hideaki Hirose, Yoshio Sakurai, Toshio Iijima, Yasuharu Koike: Prediction of Arm Trajectory from the Neural Activities of the Primary Motor Cortex Using a Modular Artificial Neural Network Model. ICONIP (2) 2007: 987-996 | |
| 23 | Hironori Mitake, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato: Reactive Virtual Human with Bottom-up and Top-down Visual Attention for Gaze Generation in Realtime Interactions. VR 2007: 211-214 | |
| 2006 | ||
| 22 | K. S. Kim, Hiroyuki Kambara, Duk Shin, Makoto Sato, Yasuharu Koike: Learning and control model of arm posture. IAS 2006: 938-945 | |
| 21 | Duk Shin, Atsushi Katayama, Kyoungsik Kim, Hiroyuki Kambara, Makoto Sato, Yasuharu Koike: Using a MyoKinetic Synthesizer to Control of Virtual Instruments. ICAT 2006: 1233-1242 | |
| 20 | Katsuhito Akahane, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato: A Proposal of a High Definition Haptic Rendering for Stability and Fidelity. ICAT Workshops 2006: 162-167 | |
| 19 | Kyuwan Choi, Makoto Sato, Yasuharu Koike: A new, human-centered wheelchair system controlled by the EMG signal. IJCNN 2006: 4664-4671 | |
| 18 | Shoichi Hasegawa, Ishikawa Toshiaki, Naoki Hashimoto, Marc Salvati, Hironori Mitake, Yasuharu Koike, Makoto Sato: Human-scale haptic interaction with a reactive virtual human in a real-time physics simulator. Computers in Entertainment 4(3): (2006) | |
| 17 | Kyuwan Choi, Makoto Sato, Yasuharu Koike: Consideration of the Embodiment of a New, Human-Centered Interface. IEICE Transactions 89-D(6): 1826-1833 (2006) | |
| 2005 | ||
| 16 | Katsuhito Akahane, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato: A Development of High Definition Haptic Controller. WHC 2005: 576-577 | |
| 2004 | ||
| 15 | Woong Choi, Seung Zoo Jeong, Naoki Hashimoto, Syouichi Hasegawa, Yasuharu Koike, Makoto Sato: A Development and Evaluation of Reactive Motion Capture System with Haptic Feedback. FGR 2004: 851-856 | |
| 2003 | ||
| 14 | Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, Makoto Sato: Real-Time Rigid Body Simulation Based on Volumetric Penalty Method. HAPTICS 2003: 326-332 | |
| 2002 | ||
| 13 | Makoto Sato, Yasuharu Koike: Playing rubik's cube in mixed reality. IWEC 2002: 415-422 | |
| 12 | Akihiko Shirai, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato: Penguin hockey: a virtual reality game system for children. IWEC 2002: 447-454 | |
| 11 | Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato: Tension Based 7-DOF Force Feedback Device: SPIDAR-G. VR 2002: 283-284 | |
| 10 | Naoki Yoshida, Kazuhisa Domen, Yasuharu Koike, Mitsuo Kawato: A method for estimating torque-vector directions of shoulder muscles using surface EMGs. Biological Cybernetics 86(3): 167-177 (2002) | |
| 9 | Naoki Yoshida, Kazuhisa Domen, Yasuharu Koike, Mitsuo Kawato: A method for estimating torque-vector directions of shoulder muscles using surface EMGs. Biological Cybernetics 86(5): 167-177 (2002) | |
| 2000 | ||
| 8 | Michio Miwa, Masahiro Ishii, Yasuharu Koike, Makoto Sato: Screen Projection Camera for Ranging Far Away Objects. ICPR 2000: 4744-4747 | |
| 7 | Somsak Walairacht, Yasuharu Koike, Makoto Sato: String-based Haptic Interface Device for Multi-fingers. VR 2000: 293 | |
| 6 | Seahak Kim, Masahiro Ishii, Yasuharu Koike, Makoto Sato: Development of tension based haptic interface and possibility of its application to virtual reality. VRST 2000: 199-205 | |
| 1996 | ||
| 5 | Hiroyuki Miyamoto, Stefan Schaal, Francesca Gandolfo, Hiroaki Gomi, Yasuharu Koike, Rieko Osu, Eri Nakano, Yasuhiro Wada, Mitsuo Kawato: A Kendama Learning Robot Based on Bi-directional Theory. Neural Networks 9(8): 1281-1302 (1996) | |
| 1995 | ||
| 4 | Yasuhiro Wada, Yasuharu Koike, Eric Vatikiotis-Bateson, Mitsuo Kawato: A computational theory for movement pattern recognition based on optimal movement pattern generation. Biological Cybernetics 73(1): 15-25 (1995) | |
| 3 | Yasuharu Koike, Mitsuo Kawato: Estimation of dynamic joint torques and trajectory formation from surface electromyography signals using a neural network model. Biological Cybernetics 73(4): 291-300 (1995) | |
| 1993 | ||
| 2 | Yasuhiro Wada, Yasuharu Koike, Eric Vatikiotis-Bateson, Mitsuo Kawato: A Computational Model for Cursive Handwriting Based on the Minimization Principle. NIPS 1993: 727-734 | |
| 1992 | ||
| 1 | Makoto Hirayama, Eric Vatikiotis-Bateson, Kiyoshi Honda, Yasuharu Koike, Mitsuo Kawato: Physiologically Based Speech Synthesis. NIPS 1992: 658-665 | |
Colors in the list of coauthors
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