![]() | ![]() |
| 2012 | ||
|---|---|---|
| 45 | Sung-Ho Lee, Taejung Park, Jong-Hyun Kim, Chang-Hun Kim: Adaptive Synthesis of Distance Fields. IEEE Trans. Vis. Comput. Graph. 18(7): 1135-1145 (2012) | |
| 44 | Po-Ram Kim, Ho-Young Lee, Jong-Hyun Kim, Chang-Hun Kim: Controlling shapes of air bubbles in a multi-phase fluid simulation. The Visual Computer 28(6-8): 597-602 (2012) | |
| 2011 | ||
| 43 | SoHyeon Jeong, Tae-hyeong Kim, Chang-Hun Kim: Shrinkage, wrinkling and ablation of burning cloth and paper. The Visual Computer 27(6-8): 417-427 (2011) | |
| 2010 | ||
| 42 | Taejung Park, Sung-Ho Lee, Jong-Hyun Kim, Chang-Hun Kim: CUDA-based Signed Distance Field Calculation for Adaptive Grids. CIT 2010: 1202-1206 | |
| 41 | Seung-Ho Shin, Hyeong Ryeol Kam, Chang-Hun Kim: Hybrid Simulation of Miscible Mixing with Viscous Fingering. Comput. Graph. Forum 29(2): 675-683 (2010) | |
| 40 | Shin-Jin Kang, YongO Kim, Chang-Hun Kim: Live path: adaptive agent navigation in the interactive virtual world. The Visual Computer 26(6-8): 467-476 (2010) | |
| 2009 | ||
| 39 | Jong-Chul Yoon, Hyeong Ryeol Kam, Jeong-Mo Hong, Shin-Jin Kang, Chang-Hun Kim: Procedural Synthesis using Vortex Particle Method for Fluid Simulation. Comput. Graph. Forum 28(7): 1853-1859 (2009) | |
| 38 | Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim: Simulation of swirling bubbly water using bubble particles. The Visual Computer 25(5-7): 707-712 (2009) | |
| 37 | Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim: Interchangeable SPH and level set method in multiphase fluids. The Visual Computer 25(5-7): 713-718 (2009) | |
| 2008 | ||
| 36 | Jeong-Mo Hong, Ho-Young Lee, Jong-Chul Yoon, Chang-Hun Kim: Bubbles alive. ACM Trans. Graph. 27(3): (2008) | |
| 35 | Jeong-Mo Hong, Jong-Chul Yoon, Chang-Hun Kim: Divergence-constrained moving least squares for fluid simulation. Journal of Visualization and Computer Animation 19(3-4): 469-477 (2008) | |
| 2007 | ||
| 34 | Sangyoon Lee, Sunghoon Yim, Gerard Jounghyun Kim, Ungyeon Yang, Chang-Hun Kim: Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. HCI (14) 2007: 280-289 | |
| 33 | Taejung Park, Haeyoung Lee, Chang-Hun Kim: Progressive Compression of Geometry Information with Smooth Intermediate Meshes. IbPRIA (2) 2007: 89-96 | |
| 32 | Seung-Ho Shin, Chang-Hun Kim: Target-driven liquid animation with interfacial discontinuities. Journal of Visualization and Computer Animation 18(4-5): 447-453 (2007) | |
| 2006 | ||
| 31 | Byung-Seok Roh, Chang-Hun Kim: Controllable Multi-phase Smoke with Lagrangian Particles. Computer Graphics International 2006: 115-123 | |
| 30 | Soo-Kyun Kim, Sun-Jeong Kim, Chang-Hun Kim: Extraction of Ridges-Valleys for Feature-Preserving Simplification of Polygonal Models. International Conference on Computational Science (2) 2006: 279-286 | |
| 29 | Yoon-Sik Shim, Chang-Hun Kim: Evolving Physically Simulated Flying Creatures for Efficient Cruising. Artificial Life 12(4): 561-591 (2006) | |
| 28 | Soo-Kyun Kim, Chang-Hun Kim: Finding ridges and valleys in a discrete surface using a modified MLS approximation [Computer-Aided Design 37 (14) 1533-1542]. Computer-Aided Design 38(2): 172 (2006) | |
| 27 | Soo-Kyun Kim, Chang-Hun Kim: Finding ridges and valleys in a discrete surface using a modified MLS approximation. Computer-Aided Design 38(2): 173-180 (2006) | |
| 2005 | ||
| 26 | Soo-Kyun Kim, Jung Lee, Cheol-Su Lim, Chang-Hun Kim: Surface Simplification with Semantic Features Using Texture and Curvature Maps. ICCSA (3) 2005: 1080-1088 | |
| 25 | Yoo-Kil Yang, Jung Lee, Soo-Kyun Kim, Chang-Hun Kim: Adaptive Space Carving with Texture Mapping. ICCSA (3) 2005: 1129-1138 | |
| 24 | Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Kim: User-Guided 3D Su-Muk Painting. ICCSA (3) 2005: 1139-1147 | |
| 23 | Jong-In Choi, Chang-Hun Kim, Cheol-Su Lim: Sports Equipment Based Motion Deformation. ICCSA (3) 2005: 1148-1156 | |
| 22 | Jeong-Mo Hong, Chang-Hun Kim: Discontinuous fluids. ACM Trans. Graph. 24(3): 915-920 (2005) | |
| 21 | Soo-Kyun Kim, Chang-Hun Kim: Finding ridges and valleys in a discrete surface using a modified MLS approximation. Computer-Aided Design 37(14): 1533-1542 (2005) | |
| 20 | Jin-Kyung Hong, Chang-Hun Kim: Animating smoke with dynamic balance. Journal of Visualization and Computer Animation 16(3-4): 405-414 (2005) | |
| 2004 | ||
| 19 | Jeong-Mo Hong, Chang-Hun Kim: Controlling fluid animation with geometric potential. Journal of Visualization and Computer Animation 15(3-4): 147-157 (2004) | |
| 18 | Jung Lee, Chang-Hun Kim: Polygonal space carving with geometric anti-aliasing. The Visual Computer 20(4): 229-242 (2004) | |
| 2003 | ||
| 17 | Beom-Soo Oh, Chang-Hun Kim: Self-correctional 3D Shape Reconstruction from a Single Freehand Line Drawing. ICCSA (3) 2003: 528-538 | |
| 16 | Shin-Jin Kang, Sun-Jeong Kim, Chang-Hun Kim: Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting. ICCSA (3) 2003: 599-608 | |
| 15 | Soo-Kyun Kim, Sun-Jeong Kim, Chang-Hun Kim: A Feature-Preserved Simplification for Autonomous Facial Animation from 3D Scan Data. ICCSA (3) 2003: 640-649 | |
| 14 | Byeong-Seon Jeong, Sun-Jeong Kim, Chang-Hun Kim: A Robust Reconstruction Algorithm of Displaced Butterfly Subdivision Surfaces from Unorganized Points. IMA Conference on the Mathematics of Surfaces 2003: 182-195 | |
| 13 | Jeong-Mo Hong, Chang-Hun Kim: Animation of Bubbles in Liquid . Comput. Graph. Forum 22(3): 253-262 (2003) | |
| 12 | Beom-Soo Oh, Chang-Hun Kim: Progressive reconstruction of 3D objects from a single free-hand line drawing. Computers & Graphics 27(4): 581-592 (2003) | |
| 2002 | ||
| 11 | Sun-Jeong Kim, Soo-Kyun Kim, Chang-Hun Kim: Discrete Differential Error Metric for Surface Simplification. Pacific Conference on Computer Graphics and Applications 2002: 276-283 | |
| 10 | Sun-Jeong Kim, Chang-Hun Kim, David Levin: Surface simplification using a discrete curvature norm. Computers & Graphics 26(5): 657-663 (2002) | |
| 9 | Won-Ki Jeong, Chang-Hun Kim: Direct Reconstruction of a Displaced Subdivision Surface from Unorganized Points. Graphical Models 64(2): 78-93 (2002) | |
| 2001 | ||
| 8 | Beom-Soo Oh, Chang-Hun Kim: Fast Reconstruction of 3D Objects from Single Free-Hand Line Drawing. IWVF 2001: 706-715 | |
| 7 | Beom-Soo Oh, Chang-Hun Kim: Progressive 3D Reconstruction from a Sketch Drawing . Pacific Conference on Computer Graphics and Applications 2001: 108-117 | |
| 6 | Won-Ki Jeong, Chang-Hun Kim: Direct Reconstruction of Displaced Subdivision Surface from Unorganized Points. Pacific Conference on Computer Graphics and Applications 2001: 160-168 | |
| 2000 | ||
| 5 | Hwa-Sung Kim, Hyun-Chul Kim, Won-Kyu Lee, Chang-Hun Kim: Stitching Reliability for Estimating Camera Focal Length in Panoramic Image Mosaicing. ICPR 2000: 1596-1599 | |
| 4 | Hang-Shin Cho, Chang-Hun Kim, Seiichi Nishihara: An Efficient Walkthrough from Two Images Using View Morphing and Spidery Mesh Interface. ICPR 2000: 3143-3146 | |
| 1999 | ||
| 3 | Beom-Soo Oh, Chang-Hun Kim: Systematic reconstruction of 3D curvilinear objects from two-view drawings. Computers & Graphics 23(3): 343-352 (1999) | |
| 1998 | ||
| 2 | Chang-Hun Kim, Tae-Jung Suh: Reconstruction of Non-manifold Objects from Two Orthographic Views. ACCV (2) 1998: 241-248 | |
| 1996 | ||
| 1 | Seong-Whan Lee, Chang-Hun Kim, Hong Ma, Yuan Yan Tang: Multiresolution recognition of unconstrained handwritten numerals with wavelet transform and multilayer cluster neural network. Pattern Recognition 29(12): 1953-1961 (1996) | |
Colors in the list of coauthors
Last update Fri Jun 1 15:44:53 2012 CET by the DBLP Team —
Data released under the ODC-BY 1.0 license — See also our legal information page