 | 2010 |
| 8 |  | Wei-Wen Feng,
Byung-Uck Kim,
Yizhou Yu,
Liang Peng,
John Hart:
Feature-preserving triangular geometry images for level-of-detail representation of static and skinned meshes.
ACM Trans. Graph. 29(2): (2010) |
| 7 |  | Wei-Wen Feng,
Yizhou Yu,
Byung-Uck Kim:
A deformation transformer for real-time cloth animation.
ACM Trans. Graph. 29(4): (2010) |
| 6 |  | Byung-Uck Kim,
Wei-Wei Feng,
Yizhou Yu:
Real-time data driven deformation with affine bones.
The Visual Computer 26(6-8): 487-495 (2010) |
| 5 |  | Byung-Uck Kim,
Wei-Wen Feng,
Yizhou Yu:
Erratum to: Real-time data driven deformation with affine bones.
The Visual Computer 26(9): 1241 (2010) |
| 2008 |
| 4 |  | Wei-Wen Feng,
Byung-Uck Kim,
Yizhou Yu:
Real-time data driven deformation using kernel canonical correlation analysis.
ACM Trans. Graph. 27(3): (2008) |
| 2005 |
| 3 |  | Byung-Uck Kim,
Kyoung-Wha Kim,
Woo-Chan Park,
Sung-Bong Yang,
Tack-Don Han:
A Simple and Efficient Triangle Strip Filtering Algorithm.
J. Inf. Sci. Eng. 21(6): 1277-1288 (2005) |
| 2004 |
| 2 |  | Byung-Uck Kim,
Woo-Chan Park,
Sung-Bong Yang,
Tack-Don Han:
A Cost-Effective Supersampling for Full Scene AntiAliasing.
Asia-Pacific Computer Systems Architecture Conference 2004: 271-281 |
| 1 |  | Byung-Uck Kim,
Woo-Chan Park,
Sung-Bong Yang,
Francis Neelamkavil:
A Rendering-Efficient Progressive Transmission of 3D Meshes.
IEICE Transactions 87-D(10): 2399-2407 (2004) |