 | 2011 |
| 6 |  | Yoshihiro Kawano,
Yoshito Kishimoto,
Tatsuhiro Yonekura:
A Prototype of Attention Simulator on Twitter.
NBiS 2011: 173-177 |
| 2008 |
| 5 |  | Yoshihiro Kawano,
Masahiro Miyata,
Dai Hanawa,
Tatsuhiro Yonekura:
A New Concept for Real-Time Web Games - Developing Highly Real-Time Web Games.
WEBIST (1) 2008: 171-177 |
| 2006 |
| 4 |  | Yoshihiro Kawano,
Tatsuhiro Yonekura:
Count down protocol: asynchronous consistent protocol in P2P virtual ball game.
NETGAMES 2006: 32 |
| 2005 |
| 3 |  | Yoshihiro Kawano,
Tatsuhiro Yonekura:
On a Serverless Networked Virtual Ball Game for Multi-Player.
CW 2005: 271-278 |
| 2 |  | Tatsuhiro Yonekura,
Yoshihiro Kawano:
A Protocol for Peer-to-Peer Multi-Player Networked Virtual Ball Game.
IEICE Transactions 88-D(5): 926-937 (2005) |
| 2004 |
| 1 |  | Tatsuhiro Yonekura,
Yoshihiro Kawano,
Dai Hanawa:
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ.
CW 2004: 241-248 |