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| 2012 | ||
|---|---|---|
| 63 | Tobias Ritschel, Carsten Dachsbacher, Thorsten Grosch, Jan Kautz: The State of the Art in Interactive Global Illumination. Comput. Graph. Forum 31(1): 160-188 (2012) | |
| 2011 | ||
| 62 | Fabrizio Pece, Jan Kautz, Tim Weyrich: Adapting Standard Video Codecs for Depth Streaming. EGVE/EuroVR 2011: 59-66 | |
| 61 | Min H. Kim, Tobias Ritschel, Jan Kautz: Edge-aware color appearance. ACM Trans. Graph. 30(2): 13 (2011) | |
| 60 | Feng Xu, Yebin Liu, Carsten Stoll, James Tompkin, Gaurav Bharaj, Qionghai Dai, Hans-Peter Seidel, Jan Kautz, Christian Theobalt: Video-based characters: creating new human performances from a multi-view video database. ACM Trans. Graph. 30(4): 32 (2011) | |
| 59 | Sylvain Paris, Samuel W. Hasinoff, Jan Kautz: Local Laplacian filters: edge-aware image processing with a Laplacian pyramid. ACM Trans. Graph. 30(4): 68 (2011) | |
| 2010 | ||
| 58 | Andrew Cox, Jan Kautz: Dynamic ambient occlusion from volumetric proxies. SIGGRAPH Posters 2010 | |
| 57 | Mahdi MohammadBagher, Jan Kautz, Nicolas Holzschuch, Cyril Soler: Screen-space Percentage-Closer Soft Shadows. SIGGRAPH Posters 2010 | |
| 56 | Matthias B. Hullin, Johannes Hanika, Boris Ajdin, Hans-Peter Seidel, Jan Kautz, Hendrik P. A. Lensch: Acquisition and analysis of bispectral bidirectional reflectance and reradiation distribution functions. ACM Trans. Graph. 29(4): (2010) | |
| 55 | Tobias Ritschel, Thorsten Thormählen, Carsten Dachsbacher, Jan Kautz, Hans-Peter Seidel: Interactive on-surface signal deformation. ACM Trans. Graph. 29(4): (2010) | |
| 54 | Baoguang Yang, Zhao Dong, Jieqing Feng, Hans-Peter Seidel, Jan Kautz: Variance Soft Shadow Mapping. Comput. Graph. Forum 29(7): 2127-2134 (2010) | |
| 2009 | ||
| 53 | Bert de Decker, Jan Kautz, Tom Mertens, Philippe Bekaert: Capturing multiple illumination conditions using time and color multiplexing. CVPR 2009: 2536-2543 | |
| 52 | Min H. Kim, Jan Kautz: Consistent Scene Illumination using a Chromatic Flash. Computational Aesthetics 2009: 83-89 | |
| 51 | Zhao Dong, Thorsten Grosch, Tobias Ritschel, Jan Kautz, Hans-Peter Seidel: Real-time Indirect Illumination with Clustered Visibility. VMV 2009: 187-196 | |
| 50 | Min H. Kim, Tim Weyrich, Jan Kautz: Modeling human color perception under extended luminance levels. ACM Trans. Graph. 28(3): (2009) | |
| 49 | Umar Mohammed, Simon J. D. Prince, Jan Kautz: Visio-lization: generating novel facial images. ACM Trans. Graph. 28(3): (2009) | |
| 48 | Tobias Ritschel, Thomas Engelhardt, Thorsten Grosch, Hans-Peter Seidel, Jan Kautz, Carsten Dachsbacher: Micro-rendering for scalable, parallel final gathering. ACM Trans. Graph. 28(5): (2009) | |
| 47 | Tom Mertens, Jan Kautz, Frank Van Reeth: Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography. Comput. Graph. Forum 28(1): 161-171 (2009) | |
| 46 | Insu Yu, Andrew Cox, Min H. Kim, Tobias Ritschel, Thorsten Grosch, Carsten Dachsbacher, Jan Kautz: Perceptual influence of approximate visibility in indirect illumination. TAP 6(4): (2009) | |
| 2008 | ||
| 45 | Thomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy Flerackers, Jan Kautz: Exponential shadow maps. Graphics Interface 2008: 155-161 | |
| 44 | Tobias Ritschel, Thorsten Grosch, Jan Kautz, Hans-Peter Seidel: Interactive global illumination based on coherent surface shadow maps. Graphics Interface 2008: 185-192 | |
| 43 | Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, Jan Kautz: Real-time, all-frequency shadows in dynamic scenes. ACM Trans. Graph. 27(3): (2008) | |
| 42 | Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans-Peter Seidel, Carsten Dachsbacher, Jan Kautz: Imperfect shadow maps for efficient computation of indirect illumination. ACM Trans. Graph. 27(5): 129 (2008) | |
| 41 | Min H. Kim, Jan Kautz: Characterization for High Dynamic Range Imaging. Comput. Graph. Forum 27(2): 691-697 (2008) | |
| 2007 | ||
| 40 | Jan Kautz, Sumanta N. Pattanaik: Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007 Eurographics Association 2007 | |
| 39 | Oscar Kozlowski, Jan Kautz: Is accurate occlusion of glossy reflections necessary? APGV 2007: 91-98 | |
| 38 | Solomon Boulos, David Edwards, J. Dylan Lacewell, Joe Kniss, Jan Kautz, Peter Shirley, Ingo Wald: Packet-based whitted and distribution ray tracing. Graphics Interface 2007: 177-184 | |
| 37 | Tom Mertens, Jan Kautz, Frank Van Reeth: Exposure Fusion. Pacific Conference on Computer Graphics and Applications 2007: 382-390 | |
| 36 | Zhao Dong, Jan Kautz, Christian Theobalt, Hans-Peter Seidel: Interactive Global Illumination Using Implicit Visibility. Pacific Conference on Computer Graphics and Applications 2007: 77-86 | |
| 35 | Thomas Annen, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, Jan Kautz: Convolution Shadow Maps. Rendering Techniques 2007: 51-60 | |
| 34 | Tobias Ritschel, Thorsten Grosch, Jan Kautz, Stefan Müller: Interactive Illumination with Coherent Shadow Maps. Rendering Techniques 2007: 61-72 | |
| 33 | Jan Kautz, Solomon Boulos, Frédo Durand: Interactive editing and modeling of bidirectional texture functions. ACM Trans. Graph. 26(3): 53 (2007) | |
| 32 | Paul Green, Jan Kautz, Frédo Durand: Efficient Reflectance and Visibility Approximations for Environment Map Rendering. Comput. Graph. Forum 26(3): 495-502 (2007) | |
| 2006 | ||
| 31 | Tom Mertens, Jan Kautz, Jiawen Chen, Philippe Bekaert, Frédo Durand: Texture Transfer Using Geometry Correlation. Rendering Techniques 2006: 273-284 | |
| 30 | Paul Green, Jan Kautz, Wojciech Matusik, Frédo Durand: View-dependent precomputed light transport using nonlinear Gaussian function approximations. SI3D 2006: 7-14 | |
| 2005 | ||
| 29 | Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel: Efficient Rendering of Local Subsurface Scattering. Comput. Graph. Forum 24(1): 41-49 (2005) | |
| 2004 | ||
| 28 | Jan Kautz, Mirko Sattler, Ralf Sarlette, Reinhard Klein, Hans-Peter Seidel: Decoupling BRDFs from Surface Mesostructures. Graphics Interface 2004: 177-184 | |
| 27 | Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth: A Self-Shadow Algorithm for Dynamic Hair using Density Clustering. Rendering Techniques 2004: 173-178 | |
| 26 | Jan Kautz, Jaakko Lehtinen, Timo Aila: Hemispherical Rasterization for Self-Shadowing of Dynamic Objects. Rendering Techniques 2004: 179-184 | |
| 25 | Thomas Annen, Jan Kautz, Frédo Durand, Hans-Peter Seidel: Spherical harmonic Gradients for Mid-Range Illumination. Rendering Techniques 2004: 331-336 | |
| 24 | Martin Sunkel, Jan Kautz, Hans-Peter Seidel: Rendering and Simulation of Liquid Foams. VMV 2004: 263-269 | |
| 23 | Jan Kautz: Hardware Lighting and Shading: a Survey. Comput. Graph. Forum 23(1): 85-112 (2004) | |
| 22 | Jan Kautz, Katja Daubert, Hans-Peter Seidel: Advanced environment mapping in VR applications. Computers & Graphics 28(1): 99-104 (2004) | |
| 2003 | ||
| 21 | Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Jochen Lang, Hans-Peter Seidel: Virtualizing Real-World Objects. Computer Graphics International 2003: 134-143 | |
| 20 | Jan Kautz, Hendrik P. A. Lensch, Michael Goesele, Jochen Lang, Hans-Peter Seidel: Modeling the world: the virtualization pipeline. ICIAP 2003: 166-174 | |
| 19 | Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel: Efficient Rendering of Local Subsurface Scattering. Pacific Conference on Computer Graphics and Applications 2003: 51-58 | |
| 18 | Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth: Interactive Rendering of Translucent Deformable Objects. Rendering Techniques 2003: 130-140 | |
| 17 | Jaakko Lehtinen, Jan Kautz: Matrix radiance transfer. SI3D 2003: 59-64 | |
| 16 | Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth: Interactive rendering of translucent deformable objects. SIGGRAPH 2003 | |
| 15 | Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel: Image-based reconstruction of spatial appearance and geometric detail. ACM Trans. Graph. 22(2): 234-257 (2003) | |
| 14 | Hendrik P. A. Lensch, Michael Goesele, Philippe Bekaert, Jan Kautz, Marcus A. Magnor, Jochen Lang, Hans-Peter Seidel: Interactive Rendering of Translucent Objects. Comput. Graph. Forum 22(2): 195-206 (2003) | |
| 13 | Katja Daubert, Jan Kautz, Hans-Peter Seidel, Wolfgang Heidrich, Jean-Michel Dischler: Efficient Light Transport Using Precomputed Visibility. IEEE Computer Graphics and Applications 23(3): 28-37 (2003) | |
| 2002 | ||
| 12 | Hendrik P. A. Lensch, Michael Goesele, Philippe Bekaert, Jan Kautz, Marcus A. Magnor, Jochen Lang, Hans-Peter Seidel: Interactive Rendering of Translucent Objects. Pacific Conference on Computer Graphics and Applications 2002: 214-224 | |
| 11 | Jan Kautz, John Snyder, Peter-Pike J. Sloan: Fast Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics. Rendering Techniques 2002: 291-296 | |
| 10 | Peter-Pike J. Sloan, Jan Kautz, John Snyder: Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments. SIGGRAPH 2002: 527-536 | |
| 9 | Peter-Pike J. Sloan, Jan Kautz, John Snyder: Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments. ACM Trans. Graph. 21(3): 527-536 (2002) | |
| 8 | Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, Hans-Peter Seidel: The 3D Object Pipeline - Capturing, Processing and Interactive Display of Objects with Complex Appearance (Die 3D-Objekt-Pipeline - Akquisition, Verarbeitung und interaktive Darstellung von Objekten mit komplexem Aussehen). it+ti - Informationstechnik und Technische Informatik 44(6): 322-330 (2002) | |
| 2001 | ||
| 7 | Jan Kautz, Hans-Peter Seidel: Hardware Accelerated Displacement Mapping for Image Based Rendering. Graphics Interface 2001: 61-70 | |
| 6 | Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, Wolfgang Heidrich, Hans-Peter Seidel: Image-Based Reconstruction of Spatially Varying Materials. Rendering Techniques 2001: 103-114 | |
| 2000 | ||
| 5 | Jan Kautz, Michael D. McCool: Approximation of Glossy Reflection with Prefiltered Environment Maps. Graphics Interface 2000: 119-126 | |
| 4 | Jan Kautz, Pere-Pau Vázquez, Wolfgang Heidrich, Hans-Peter Seidel: Unified Approach to Prefiltered Environment Maps. Rendering Techniques 2000: 185-196 | |
| 3 | Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-Peter Seidel: Illuminating micro geometry based on precomputed visibility. SIGGRAPH 2000: 455-464 | |
| 1999 | ||
| 2 | Jan Kautz, Michael D. McCool: Interactive Rendering with Arbitrary BRDFs using Separable Approximations. Rendering Techniques 1999: 247-260 | |
| 1998 | ||
| 1 | Wolfgang Heidrich, Jan Kautz, Philipp Slusallek, Hans-Peter Seidel: Canned Lightsources. Rendering Techniques 1998: 293-300 | |
Colors in the list of coauthors
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