 | 2011 |
| 11 |  | Young-Min Kang,
Hwan-Gue Cho,
Sung-Soo Kim:
Plausible and Realtime Rendering of Scratched Metal by Deforming MDF of Normal Mapped Anisotropic Surface.
Journal of WSCG 19(3): 101-110 (2011) |
| 2010 |
| 10 |  | Young-Min Kang:
Realtime Rendering of Realistic Fabric with Alternation of Deformed Anisotropy.
MIG 2010: 301-312 |
| 2004 |
| 9 |  | Young-Min Kang,
Hwan-Gue Cho:
Real-Time Animation of Complex Virtual Cloth with Physical Plausibility and Numerical Stability.
Presence 13(6): 668-680 (2004) |
| 2002 |
| 8 |  | Young-Min Kang,
Hwan-Gue Cho:
Bilayered Approximate Integration for Rapid and Plausible Animation of Virtual Cloth with Realistic Wrinkles.
CA 2002: 203-214 |
| 7 |  | Young-Min Kang,
Hwan-Gue Cho:
Complex deformable objects in virtual reality.
VRST 2002: 49-56 |
| 2001 |
| 6 |  | James W. Hong,
Sung-Uk Park,
Young-Min Kang,
Jong-Tae Park:
Enterprise Network Traffic Monitoring, Analysis and Reporting using Web Technology.
J. Network Syst. Manage. 9(1): 89-111 (2001) |
| 5 |  | Young-Min Kang,
Jeong-Hyeon Choi,
Hwan-Gue Cho,
Do-Hoon Lee:
An efficient animation of wrinkled cloth with approximate implicit integration.
The Visual Computer 17(3): 147-157 (2001) |
| 2000 |
| 4 |  | Young-Min Kang,
Jeong-Hyeon Choi,
Hwan-Gue Cho,
Chan-Jong Park:
Fast and Stable Animation of Cloth with an Approximated Implicit Method.
Computer Graphics International 2000: 247-256 |
| 3 |  | Young-Min Kang,
Jeong-Hyeon Choi,
Hwan-Gue Cho,
Do-Hoon Lee,
Chan-Jong Park:
Real-time Animation Technique for Flexible and Thin Objects.
WSCG 2000 |
| 1999 |
| 2 |  | Young-Min Kang,
Hwan-Gue Cho,
Ee-Taek Lee:
An efficient control over human running animation with extension of planar hopper model.
Journal of Visualization and Computer Animation 10(4): 215-224 (1999) |
| 1998 |
| 1 |  | Young-Min Kang,
Sun-Jin Park,
Hwan-Gue Cho,
Ee-Taek Lee:
An Efficient Control over Human Running Animation with Extension of Planar Hopper.
Pacific Conference on Computer Graphics and Applications 1998: 169-176 |