 | 2010 |
| 4 |  | Ken-ichi Suzuki,
Yoshiyuki Kaeriyama,
Kazuhiko Komatsu,
Ryusuke Egawa,
Nobuyuki Ohba,
Hiroaki Kobayashi:
A Fast Ray-Tracing Using Bounding Spheres and Frustum Rays for Dynamic Scene Rendering.
IEICE Transactions 93-D(4): 891-902 (2010) |
| 2007 |
| 3 |  | Yoshiyuki Kaeriyama,
Daichi Zaitsu,
Ken-ichi Suzuki,
Hiroaki Kobayashi,
Nobuyuki Ohba:
Multi-core data streaming architecture for ray tracing.
ICCD 2007: 171-178 |
| 2006 |
| 2 |  | Yoshiyuki Kaeriyama,
Daichi Zaitsu,
Kazuhiko Komatsu,
Ken-ichi Suzuki,
Tadao Nakamura,
Nobuyuki Ohba:
Ray Tracing Hardware System Using Plane-Sphere Intersections.
FPL 2006: 1-6 |
| 2001 |
| 1 |  | Hiroaki Kobayashi,
Ken-ichi Suzuki,
Kentaro Sano,
Yoshiyuki Kaeriyama,
Yasumasa Saida,
Nobuyuki Oba,
Tadao Nakamura:
3DCGiRAM: An Intelligent Memory Architecture for Photo-Realistic Image Synthesis.
ICCD 2001: 462-467 |