 | 2012 |
| 32 |  | Clara Mancini,
Shaun Lawson,
Janet van der Linden,
Jonna Häkkilä,
Frank Noz,
Chadwick Wingrave,
Oskar Juhlin:
Animal-computer interaction SIG.
CHI Extended Abstracts 2012: 1233-1236 |
| 31 |  | Arvid Engström,
Mark Perry,
Oskar Juhlin:
Amateur vision and recreational orientation: : creating live video together.
CSCW 2012: 651-660 |
| 2011 |
| 30 |  | Markus Bylund,
Oskar Juhlin,
Ylva Fernaeus:
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, Mobile HCI 2011, Stockholm, Sweden, August 30 - September 2, 2011
ACM 2011 |
| 29 |  | Alexandra Weilenmann,
Oskar Juhlin:
Understanding people and animals: the use of a positioning system in ordinary human-canine interaction.
CHI 2011: 2631-2640 |
| 28 |  | Mikko Paldanius,
Tuula Kärkkäinen,
Kaisa Väänänen-Vainio-Mattila,
Oskar Juhlin,
Jonna Häkkilä:
Communication technology for human-dog interaction: exploration of dog owners' experiences and expectations.
CHI 2011: 2641-2650 |
| 27 |  | Oskar Juhlin,
Erika Reponen,
Frank Bentley,
David Kirk:
Video interaction - making broadcasting a successful social media.
CHI Extended Abstracts 2011: 2437-2440 |
| 26 |  | Oskar Juhlin,
Yanqing Zhang:
Unpacking social interaction that make us adore: on the aesthetics of mobile phones as fashion items.
Mobile HCI 2011: 241-250 |
| 25 |  | Alexandra Weilenmann,
Oskar Juhlin:
Time to revisit mobility in mobile HCI?
Mobile HCI 2011: 717-719 |
| 24 |  | Oskar Juhlin:
Social Media on the Road: Mobile Technologies and Future Traffic Research.
IEEE MultiMedia 18(1): 8-10 (2011) |
| 2010 |
| 23 |  | Arvid Engström,
Oskar Juhlin,
Mark Perry,
Mathias Broth:
Temporal hybridity: footage with instant replay in real time.
CHI 2010: 1495-1504 |
| 22 |  | Oskar Juhlin,
Arvid Engström,
Erika Reponen:
Mobile broadcasting: the whats and hows of live video as a social medium.
Mobile HCI 2010: 35-44 |
| 2009 |
| 21 |  | Albrecht Schmidt,
Anind K. Dey,
Thomas Seder,
Oskar Juhlin:
Proceedings of 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications, AutomotiveUI 2009, in-cooperation with ACM SIGCHI, Essen, Germany, 21-22 September 2009
ACM 2009 |
| 20 |  | Mark Perry,
Oskar Juhlin,
Mattias Esbjörnsson,
Arvid Engström:
Lean collaboration through video gestures: co-ordinating the production of live televised sport.
CHI 2009: 2279-2288 |
| 19 |  | Liselott Brunnberg,
Oskar Juhlin,
Anton Gustafsson:
Games for passengers: accounting for motion in location-based applications.
FDG 2009: 26-33 |
| 18 |  | Arvid Engström,
Liselott Brunnberg,
Josefin Carlsson,
Oskar Juhlin:
Instant broadcasting system: mobile collaborative live video mixing.
SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 73 |
| 2008 |
| 17 |  | Oskar Juhlin,
Alexandra Weilenmann:
Hunting for fun: solitude and attentiveness in collaboration.
CSCW 2008: 57-66 |
| 16 |  | Arvid Engström,
Mattias Esbjörnsson,
Oskar Juhlin:
Mobile collaborative live video mixing.
Mobile HCI 2008: 157-166 |
| 15 |  | Arvid Engström,
Mattias Esbjörnsson,
Oskar Juhlin,
Mark Perry:
Producing collaborative video: developing an interactive user experience for mobile tv.
UXTV 2008: 115-124 |
| 2007 |
| 14 |  | Mattias Esbjörnsson,
Oskar Juhlin,
Alexandra Weilenmann:
Drivers Using Mobile Phones in Traffic: An Ethnographic Study of Interactional Adaptation.
Int. J. Hum. Comput. Interaction 22(1&2): 37-58 (2007) |
| 2006 |
| 13 |  | Anton Gustafsson,
John Bichard,
Liselott Brunnberg,
Oskar Juhlin,
Marco Combetto:
Believable environments: generating interactive storytelling in vast location-based pervasive games.
Advances in Computer Entertainment Technology 2006: 24 |
| 12 |  | Mattias Esbjörnsson,
Barry A. T. Brown,
Oskar Juhlin,
Daniel Normark,
Mattias Östergren,
Eric Laurier:
Watching the cars go round and round: designing for active spectating.
CHI 2006: 1221-1224 |
| 11 |  | John Bichard,
Liselott Brunnberg,
Marco Combetto,
Anton Gustafsson,
Oskar Juhlin:
Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games.
ICEC 2006: 117-122 |
| 10 |  | Oskar Juhlin,
Mattias Östergren:
Time to meet face-to-face and device-to-device.
Mobile HCI 2006: 77-80 |
| 9 |  | Liselott Brunnberg,
Oskar Juhlin:
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief Encounters.
Pervasive 2006: 169-186 |
| 2005 |
| 8 |  | Mattias Östergren,
Oskar Juhlin:
Road Talk: a Roadside Location-Dependent Audio Message System for Car Drivers.
J. Mobile Multimedia 1(1): 47-61 (2005) |
| 2004 |
| 7 |  | Mattias Esbjörnsson,
Oskar Juhlin,
Mattias Östergren:
Traffic encounters and Hocman: Associating motorcycle ethnography with design.
Personal and Ubiquitous Computing 8(2): 92-99 (2004) |
| 2003 |
| 6 |  | Mattias Esbjörnsson,
Oskar Juhlin,
Mattias Östergren:
Motorcycling and social interaction: design for the enjoyment of brief traffic encounters.
GROUP 2003: 85-94 |
| 5 |  | Liselott Brunnberg,
Oskar Juhlin:
Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience.
INTERACT 2003 |
| 4 |  | Mattias Esbjörnsson,
Oskar Juhlin,
Mattias Östergren:
Motorcyclists Using Hocman - Field Trials on Mobile Interaction.
Mobile HCI 2003: 32-44 |
| 3 |  | Barry A. T. Brown,
Nicola Green,
Richard H. R. Harper,
Oskar Juhlin:
Wireless World - Social and Interactional Aspects of the Mobile Age.
Computer Supported Cooperative Work 12(1): 133-136 (2003) |
| 2002 |
| 2 |  | Mattias Esbjörnsson,
Oskar Juhlin:
Placememo - Supporting Mobile Articulation In A Vast Working Area Through Position Based Information.
ECIS 2002: 1185-1196 |
| 2001 |
| 1 |  | Oskar Juhlin,
Alexandra Weilenmann:
Decentralizing the control room: Mobile work and institutional order.
ECSCW 2001: 379-398 |