 | 2012 |
| 22 |  | Vadim Bulitko,
Mark Riedl,
Arnav Jhala,
Michael Buro,
Nathan R. Sturtevant:
Recap of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE).
AI Magazine 33(1): (2012) |
| 2011 |
| 21 |  | Ben George Weber,
Michael Mateas,
Arnav Jhala:
A Particle Model for State Estimation in Real-Time Strategy Games.
AIIDE 2011 |
| 20 |  | Ben George Weber,
Michael John,
Michael Mateas,
Arnav Jhala:
Modeling Player Retention in Madden NFL 11.
IAAI 2011 |
| 19 |  | Chris Topher Maraffi,
Arnav Jhala:
Performatology: A Procedural Acting Approach for Interactive Drama in Cinematic Games.
ICIDS 2011: 322-325 |
| 2010 |
| 18 |  | Ben George Weber,
Michael Mateas,
Arnav Jhala:
Applying Goal-Driven Autonomy to StarCraft.
AIIDE 2010 |
| 17 |  | Ben George Weber,
Peter A. Mawhorter,
Michael Mateas,
Arnav Jhala:
Reactive planning idioms for multi-scale game AI.
CIG 2010: 115-122 |
| 16 |  | Arnav Jhala,
R. Michael Young:
Cinematic Visual Discourse: Representation, Generation, and Evaluation.
IEEE Trans. Comput. Intellig. and AI in Games 2(2): 69-81 (2010) |
| 15 |  | Georgios N. Yannakakis,
Héctor Perez Martínez,
Arnav Jhala:
Towards affective camera control in games.
User Model. User-Adapt. Interact. 20(4): 313-340 (2010) |
| 2009 |
| 14 |  | Arnav Jhala,
Martin Van Velsen:
Challenges in Development and Design of Interactive Narrative Authoring Systems, a Panel.
AAAI Spring Symposium: Intelligent Narrative Technologies II 2009: 64-66 |
| 13 |  | Paolo Burelli,
Arnav Jhala:
CamOn: A Real-Time Autonomous Camera System.
AIIDE 2009 |
| 12 |  | Paolo Burelli,
Arnav Jhala:
Dynamic Artificial Fields for Autonomous Camera Control.
AIIDE 2009 |
| 11 |  | Arnav Jhala,
Martin Schwartz,
Héctor Perez Martínez,
Georgios N. Yannakakis:
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge.
AIIDE 2009 |
| 10 |  | Arnav Jhala,
R. Michael Young:
Evaluation of intelligent camera control systems based on cognitive models of comprehension.
FDG 2009: 327-328 |
| 9 |  | Arnav Jhala,
R. Michael Young:
Comparing Effects of Different Cinematic Visualization Strategies on Viewer Comprehension.
ICIDS 2009: 26-37 |
| 2008 |
| 8 |  | Yun-Gyung Cheong,
Arnav Jhala,
Byung-Chull Bae,
R. Michael Young:
Automatically Generating Summary Visualizations from Game Logs.
AIIDE 2008 |
| 7 |  | Arnav Jhala,
Curtis Rawls,
Samuel Munilla,
R. Michael Young:
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima.
FLAIRS Conference 2008: 386-390 |
| 6 |  | Arnav Jhala:
Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text Mining.
ICIDS 2008: 210-213 |
| 2006 |
| 5 |  | Arnav Jhala:
Darshak - An Intelligent Cinematic Camera Planning System.
AAAI 2006: 1918-1919 |
| 4 |  | Arnav Jhala,
R. Michael Young:
Representational Requirements for a Plan Based Approach to Automated Camera Control.
AIIDE 2006: 36-41 |
| 2005 |
| 3 |  | Arnav Jhala,
R. Michael Young:
A Discourse Planning Approach to Cinematic Camera Control for Narratives in Virtual Environments.
AAAI 2005: 307-312 |
| 2 |  | Arnav Jhala,
William H. Bares,
R. Michael Young:
Towards an intelligent storyboarding tool for 3D games.
Advances in Computer Entertainment Technology 2005: 367-368 |
| 2004 |
| 1 |  | Andrew Gordon,
Michael van Lent,
Martin Van Velsen,
Paul Carpenter,
Arnav Jhala:
Branching Storylines in Virtual Reality Environments for Leadership Development.
AAAI 2004: 844-851 |