 | 2010 |
| 8 |  | Pauline Jepp,
Oliver Deussen:
Computational Aesthetics 2010: Eurographics Workshop on Computational Aesthetics, London, United Kingdom, 2010
Eurographics Association 2010 |
| 7 |  | Pauline Jepp,
Manuel Fradinho,
João Madeiras Pereira:
An Agent Framework for a Modular Serious Game.
VS-GAMES 2010: 19-26 |
| 2009 |
| 6 |  | Pauline Jepp,
Bruno Araújo,
Joaquim A. Jorge,
Brian Wyvill,
Mario Costa Sousa:
Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling.
Computational Aesthetics 2009: 41-48 |
| 2008 |
| 5 |  | Pauline Jepp,
Jörg Denzinger,
Brian Wyvill,
Mario Costa Sousa:
Using Multi-agent Systems for Sampling and Rendering Implicit Surfaces.
SIBGRAPI 2008: 255-262 |
| 2007 |
| 4 |  | Ryan Schmidt,
Tobias Isenberg,
Pauline Jepp,
Karan Singh,
Brian Wyvill:
Sketching, Scaffolding, and Inking: A Visual History for Interactive 3D Modeling.
NPAR 2007: 23-32 |
| 2005 |
| 3 |  | Brian Wyvill,
Kevin Foster,
Pauline Jepp,
Ryan Schmidt,
Mario Costa Sousa,
Joaquim A. Jorge:
Sketch Based Construction and Rendering of Implicit Models.
Computational Aesthetics 2005: 67-74 |
| 2 |  | Kevin Foster,
Pauline Jepp,
Brian Wyvill,
Mario Costa Sousa,
Callum Galbraith,
Joaquim A. Jorge:
Pen-and-Ink for BlobTree Implicit Models.
Comput. Graph. Forum 24(3): 267-276 (2005) |
| 2002 |
| 1 |  | Alexis Angelidis,
Pauline Jepp,
Marie-Paule Cani:
Implicit Modelling with Skeleton Curves: Controlled Blending in Contact Situation.
Shape Modeling International 2002: 137-144 |