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| 2009 | ||
|---|---|---|
| 2 | Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska: Towards tailoring player experience in physical Wii games: a case study on relaxation. Advances in Computer Entertainment Technology 2009: 328-331 | |
| 1 | Douglas Wilson, Dajana Dimovska, Sebbe Selvig, Patrick Jarnfelt: Face-off in the magic circle: getting players to look at each other, not the screen. Advances in Computer Entertainment Technology 2009: 462 | |
| 1 | Dajana Dimovska | [1] [2] |
| 2 | Sebbe Selvig | [1] [2] |
| 3 | Douglas Wilson | [1] |
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