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| 2005 | ||
|---|---|---|
| 2 | Lok M. Hwa, Mark A. Duchaineau, Kenneth I. Joy: Real-Time Optimal Adaptation for Planetary Geometry and Texture: 4-8 Tile Hierarchies. IEEE Trans. Vis. Comput. Graph. 11(4): 355-368 (2005) | |
| 2004 | ||
| 1 | Lok M. Hwa, Mark A. Duchaineau, Kenneth I. Joy: Adaptive 4-8 Texture Hierarchies. IEEE Visualization 2004: 219-226 | |
| 1 | Mark A. Duchaineau | [1] [2] |
| 2 | Kenneth I. Joy | [1] [2] |
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