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| 2009 | ||
|---|---|---|
| 4 | Hui-Chun Hung, Shelley Shwu-Ching Young, Chiu-Pin Lin: Constructing the face-to-face collaborative game-based interacted environment for portable devices in English vocabulary acquisition. CSCL (1) 2009: 370-374 | |
| 2008 | ||
| 3 | Chiu-Pin Lin, Shelley Shwu-Ching Young, Hui-Chun Hung: The Game-Based Constructive Learning Environment to Increase English Vocabulary Acquisition: Implementing a Wireless Crossword Fan-Tan Game (WiCFG) as an Example. WMUTE 2008: 205-207 | |
| 2007 | ||
| 2 | Chiu-Pin Lin, Shelley Shwu-Ching Young, Hui-Chun Hung, Yi-Chen Lin: Implementation of the scrabble game on the mobile devices to increase english vocabulary acquisition. CSCL 2007: 441-443 | |
| 1 | Hui-Chun Hung, Shelley Shwu-Ching Young: Constructing the game-based learning environment on handheld devices to facilitate English vocabulary building. ICALT 2007: 348-350 | |
| 1 | Chiu-Pin Lin | [2] [3] [4] |
| 2 | Yi-Chen Lin | [2] |
| 3 | Shelley Shwu-Ching Young | [1] [2] [3] [4] |
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