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| 2011 | ||
|---|---|---|
| 3 | Wilfried Admiraal, Jantina Huizenga, Sanne Akkerman, Geert Ten Dam: The concept of flow in collaborative game-based learning. Computers in Human Behavior 27(3): 1185-1194 (2011) | |
| 2009 | ||
| 2 | Sanne Akkerman, Wilfried Admiraal, Jantina Huizenga: Storification in History education: A mobile game in and about medieval Amsterdam. Computers & Education 52(2): 449-459 (2009) | |
| 1 | Jantina Huizenga, Wilfried Admiraal, Sanne Akkerman, Geert Ten Dam: Mobile game-based learning in secondary education: engagement, motivation and learning in a mobile city game. J. Comp. Assisted Learning 25(4): 332-344 (2009) | |
| 1 | Wilfried Admiraal | [1] [2] [3] |
| 2 | Sanne Akkerman | [1] [2] [3] |
| 3 | Geert Ten Dam | [1] [3] |
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